mirror of https://github.com/AxioDL/metaforce.git
More graceful handling of non-installed blender
This commit is contained in:
parent
20dfc56ba7
commit
46b04925c3
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@ -24,24 +24,21 @@ if 'TMPDIR' in os.environ:
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err_path += "/hecl_%016X.derp" % os.getpid()
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def readpipeline():
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retval = bytearray()
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while True:
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ch = os.read(readfd, 1)
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if ch == b'\n' or ch == b'':
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return retval
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retval += ch
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def readpipestr():
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read_len = struct.unpack('I', os.read(readfd, 4))[0]
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return os.read(readfd, read_len)
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def writepipeline(linebytes):
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def writepipestr(linebytes):
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#print('LINE', linebytes)
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os.write(writefd, linebytes + b'\n')
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os.write(writefd, struct.pack('I', len(linebytes)))
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os.write(writefd, linebytes)
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def writepipebuf(linebytes):
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#print('BUF', linebytes)
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os.write(writefd, linebytes)
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def quitblender():
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writepipeline(b'QUITTING')
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writepipestr(b'QUITTING')
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bpy.ops.wm.quit_blender()
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# If there's a third argument, use it as the .zip path containing the addon
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@ -61,17 +58,17 @@ if bpy.context.user_preferences.addons.find('hecl') == -1:
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try:
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import hecl
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except:
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writepipeline(b'NOADDON')
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writepipestr(b'NOADDON')
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bpy.ops.wm.quit_blender()
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# Quit if just installed
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if did_install:
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writepipeline(b'ADDONINSTALLED')
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writepipestr(b'ADDONINSTALLED')
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bpy.ops.wm.quit_blender()
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# Intro handshake
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writepipeline(b'READY')
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ackbytes = readpipeline()
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writepipestr(b'READY')
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ackbytes = readpipestr()
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if ackbytes != b'ACK':
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quitblender()
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@ -79,9 +76,9 @@ if ackbytes != b'ACK':
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orig_rot = bpy.context.object.rotation_mode
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try:
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bpy.context.object.rotation_mode = 'QUATERNION_SLERP'
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writepipeline(b'SLERP1')
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writepipestr(b'SLERP1')
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except:
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writepipeline(b'SLERP0')
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writepipestr(b'SLERP0')
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bpy.context.object.rotation_mode = orig_rot
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# Count brackets
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@ -96,7 +93,7 @@ def count_brackets(linestr):
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# Read line of space-separated/quoted arguments
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def read_cmdargs():
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cmdline = readpipeline()
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cmdline = readpipestr()
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if cmdline == b'':
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print('HECL connection lost')
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bpy.ops.wm.quit_blender()
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@ -114,11 +111,11 @@ def exec_compbuf(compbuf, globals):
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# Command loop for writing animation key data to blender
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def animin_loop(globals):
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writepipeline(b'ANIMREADY')
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writepipestr(b'ANIMREADY')
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while True:
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crv_type = struct.unpack('b', os.read(readfd, 1))
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if crv_type[0] < 0:
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writepipeline(b'ANIMDONE')
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writepipestr(b'ANIMDONE')
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return
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elif crv_type[0] == 0:
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crvs = globals['rotCurves']
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@ -146,13 +143,13 @@ def animin_loop(globals):
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# Command loop for reading data from blender
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def dataout_loop():
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writepipeline(b'READY')
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writepipestr(b'READY')
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while True:
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cmdargs = read_cmdargs()
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print(cmdargs)
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if cmdargs[0] == 'DATAEND':
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writepipeline(b'DONE')
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writepipestr(b'DONE')
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return
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elif cmdargs[0] == 'MESHLIST':
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@ -163,17 +160,17 @@ def dataout_loop():
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writepipebuf(struct.pack('I', meshCount))
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for meshobj in bpy.data.objects:
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if meshobj.type == 'MESH' and not meshobj.library:
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writepipeline(meshobj.name.encode())
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writepipestr(meshobj.name.encode())
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elif cmdargs[0] == 'MESHCOMPILE':
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maxSkinBanks = int(cmdargs[2])
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meshName = bpy.context.scene.hecl_mesh_obj
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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writepipestr(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[1], maxSkinBanks)
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elif cmdargs[0] == 'MESHCOMPILENAME':
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@ -181,20 +178,20 @@ def dataout_loop():
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maxSkinBanks = int(cmdargs[3])
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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writepipestr(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[2], maxSkinBanks)
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elif cmdargs[0] == 'MESHCOMPILENAMECOLLISION':
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meshName = cmdargs[1]
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if meshName not in bpy.data.objects:
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writepipeline(('mesh %s not found' % meshName).encode())
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writepipestr(('mesh %s not found' % meshName).encode())
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continue
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.hmdl.cookcol(writepipebuf, bpy.data.objects[meshName])
