COmegaPirate: Implement DoubleSnap & finish DoUserAnimEvent

This commit is contained in:
Luke Street 2020-04-04 02:08:16 -04:00
parent 802849c711
commit 46afe6eae8
5 changed files with 84 additions and 7 deletions

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@ -216,7 +216,8 @@ void CGrenadeLauncher::sub_8022f9e0(CStateManager& mgr, float dt) {
CModelData* modelData = GetModelData(); CModelData* modelData = GetModelData();
CAnimData* animData = nullptr; CAnimData* animData = nullptr;
if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 && x3fe_) { if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 &&
x3fe_followPlayer) {
const zeus::CVector3f target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation(); const zeus::CVector3f target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
const zeus::CVector3f rot = GetTransform().rotate({target.x(), target.y(), 0.f}); // TODO double check const zeus::CVector3f rot = GetTransform().rotate({target.x(), target.y(), 0.f}); // TODO double check

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@ -88,7 +88,7 @@ private:
float x3f8_explodePlayerDistance; float x3f8_explodePlayerDistance;
bool x3fc_launchGrenade = false; bool x3fc_launchGrenade = false;
bool x3fd_visible = true; bool x3fd_visible = true;
bool x3fe_ = true; bool x3fe_followPlayer = true;
public: public:
CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
@ -108,6 +108,8 @@ public:
void Think(float dt, CStateManager& mgr) override; void Think(float dt, CStateManager& mgr) override;
void Touch(CActor& act, CStateManager& mgr) override; void Touch(CActor& act, CStateManager& mgr) override;
void SetFollowPlayer(bool val) { x3fe_followPlayer = val; }
static zeus::CVector3f GrenadeTarget(const CStateManager& mgr); static zeus::CVector3f GrenadeTarget(const CStateManager& mgr);
static void CalculateGrenadeTrajectory(const zeus::CVector3f& target, const zeus::CVector3f& origin, static void CalculateGrenadeTrajectory(const zeus::CVector3f& target, const zeus::CVector3f& origin,
const SGrenadeTrajectoryInfo& info, float& angleOut, float& velocityOut); const SGrenadeTrajectoryInfo& info, float& angleOut, float& velocityOut);

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@ -284,7 +284,45 @@ void COmegaPirate::Dizzy(CStateManager& mgr, EStateMsg msg, float dt) {
} }
void COmegaPirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) { void COmegaPirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {
// TODO if (msg == EStateMsg::Activate) {
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
SetShotAt(false, mgr);
SetState(CElitePirate::EState::Zero);
xa44_ = false;
xa4a_ = false;
xa88_ = false;
xa8c_ = 3.f;
for (auto& entry : x9dc_scriptPlatforms) {
if (auto platform = static_cast<CScriptPlatform*>(mgr.ObjectById(entry.first))) {
platform->SetActive(true);
platform->SetDamageVulnerability(xae4_platformVuln);
platform->AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
platform->SetDisableXRayAlpha(false);
platform->SetXRayFog(true);
}
}
xb64_ = 17.f;
AddMaterial(EMaterialTypes::Scannable, mgr);
} else if (msg == EStateMsg::Update) {
if (GetState() == CElitePirate::EState::Zero) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
SetState(CElitePirate::EState::Two);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::BreakDodge));
}
} else if (GetState() == CElitePirate::EState::Two &&
GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
SetState(CElitePirate::EState::Over);
}
} else if (msg == EStateMsg::Deactivate) {
if (auto launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(GetLauncherId()))) {
launcher->SetFollowPlayer(true);
}
if (auto launcher = static_cast<CGrenadeLauncher*>(mgr.ObjectById(x990_launcherId2))) {
launcher->SetFollowPlayer(true);
}
}
} }
void COmegaPirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { void COmegaPirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
@ -306,7 +344,23 @@ void COmegaPirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
} }
break; break;
case EUserEventType::ObjectPickUp: case EUserEventType::ObjectPickUp:
// TODO xab4_.clear();
xac8_ = 0;
++xacc_;
if (xac4_ == 0) {
sub_8028cbec(2, mgr);
} else if (xac4_ == 1) {
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
} else if (xac4_ == 2) {
sub_8028cbec(2, mgr);
sub_8028cbec(1, mgr);
} else if (xac4_ == 3) {
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
sub_8028cbec(1, mgr);
}
SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
break; break;
case EUserEventType::Projectile: case EUserEventType::Projectile:
case EUserEventType::DamageOn: case EUserEventType::DamageOn:
@ -691,4 +745,17 @@ void COmegaPirate::SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActo
} }
} }
u8 COmegaPirate::sub_8028bfac() const {
std::array<u8, 4> arr{0, 0, 0, 0};
for (const auto i : xab4_) {
arr[i]++;
}
u8 ret = 0;
for (size_t i = 0; i < arr.size(); ++i) {
if (xb7c_[i] != 0 || arr[i] != 0) {
ret++;
}
}
return ret;
}
} // namespace urde::MP1 } // namespace urde::MP1

