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Initial working projectiles
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@@ -127,7 +127,7 @@ bool CProjectileWeaponDataFactory::CreateWPSM(CWeaponDescription* desc, CInputSt
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FourCC cid = CPF::GetClassID(in);
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if (cid == SBIG('NONE'))
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break;
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CAssetId id = CPF::GetInt(in);
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CAssetId id(in);
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if (id.IsValid())
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desc->x94_COLR = {resPool->GetObj({FOURCC('CRSC'), id}), true};
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break;
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