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elif cmdargs[0] == 'MESHCOMPILEALL':
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@ -209,7 +206,7 @@ def dataout_loop():
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bpy.context.scene.objects.active = join_obj
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bpy.ops.object.join()
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.hmdl.cook(writepipebuf, join_obj, cmdargs[1], maxSkinBanks, maxOctantLength)
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bpy.context.scene.objects.unlink(join_obj)
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bpy.data.meshes.remove(join_mesh)
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elif cmdargs[0] == 'WORLDCOMPILE':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.swld.cook(writepipebuf)
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elif cmdargs[0] == 'LIGHTCOMPILEALL':
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writepipeline(b'OK')
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writepipestr(b'OK')
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lampCount = 0;
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for obj in bpy.context.scene.objects:
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if obj.type == 'LAMP':
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castShadow))
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elif cmdargs[0] == 'GETTEXTURES':
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writepipeline(b'OK')
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writepipestr(b'OK')
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img_count = 0
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for img in bpy.data.images:
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@ -307,38 +304,38 @@ def dataout_loop():
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writepipebuf(path.encode())
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elif cmdargs[0] == 'ACTORCOMPILE':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.sact.cook(writepipebuf)
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elif cmdargs[0] == 'ACTORCOMPILECHARACTERONLY':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.sact.cook_character_only(writepipebuf)
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elif cmdargs[0] == 'GETARMATURENAMES':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.sact.get_armature_names(writepipebuf)
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elif cmdargs[0] == 'GETSUBTYPENAMES':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.sact.get_subtype_names(writepipebuf)
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elif cmdargs[0] == 'GETACTIONNAMES':
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writepipeline(b'OK')
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writepipestr(b'OK')
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hecl.sact.get_action_names(writepipebuf)
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elif cmdargs[0] == 'GETBONEMATRICES':
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armName = cmdargs[1]
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if armName not in bpy.data.objects:
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writepipeline(('armature %s not found' % armName).encode())
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writepipestr(('armature %s not found' % armName).encode())
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continue
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armObj = bpy.data.objects[armName]
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if armObj.type != 'ARMATURE':
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writepipeline(('object %s not an ARMATURE' % armName).encode())
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writepipestr(('object %s not an ARMATURE' % armName).encode())
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continue
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writepipeline(b'OK')
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writepipestr(b'OK')
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writepipebuf(struct.pack('I', len(armObj.data.bones)))
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for bone in armObj.data.bones:
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writepipebuf(struct.pack('I', len(bone.name)))
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if bpy.ops.object.mode_set.poll():
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bpy.ops.object.mode_set(mode = 'OBJECT')
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loaded_blend = cmdargs[1]
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writepipeline(b'FINISHED')
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writepipestr(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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writepipestr(b'CANCELLED')
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elif cmdargs[0] == 'CREATE':
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if len(cmdargs) >= 4:
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if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=cmdargs[1]):
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bpy.ops.file.hecl_patching_load()
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bpy.context.scene.hecl_type = cmdargs[2]
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writepipeline(b'FINISHED')
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writepipestr(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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writepipestr(b'CANCELLED')
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elif cmdargs[0] == 'GETTYPE':
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writepipeline(bpy.context.scene.hecl_type.encode())
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writepipestr(bpy.context.scene.hecl_type.encode())
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elif cmdargs[0] == 'GETMESHRIGGED':
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meshName = bpy.context.scene.hecl_mesh_obj
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if meshName not in bpy.data.objects:
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writepipeline(b'FALSE')
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writepipestr(b'FALSE')
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else:
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if len(bpy.data.objects[meshName].vertex_groups):
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writepipeline(b'TRUE')
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writepipestr(b'TRUE')
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else:
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writepipeline(b'FALSE')
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writepipestr(b'FALSE')
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elif cmdargs[0] == 'SAVE':
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bpy.context.user_preferences.filepaths.save_version = 0
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print('SAVING %s' % loaded_blend)
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if loaded_blend:
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if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=loaded_blend, check_existing=False, compress=True):
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writepipeline(b'FINISHED')
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writepipestr(b'FINISHED')
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else:
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writepipeline(b'CANCELLED')
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writepipestr(b'CANCELLED')
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elif cmdargs[0] == 'PYBEGIN':
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writepipeline(b'READY')
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writepipestr(b'READY')
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globals = {'hecl':hecl}
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compbuf = str()
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bracket_count = 0
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while True:
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try:
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line = readpipeline()
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line = readpipestr()
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# ANIM check
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if line == b'PYANIM':
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if len(compbuf):
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exec_compbuf(compbuf, globals)
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compbuf = str()
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writepipeline(b'DONE')
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writepipestr(b'DONE')
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break
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# Syntax filter
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linestr = line.decode().rstrip()
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if not len(linestr) or linestr.lstrip()[0] == '#':
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writepipeline(b'OK')
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writepipestr(b'OK')
