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Metal CElementGen shaders implemented

This commit is contained in:
Jack Andersen
2016-02-16 12:25:17 -10:00
parent c51b1face6
commit 468db3b203
6 changed files with 182 additions and 112 deletions

View File

@@ -49,7 +49,7 @@ class ViewManager : public Specter::IViewManager
boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame();
float aspect = windowRect.size[0] / float(windowRect.size[1]);
pshag::CGraphics::SetPerspective(55.0, aspect, 0.001f, 1000.f);
gfxQ->clearTarget(false, true);
//gfxQ->clearTarget(false, true);
m_vm.m_partGen->Render();
}
}