mirror of https://github.com/AxioDL/metaforce.git
Add CVar listeners for Debug menu
This commit is contained in:
parent
6fb78f1add
commit
45097955a7
|
@ -1090,6 +1090,24 @@ void ImGuiConsole::ShowAppMainMenuBar(bool canInspect) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGuiConsole::PreUpdate() {
|
void ImGuiConsole::PreUpdate() {
|
||||||
|
if (!m_isInitialized) {
|
||||||
|
m_isInitialized = true;
|
||||||
|
m_cvarCommons.m_debugOverlayShowFrameCounter->addListener(
|
||||||
|
[this](hecl::CVar* c) { m_frameCounter = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowFramerate->addListener([this](hecl::CVar* c) { m_frameRate = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowInGameTime->addListener([this](hecl::CVar* c) { m_inGameTime = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowRoomTimer->addListener([this](hecl::CVar* c) { m_roomTimer = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayPlayerInfo->addListener([this](hecl::CVar* c) { m_playerInfo = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayWorldInfo->addListener([this](hecl::CVar* c) { m_worldInfo = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayAreaInfo->addListener([this](hecl::CVar* c) { m_areaInfo = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayLayerInfo->addListener([this](hecl::CVar* c) { m_layerInfo = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowRandomStats->addListener([this](hecl::CVar* c) { m_randomStats = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowResourceStats->addListener(
|
||||||
|
[this](hecl::CVar* c) { m_resourceStats = c->toBoolean(); });
|
||||||
|
m_cvarCommons.m_debugOverlayShowInput->addListener([this](hecl::CVar* c) { m_showInput = c->toBoolean(); });
|
||||||
|
m_cvarMgr.findCVar("developer")->addListener([this](hecl::CVar* c) { m_developer = c->toBoolean(); });
|
||||||
|
m_cvarMgr.findCVar("cheats")->addListener([this](hecl::CVar* c) { m_cheats = c->toBoolean(); });
|
||||||
|
}
|
||||||
// We ned to make sure we have a valid CRandom16 at all times, so lets do that here
|
// We ned to make sure we have a valid CRandom16 at all times, so lets do that here
|
||||||
if (g_StateManager != nullptr && g_StateManager->GetActiveRandom() == nullptr) {
|
if (g_StateManager != nullptr && g_StateManager->GetActiveRandom() == nullptr) {
|
||||||
g_StateManager->SetActiveRandomToDefault();
|
g_StateManager->SetActiveRandomToDefault();
|
||||||
|
|
|
@ -60,6 +60,7 @@ private:
|
||||||
|
|
||||||
bool m_inspectActiveOnly = false;
|
bool m_inspectActiveOnly = false;
|
||||||
bool m_inspectCurrentAreaOnly = false;
|
bool m_inspectCurrentAreaOnly = false;
|
||||||
|
|
||||||
std::array<char, 40> m_inspectFilterText{};
|
std::array<char, 40> m_inspectFilterText{};
|
||||||
std::array<char, 40> m_layersFilterText{};
|
std::array<char, 40> m_layersFilterText{};
|
||||||
std::array<char, 40> m_cvarFiltersText{};
|
std::array<char, 40> m_cvarFiltersText{};
|
||||||
|
@ -76,8 +77,9 @@ private:
|
||||||
bool m_randomStats = m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean();
|
bool m_randomStats = m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean();
|
||||||
bool m_resourceStats = m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean();
|
bool m_resourceStats = m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean();
|
||||||
bool m_showInput = m_cvarCommons.m_debugOverlayShowInput->toBoolean();
|
bool m_showInput = m_cvarCommons.m_debugOverlayShowInput->toBoolean();
|
||||||
const bool m_developer = m_cvarMgr.findCVar("developer")->toBoolean();
|
bool m_developer = m_cvarMgr.findCVar("developer")->toBoolean();
|
||||||
const bool m_cheats = m_cvarMgr.findCVar("cheats")->toBoolean();
|
bool m_cheats = m_cvarMgr.findCVar("cheats")->toBoolean();
|
||||||
|
bool m_isInitialized = false;
|
||||||
|
|
||||||
int m_debugOverlayCorner = 2; // bottom-left
|
int m_debugOverlayCorner = 2; // bottom-left
|
||||||
const void* m_currentRoom = nullptr;
|
const void* m_currentRoom = nullptr;
|
||||||
|
|
Loading…
Reference in New Issue