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continue
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leading_spaces = len(linestr) - len(linestr.lstrip())
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@ -445,7 +442,7 @@ try:
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compbuf += '\n'
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compbuf += linestr
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bracket_count += count_brackets(linestr)
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writepipeline(b'OK')
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writepipestr(b'OK')
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continue
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# Complete non-block statement in compbuf
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@ -457,26 +454,26 @@ try:
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bracket_count += count_brackets(linestr)
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except Exception as e:
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writepipeline(b'EXCEPTION')
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writepipestr(b'EXCEPTION')
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raise
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break
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writepipeline(b'OK')
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writepipestr(b'OK')
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elif cmdargs[0] == 'PYEND':
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writepipeline(b'ERROR')
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writepipestr(b'ERROR')
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elif cmdargs[0] == 'DATABEGIN':
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try:
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dataout_loop()
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except Exception as e:
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writepipeline(b'EXCEPTION')
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writepipestr(b'EXCEPTION')
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raise
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elif cmdargs[0] == 'DATAEND':
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writepipeline(b'ERROR')
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writepipestr(b'ERROR')
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else:
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hecl.command(cmdargs, writepipeline, writepipebuf)
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hecl.command(cmdargs, writepipestr, writepipebuf)
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except Exception:
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import traceback
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@ -66,8 +66,10 @@ private:
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ProjectPath m_loadedBlend;
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std::string m_startupBlend;
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hecl::SystemString m_errPath;
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size_t _readLine(char* buf, size_t bufSz);
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size_t _writeLine(const char* buf);
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uint32_t _readStr(char* buf, uint32_t bufSz);
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uint32_t _writeStr(const char* str, uint32_t len, int wpipe);
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uint32_t _writeStr(const char* str, uint32_t len) { return _writeStr(str, len, m_writepipe[1]); }
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uint32_t _writeStr(const char* str) { return _writeStr(str, strlen(str)); }
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size_t _readBuf(void* buf, size_t len);
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size_t _writeBuf(const void* buf, size_t len);
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void _closePipe();
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@ -121,9 +123,9 @@ public:
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m_sbuf(*this, deleteOnError)
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{
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m_parent->m_lock = true;
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m_parent->_writeLine("PYBEGIN");
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m_parent->_writeStr("PYBEGIN");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "READY"))
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BlenderLog.report(logvisor::Fatal, "unable to open PyOutStream with blender");
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}
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@ -137,9 +139,9 @@ public:
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{
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if (m_parent && m_parent->m_lock)
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{
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m_parent->_writeLine("PYEND");
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m_parent->_writeStr("PYEND");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "DONE"))
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BlenderLog.report(logvisor::Fatal, "unable to close PyOutStream with blender");
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m_parent->m_lock = false;
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@ -237,9 +239,9 @@ public:
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ANIMOutStream(BlenderConnection* parent)
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: m_parent(parent)
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{
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m_parent->_writeLine("PYANIM");
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m_parent->_writeStr("PYANIM");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "ANIMREADY"))
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BlenderLog.report(logvisor::Fatal, "unable to open ANIMOutStream");
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}
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@ -248,7 +250,7 @@ public:
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char tp = -1;
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m_parent->_writeBuf(&tp, 1);
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "ANIMDONE"))
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BlenderLog.report(logvisor::Fatal, "unable to close ANIMOutStream");
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}
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@ -307,9 +309,9 @@ public:
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: m_parent(parent)
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{
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m_parent->m_lock = true;
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m_parent->_writeLine("DATABEGIN");
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m_parent->_writeStr("DATABEGIN");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "READY"))
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BlenderLog.report(logvisor::Fatal, "unable to open DataStream with blender");
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}
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@ -322,9 +324,9 @@ public:
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{
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if (m_parent && m_parent->m_lock)
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{
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m_parent->_writeLine("DATAEND");
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m_parent->_writeStr("DATAEND");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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m_parent->_readStr(readBuf, 16);
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if (strcmp(readBuf, "DONE"))
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BlenderLog.report(logvisor::Fatal, "unable to close DataStream with blender");
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m_parent->m_lock = false;
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@ -333,7 +335,7 @@ public:
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std::vector<std::string> getMeshList()
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{
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m_parent->_writeLine("MESHLIST");
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m_parent->_writeStr("MESHLIST");
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uint32_t count;
|
||||
m_parent->_readBuf(&count, 4);
|
||||
std::vector<std::string> retval;
|
||||
|
@ -341,7 +343,7 @@ public:
|
|||
for (uint32_t i=0 ; i<count ; ++i)
|
||||
{
|
||||
char name[128];
|
||||
m_parent->_readLine(name, 128);
|
||||
m_parent->_readStr(name, 128);
|
||||
retval.push_back(name);
|
||||
}
|
||||
return retval;
|
||||
|
|
|
@ -0,0 +1,186 @@
|
|||
#ifndef HECL_UNIFORMBUFFERPOOL_HPP
|
||||
#define HECL_UNIFORMBUFFERPOOL_HPP
|
||||
|
||||
#include <boo/boo.hpp>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include "BitVector.hpp"
|
||||
|
||||
namespace hecl
|
||||
{
|
||||
|
||||
#define HECL_UBUFPOOL_ALLOCATION_BLOCK 262144
|
||||
|
||||
/** This class provides a uniform structure for packing instanced uniform-buffer
|
||||
* data with consistent stride into a vector of 256K 'Buckets'.
