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Support for rendering dynamic cubemaps
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@@ -76,7 +76,11 @@ protected:
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};
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u32 dummy = 0;
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};
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boo::ObjToken<boo::ITextureCubeR> m_reflectionCube;
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void _CreateShadow();
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void _CreateReflectionCube();
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void UpdateSfxEmitters();
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void DrawTouchBounds() const;
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void RenderInternal(const CStateManager& mgr) const;
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