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@ -56,7 +56,7 @@ private:
std::unique_ptr<CCollisionActorManager> xa9c_collisionActorMgr2; std::unique_ptr<CCollisionActorManager> xa9c_collisionActorMgr2;
std::vector<std::pair<TUniqueId, std::string_view>> xaa0_scriptSounds; std::vector<std::pair<TUniqueId, std::string_view>> xaa0_scriptSounds;
float xab0_ = 0.f; float xab0_ = 0.f;
std::vector<int> xab4_; // TODO type std::vector<u32> xab4_;
int xac4_ = 0; int xac4_ = 0;
int xac8_ = 0; int xac8_ = 0;
int xacc_ = 0; int xacc_ = 0;
@ -143,5 +143,9 @@ private:
std::vector<CJointCollisionDescription>& outJoints) const; std::vector<CJointCollisionDescription>& outJoints) const;
void SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr); void SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
void SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr); void SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
void sub_8028cbec(u32 arg, CStateManager& mgr);
int sub_8028c230() const;
u8 sub_8028bfac() const;
}; };
} // namespace urde::MP1 } // namespace urde::MP1

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@ -83,8 +83,8 @@ public:
CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float speed, CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float speed,
bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo, bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo,
const CDamageVulnerability& dVuln, const CDamageVulnerability& dVuln,
const std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, const std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, bool rainSplashes,
bool rainSplashes, u32 maxRainSplashes, u32 rainGenRate); u32 maxRainSplashes, u32 rainGenRate);
void Accept(IVisitor& visitor) override; void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override; void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
@ -112,8 +112,11 @@ public:
TUniqueId GetWaypoint(CStateManager&); TUniqueId GetWaypoint(CStateManager&);
const CDamageVulnerability* GetDamageVulnerability() const override { return &x29c_damageVuln; } const CDamageVulnerability* GetDamageVulnerability() const override { return &x29c_damageVuln; }
void SetDamageVulnerability(const CDamageVulnerability& vuln) { x29c_damageVuln = vuln; }
CHealthInfo* HealthInfo(CStateManager&) override { return &x294_health; } CHealthInfo* HealthInfo(CStateManager&) override { return &x294_health; }
void SetControlledAnimation(bool controlled) { x356_25_controlledAnimation = controlled; } void SetControlledAnimation(bool controlled) { x356_25_controlledAnimation = controlled; }
void SetDisableXRayAlpha(bool val) { x356_30_disableXrayAlpha = val; }
void SetXRayFog(bool val) { x356_31_xrayFog = val; }
virtual void SplashThink(const zeus::CAABox&, const CFluidPlane&, float, CStateManager&) const; virtual void SplashThink(const zeus::CAABox&, const CFluidPlane&, float, CStateManager&) const;
virtual zeus::CQuaternion Move(float, CStateManager&); virtual zeus::CQuaternion Move(float, CStateManager&);