|
||||
*
|
||||
* This results in a space-efficient way of managing GPU data of things like UI
|
||||
* widgets. These can potentially have numerous binding instances, so this avoids
|
||||
* allocating a full GPU buffer object for each. */
|
||||
template <typename UniformStruct>
|
||||
class UniformBufferPool
|
||||
{
|
||||
/* Resolve div_t type using ssize_t as basis */
|
||||
#if _WIN32
|
||||
using IndexTp = SSIZE_T;
|
||||
#else
|
||||
using IndexTp = ssize_t;
|
||||
#endif
|
||||
struct InvalidTp {};
|
||||
using DivTp = std::conditional_t<std::is_same<IndexTp, long long>::value, std::lldiv_t,
|
||||
std::conditional_t<std::is_same<IndexTp, long>::value, std::ldiv_t,
|
||||
std::conditional_t<std::is_same<IndexTp, int>::value, std::div_t, InvalidTp>>>;
|
||||
static_assert(!std::is_same<DivTp, InvalidTp>::value, "unsupported IndexTp for DivTp resolution");
|
||||
|
||||
/** Size of single element, rounded up to 256-multiple */
|
||||
static constexpr IndexTp m_stride = ROUND_UP_256(sizeof(UniformStruct));
|
||||
static_assert(m_stride <= HECL_UBUFPOOL_ALLOCATION_BLOCK, "Stride too large for uniform pool");
|
||||
|
||||
/** Number of rounded elements per 256K bucket */
|
||||
static constexpr IndexTp m_countPerBucket = HECL_UBUFPOOL_ALLOCATION_BLOCK / m_stride;
|
||||
|
||||
/** Buffer size per bucket (ideally 256K) */
|
||||
static constexpr IndexTp m_sizePerBucket = m_stride * m_countPerBucket;
|
||||
|
||||
/** BitVector indicating free allocation blocks */
|
||||
hecl::llvm::BitVector m_freeBlocks;
|
||||
|
||||
/** Efficient way to get bucket and block simultaneously */
|
||||
DivTp getBucketDiv(IndexTp idx) const { return std::div(idx, m_countPerBucket); }
|
||||
|
||||
/** Buffer pool token */
|
||||
boo::GraphicsBufferPoolToken m_token;
|
||||
|
||||
/** Private bucket info */
|
||||
struct Bucket
|
||||
{
|
||||
boo::IGraphicsBufferD* buffer;
|
||||
uint8_t* cpuBuffer = nullptr;
|
||||
size_t useCount = 0;
|
||||
bool dirty = false;
|
||||
Bucket() = default;
|
||||
Bucket(const Bucket& other) = delete;
|
||||
Bucket& operator=(const Bucket& other) = delete;
|
||||
Bucket(Bucket&& other) = default;
|
||||
Bucket& operator=(Bucket&& other) = default;
|
||||
|
||||
void updateBuffer()
|
||||
{
|
||||
if (buffer)
|
||||
buffer->unmap();
|
||||
cpuBuffer = nullptr;
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void increment(UniformBufferPool& pool)
|
||||
{
|
||||
if (!useCount)
|
||||
buffer = pool.m_token.newPoolBuffer(boo::BufferUse::Uniform,
|
||||
pool.m_stride, pool.m_countPerBucket);
|
||||
++useCount;
|
||||
}
|
||||
|
||||
void decrement(UniformBufferPool& pool)
|
||||
{
|
||||
--useCount;
|
||||
if (!useCount)
|
||||
{
|
||||
pool.m_token.deletePoolBuffer(buffer);
|
||||
buffer = nullptr;
|
||||
}
|
||||
}
|
||||
};
|
||||
std::vector<Bucket> m_buckets;
|
||||
|
||||
public:
|
||||
/** User block-owning token */
|
||||
class Token
|
||||
{
|
||||
friend class UniformBufferPool;
