mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 05:47:43 +00:00
Additional CPlayer work
This commit is contained in:
@@ -13,7 +13,8 @@ struct ITweakPlayer : ITweak
|
||||
virtual float GetX54() const=0;
|
||||
virtual float GetX58() const=0;
|
||||
virtual float GetX5C() const=0;
|
||||
virtual float GetHardLandingVelocityThreshold() const=0;
|
||||
virtual float GetNormalGravAccel() const=0;
|
||||
virtual float GetFluidGravAccel() const=0;
|
||||
virtual float GetHudLagAmount() const=0;
|
||||
virtual float GetOrbitNormalDistance() const=0;
|
||||
virtual uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const=0;
|
||||
@@ -28,6 +29,10 @@ struct ITweakPlayer : ITweak
|
||||
virtual float GetScanningRange() const=0; // x218
|
||||
virtual bool GetScanFreezesGame() const=0; // x21c_25
|
||||
virtual bool GetFiringCancelsCameraPitch() const=0;
|
||||
virtual bool GetAssistedAimingIgnoreHorizontal() const=0;
|
||||
virtual bool GetAssistedAimingIgnoreVertical() const=0;
|
||||
virtual float GetAimAssistHorizontalAngle() const=0;
|
||||
virtual float GetAimAssistVerticalAngle() const=0;
|
||||
virtual float GetScanningFrameSenseRange() const=0;
|
||||
virtual bool GetGunButtonTogglesHolster() const=0;
|
||||
virtual bool GetGunNotFiringHolstersGun() const=0;
|
||||
@@ -37,10 +42,18 @@ struct ITweakPlayer : ITweak
|
||||
virtual float GetX274() const=0; // x274
|
||||
virtual float GetX278() const=0; // x278
|
||||
virtual float GetPlayerBallHalfExtent() const=0; // x27c
|
||||
virtual float GetGrappleSwingLength() const=0;
|
||||
virtual float GetGrappleSwingPeriod() const=0;
|
||||
virtual float GetGrapplePullSpeedMin() const=0;
|
||||
virtual float GetMaxGrappleLockedTurnAlignDistance() const=0;
|
||||
virtual float GetGrapplePullSpeedProportion() const=0;
|
||||
virtual float GetGrapplePullSpeedMax() const=0;
|
||||
virtual float GetGrappleLookCenterSpeed() const=0;
|
||||
virtual float GetMaxGrappleTurnSpeed() const=0;
|
||||
virtual float GetGrappleJumpForce() const=0;
|
||||
virtual float GetGrappleReleaseTime() const=0;
|
||||
virtual uint32_t GetGrappleJumpMode() const=0;
|
||||
virtual bool InvertGrappleTurn() const=0;
|
||||
virtual float GetX124() const=0; // x134
|
||||
virtual float GetX184() const=0; // x184
|
||||
virtual float GetX1fc() const=0;
|
||||
|
||||
Reference in New Issue
Block a user