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Initial working projectiles

This commit is contained in:
Jack Andersen
2018-02-11 19:30:21 -10:00
parent 547471c6ba
commit 46a4a37cc6
45 changed files with 545 additions and 166 deletions

View File

@@ -157,7 +157,7 @@ struct DamageVulnerability : BigYAML
Value<atUint32> enemyWeapon4;
Value<atUint32> unkownWeapon1;
Value<atUint32> unkownWeapon2;
Value<atUint32> unkownWeapon3;
Value<atUint32> deflected;
struct ChargedBeams : BigYAML
{
DECL_YAML
@@ -166,7 +166,7 @@ struct DamageVulnerability : BigYAML
Value<atUint32> ice;
Value<atUint32> wave;
Value<atUint32> plasma;
Value<atUint32> phazon;
Value<atUint32> deflected;
} chargedBeams;
struct BeamCombos : BigYAML
@@ -177,7 +177,7 @@ struct DamageVulnerability : BigYAML
Value<atUint32> iceSpreader;
Value<atUint32> wavebuster;
Value<atUint32> flameThrower;
Value<atUint32> phazonCombo;
Value<atUint32> deflected;
} beamCombos;
};