|
||||
UniformBufferPool& m_pool;
|
||||
IndexTp m_index;
|
||||
DivTp m_div;
|
||||
Token(UniformBufferPool& pool)
|
||||
: m_pool(pool)
|
||||
{
|
||||
auto& freeSpaces = pool.m_freeBlocks;
|
||||
auto& buckets = pool.m_buckets;
|
||||
int idx = freeSpaces.find_first();
|
||||
if (idx == -1)
|
||||
{
|
||||
buckets.emplace_back();
|
||||
m_index = freeSpaces.size();
|
||||
freeSpaces.resize(freeSpaces.size() + pool.m_countPerBucket, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_index = idx;
|
||||
}
|
||||
freeSpaces.reset(m_index);
|
||||
m_div = pool.getBucketDiv(m_index);
|
||||
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
bucket.increment(m_pool);
|
||||
}
|
||||
|
||||
public:
|
||||
Token(const Token& other) = delete;
|
||||
Token& operator=(const Token& other) = delete;
|
||||
Token& operator=(Token&& other) = delete;
|
||||
Token(Token&& other)
|
||||
: m_pool(other.m_pool), m_index(other.m_index),
|
||||
m_div(other.m_div)
|
||||
{
|
||||
other.m_index = -1;
|
||||
}
|
||||
|
||||
~Token()
|
||||
{
|
||||
if (m_index != -1)
|
||||
{
|
||||
m_pool.m_freeBlocks.set(m_index);
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
bucket.decrement(m_pool);
|
||||
}
|
||||
}
|
||||
|
||||
UniformStruct& access()
|
||||
{
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
if (!bucket.cpuBuffer)
|
||||
bucket.cpuBuffer = reinterpret_cast<uint8_t*>(bucket.buffer->map(m_sizePerBucket));
|
||||
bucket.dirty = true;
|
||||
return reinterpret_cast<UniformStruct&>(bucket.cpuBuffer[m_div.rem * m_pool.m_stride]);
|
||||
}
|
||||
|
||||
std::pair<boo::IGraphicsBufferD*, IndexTp> getBufferInfo() const
|
||||
{
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
return {bucket.buffer, m_div.rem * m_pool.m_stride};
|
||||
}
|
||||
};
|
||||
|
||||
UniformBufferPool() = default;
|
||||
UniformBufferPool(const UniformBufferPool& other) = delete;
|
||||
UniformBufferPool& operator=(const UniformBufferPool& other) = delete;
|
||||
|
||||
/** Load dirty buffer data into GPU */
|
||||
void updateBuffers()
|
||||
{
|
||||
for (Bucket& bucket : m_buckets)
|
||||
if (bucket.dirty)
|
||||
bucket.updateBuffer();
|
||||
}
|
||||
|
||||
/** Allocate free block into client-owned Token */
|
||||
Token allocateBlock(boo::IGraphicsDataFactory* factory)
|
||||
{
|
||||
if (!m_token)
|
||||
m_token = factory->newBufferPool();
|
||||
return Token(*this);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // HECL_UNIFORMBUFFERPOOL_HPP
|
|
@ -0,0 +1,189 @@
|
|||
#ifndef HECL_VERTEXBUFFERPOOL_HPP
|
||||
#define HECL_VERTEXBUFFERPOOL_HPP
|
||||
|
||||
#include <boo/boo.hpp>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include "BitVector.hpp"
|
||||
|
||||
namespace hecl
|
||||
{
|
||||
|
||||
#define HECL_VBUFPOOL_ALLOCATION_BLOCK 262144
|
||||
|
||||
/** This class provides a uniform structure for packing instanced vertex-buffer
|
||||
* data with consistent stride into a vector of 256K 'Buckets'.
|
||||
*
|
||||
* This results in a space-efficient way of managing GPU data of things like UI
|
||||
* widgets. These can potentially have numerous binding instances, so this avoids
|
||||
* allocating a full GPU buffer object for each. */
|
||||
template <typename VertStruct>
|
||||
class VertexBufferPool
|
||||
{
|
||||
/* Resolve div_t type using ssize_t as basis */
|
||||
#if _WIN32
|
||||
using IndexTp = SSIZE_T;
|
||||
#else
|
||||
using IndexTp = ssize_t;
|
||||
#endif
|
||||
struct InvalidTp {};
|
||||
using DivTp = std::conditional_t<std::is_same<IndexTp, long long>::value, std::lldiv_t,
|
||||
std::conditional_t<std::is_same<IndexTp, long>::value, std::ldiv_t,
|
||||
std::conditional_t<std::is_same<IndexTp, int>::value, std::div_t, InvalidTp>>>;
|
||||
static_assert(!std::is_same<DivTp, InvalidTp>::value, "unsupported IndexTp for DivTp resolution");
|
||||
|
||||
/** Size of single element */
|
||||
static constexpr IndexTp m_stride = sizeof(VertStruct);
|
||||
static_assert(m_stride <= HECL_VBUFPOOL_ALLOCATION_BLOCK, "Stride too large for vertex pool");
|
||||
|
||||
/** Number of elements per 256K bucket */
|
||||
static constexpr IndexTp m_countPerBucket = HECL_VBUFPOOL_ALLOCATION_BLOCK / m_stride;
|
||||
|
||||
/** Buffer size per bucket (ideally 256K) */
|
||||
static constexpr IndexTp m_sizePerBucket = m_stride * m_countPerBucket;
|
||||
|
||||
/** BitVector indicating free allocation elements */
|
||||
hecl::llvm::BitVector m_freeElements;
|
||||
|
||||
/** Efficient way to get bucket and element simultaneously */
|
||||
DivTp getBucketDiv(IndexTp idx) const { return std::div(idx, m_countPerBucket); }
|
||||
|
||||
/** Buffer pool token */
|
||||
boo::GraphicsBufferPoolToken m_token;
|
||||
|
||||
/** Private bucket info */
|
||||
struct Bucket
|
||||
{
|
||||
boo::IGraphicsBufferD* buffer;
|
||||
uint8_t* cpuBuffer = nullptr;
|
||||
size_t useCount = 0;
|
||||
bool dirty = false;
|
||||
Bucket() = default;
|
||||
Bucket(const Bucket& other) = delete;
|
||||
Bucket& operator=(const Bucket& other) = delete;
|
||||
Bucket(Bucket&& other) = default;
|
||||
Bucket& operator=(Bucket&& other) = default;
|
||||
|
||||
void updateBuffer()
|
||||
{
|
||||
if (buffer)
|
||||
buffer->unmap();
|
||||
cpuBuffer = nullptr;
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void increment(VertexBufferPool& pool)
|
||||
{
|
||||
if (!useCount)
|
||||
buffer = pool.m_token.newPoolBuffer(boo::BufferUse::Vertex,
|
||||
pool.m_stride, pool.m_countPerBucket);
|
||||
++useCount;
|
||||
}
|
||||
|
||||
void decrement(VertexBufferPool& pool)
|
||||
{
|
||||
--useCount;
|
||||
if (!useCount)
|
||||
{
|
||||
pool.m_token.deletePoolBuffer(buffer);
|
||||
buffer = nullptr;
|
||||
}
|
||||
}
|
||||
};
|
||||
std::vector<Bucket> m_buckets;
|
||||
|
||||
public:
|
||||
/** User element-owning token */
|
||||
class Token
|
||||
{
|
||||
friend class VertexBufferPool;
|
||||
VertexBufferPool& m_pool;
|
||||
IndexTp m_index;
|
||||
IndexTp m_count;
|
||||
DivTp m_div;
|
||||
Token(VertexBufferPool& pool, IndexTp count)
|
||||
: m_pool(pool), m_count(count)
|
||||
{
|
||||
assert(count <= pool.m_countPerBucket && "unable to fit in bucket");
|
||||
auto& freeSpaces = pool.m_freeElements;
|
||||
auto& buckets = pool.m_buckets;
|
||||
int idx = freeSpaces.find_first_contiguous(count, pool.m_countPerBucket);
|
||||
if (idx == -1)
|
||||
{
|
||||
buckets.emplace_back();
|
||||
m_index = freeSpaces.size();
|
||||
freeSpaces.resize(freeSpaces.size() + pool.m_countPerBucket, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_index = idx;
|
||||
}
|
||||
freeSpaces.reset(m_index, m_index + count);
|
||||
m_div = pool.getBucketDiv(m_index);
|
||||
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
bucket.increment(pool);
|
||||
}
|
||||
public:
|
||||
Token(const Token& other) = delete;
|
||||
Token& operator=(const Token& other) = delete;
|
||||
Token& operator=(Token&& other) = delete;
|
||||
Token(Token&& other)
|
||||
: m_pool(other.m_pool), m_index(other.m_index),
|
||||
m_count(other.m_count), m_div(other.m_div)
|
||||
{
|
||||
other.m_index = -1;
|
||||
}
|
||||
|
||||
~Token()
|
||||
{
|
||||
if (m_index != -1)
|
||||
{
|
||||
m_pool.m_freeElements.set(m_index, m_index + m_count);
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
bucket.decrement(m_pool);
|
||||
}
|
||||
}
|
||||
|
||||
VertStruct* access()
|
||||
{
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
if (!bucket.cpuBuffer)
|
||||
bucket.cpuBuffer = reinterpret_cast<uint8_t*>(bucket.buffer->map(m_sizePerBucket));
|
||||
bucket.dirty = true;
|
||||
return reinterpret_cast<VertStruct*>(&bucket.cpuBuffer[m_div.rem * m_pool.m_stride]);
|
||||
}
|
||||
|
||||
std::pair<boo::IGraphicsBufferD*, IndexTp> getBufferInfo() const
|
||||
{
|
||||
Bucket& bucket = m_pool.m_buckets[m_div.quot];
|
||||
return {bucket.buffer, m_div.rem};
|
||||
}
|
||||
};
|
||||
|
||||
VertexBufferPool() = default;
|
||||
VertexBufferPool(const VertexBufferPool& other) = delete;
|
||||
VertexBufferPool& operator=(const VertexBufferPool& other) = delete;
|
||||
|
||||
/** Load dirty buffer data into GPU */
|
||||
void updateBuffers()
|
||||
{
|
||||
for (Bucket& bucket : m_buckets)
|
||||
if (bucket.dirty)
|
||||
bucket.updateBuffer();
|
||||
}
|
||||
|
||||
/** Allocate free block into client-owned Token */
|
||||
Token allocateBlock(boo::IGraphicsDataFactory* factory, IndexTp count)
|
||||
{
|
||||
if (!m_token)
|
||||
m_token = factory->newBufferPool();
|
||||
return Token(*this, count);
|
||||
}
|
||||
|
||||
static constexpr IndexTp bucketCapacity() { return m_countPerBucket; }
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // HECL_VERTEXBUFFERPOOL_HPP
|
|
@ -82,58 +82,50 @@ static void InstallStartup(const char* path)
|
|||
fclose(fp);
|
||||
}
|
||||
|
||||
size_t BlenderConnection::_readLine(char* buf, size_t bufSz)
|
||||
uint32_t BlenderConnection::_readStr(char* buf, uint32_t bufSz)
|
||||
{
|
||||
size_t readBytes = 0;
|
||||
while (true)
|
||||
uint32_t readLen;
|
||||
int ret = read(m_readpipe[0], &readLen, 4);
|
||||
if (ret < 4)
|
||||
{
|
||||
if (readBytes >= bufSz)
|
||||
_blenderDied();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (readLen >= bufSz)
|
||||
{
|
||||
BlenderLog.report(logvisor::Fatal, "Pipe buffer overrun [%d/%d]", readLen, bufSz);
|
||||
*buf = '\0';
|
||||
return 0;
|
||||
}
|
||||
|
||||
ret = read(m_readpipe[0], buf, readLen);
|
||||
if (ret < 0)
|
||||
{
|
||||
BlenderLog.report(logvisor::Fatal, strerror(errno));
|
||||
return 0;
|
||||
}
|
||||
else if (readLen >= 4)
|
||||
if (!memcmp(buf, "EXCEPTION", std::min(readLen, uint32_t(9))))
|
||||
{
|
||||
BlenderLog.report(logvisor::Fatal, "Pipe buffer overrun");
|
||||
*(buf-1) = '\0';
|
||||
return bufSz - 1;
|
||||
}
|
||||
int ret;
|
||||
while ((ret = read(m_readpipe[0], buf, 1)) < 0 && errno == EINTR) {}
|
||||
if (ret < 0)
|
||||
{
|
||||
BlenderLog.report(logvisor::Fatal, strerror(errno));
|
||||
_blenderDied();
|
||||
return 0;
|
||||
}
|
||||
else if (ret == 1)
|
||||
{
|
||||
if (*buf == '\n')
|
||||
{
|
||||
*buf = '\0';
|
||||
if (readBytes >= 4)
|
||||
if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
|
||||
_blenderDied();
|
||||
return readBytes;
|
||||
}
|
||||
++readBytes;
|
||||
++buf;
|
||||
}
|
||||
else
|
||||
{
|
||||
*buf = '\0';
|
||||
if (readBytes >= 4)
|
||||
if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
|
||||
_blenderDied();
|
||||
return readBytes;
|
||||
}
|
||||
}
|
||||
|
||||
*(buf+readLen) = '\0';
|
||||
return readLen;
|
||||
}
|
||||
|
||||
size_t BlenderConnection::_writeLine(const char* buf)
|
||||
uint32_t BlenderConnection::_writeStr(const char* buf, uint32_t len, int wpipe)
|
||||
{
|
||||
int ret, nlerr;
|
||||
ret = write(m_writepipe[1], buf, strlen(buf));
|
||||
nlerr = write(wpipe, &len, 4);
|
||||
if (nlerr < 4)
|
||||
goto err;
|
||||
ret = write(wpipe, buf, len);
|
||||
if (ret < 0)
|
||||
goto err;
|
||||
nlerr = write(m_writepipe[1], "\n", 1);
|
||||
if (nlerr < 0)
|
||||
goto err;
|
||||
return (size_t)ret;
|
||||
return (uint32_t)ret;
|
||||
err:
|
||||
_blenderDied();
|
||||
return 0;
|
||||
|
@ -382,8 +374,8 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
|
|||
"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
|
||||
if (errno != ENOENT)
|
||||
{
|
||||
snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
|
||||
write(m_writepipe[1], errbuf, strlen(errbuf));
|
||||
snprintf(errbuf, 256, "NOLAUNCH %s", strerror(errno));
|
||||
_writeStr(errbuf, strlen(errbuf), m_readpipe[1]);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
@ -394,15 +386,14 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
|
|||
"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
|
||||
if (errno != ENOENT)
|
||||
{
|
||||
snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
|
||||
write(m_writepipe[1], errbuf, strlen(errbuf));
|
||||
snprintf(errbuf, 256, "NOLAUNCH %s", strerror(errno));
|
||||
_writeStr(errbuf, strlen(errbuf), m_readpipe[1]);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Unable to find blender */
|
||||
write(m_writepipe[1], "NOBLENDER\n", 10);
|
||||
_writeStr("NOBLENDER", 9, m_readpipe[1]);
|
||||
exit(1);
|
||||
|
||||
}
|
||||
close(m_writepipe[0]);
|
||||
close(m_readpipe[1]);
|
||||
|
@ -415,13 +406,14 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
|
|||
|
||||
/* Handle first response */
|
||||
char lineBuf[256];
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
if (!strcmp(lineBuf, "NOLAUNCH"))
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
|
||||
if (!strncmp(lineBuf, "NOLAUNCH", 8))
|
||||
{
|
||||
_closePipe();
|
||||
BlenderLog.report(logvisor::Fatal, "Unable to launch blender");
|
||||
BlenderLog.report(logvisor::Fatal, "Unable to launch blender: %s", lineBuf + 9);
|
||||
}
|
||||
else if (!strcmp(lineBuf, "NOBLENDER"))
|
||||
else if (!strncmp(lineBuf, "NOBLENDER", 9))
|
||||
{
|
||||
_closePipe();
|
||||
if (blenderBin)
|
||||
|
@ -451,9 +443,9 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
|
|||
_closePipe();
|
||||
BlenderLog.report(logvisor::Fatal, "read '%s' from blender; expected 'READY'", lineBuf);
|
||||
}
|
||||
_writeLine("ACK");
|
||||
_writeStr("ACK");
|
||||
|
||||
_readLine(lineBuf, 7);
|
||||
_readStr(lineBuf, 7);
|
||||
if (!strcmp(lineBuf, "SLERP0"))
|
||||
m_hasSlerp = false;
|
||||
else if (!strcmp(lineBuf, "SLERP1"))
|
||||
|
@ -484,9 +476,9 @@ BlenderConnection::PyOutStream::StreamBuf::overflow(int_type ch)
|
|||
return ch;
|
||||
}
|
||||
//printf("FLUSHING %s\n", m_lineBuf.c_str());
|
||||
m_parent.m_parent->_writeLine(m_lineBuf.c_str());
|
||||
m_parent.m_parent->_writeStr(m_lineBuf.c_str());
|
||||
char readBuf[16];
|
||||
m_parent.m_parent->_readLine(readBuf, 16);
|
||||
m_parent.m_parent->_readStr(readBuf, 16);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
{
|
||||
if (m_deleteOnError)
|
||||
|
@ -518,9 +510,9 @@ bool BlenderConnection::createBlend(const ProjectPath& path, BlendType type)
|
|||
"BlenderConnection::createBlend() musn't be called with stream active");
|
||||
return false;
|
||||
}
|
||||
_writeLine(("CREATE \"" + path.getAbsolutePathUTF8() + "\" " + BlendTypeStrs[int(type)] + " \"" + m_startupBlend + "\"").c_str());
|
||||
_writeStr(("CREATE \"" + path.getAbsolutePathUTF8() + "\" " + BlendTypeStrs[int(type)] + " \"" + m_startupBlend + "\"").c_str());
|
||||
char lineBuf[256];
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
if (!strcmp(lineBuf, "FINISHED"))
|
||||
{
|
||||
/* Delete immediately in case save doesn't occur */
|
||||
|
@ -542,14 +534,14 @@ bool BlenderConnection::openBlend(const ProjectPath& path, bool force)
|
|||
}
|
||||
if (!force && path == m_loadedBlend)
|
||||
return true;
|
||||
_writeLine(("OPEN \"" + path.getAbsolutePathUTF8() + "\"").c_str());
|
||||
_writeStr(("OPEN \"" + path.getAbsolutePathUTF8() + "\"").c_str());
|
||||
char lineBuf[256];
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
if (!strcmp(lineBuf, "FINISHED"))
|
||||
{
|
||||
m_loadedBlend = path;
|
||||
_writeLine("GETTYPE");
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_writeStr("GETTYPE");
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
m_loadedType = BlendType::None;
|
||||
unsigned idx = 0;
|
||||
while (BlendTypeStrs[idx])
|
||||
|
@ -564,8 +556,8 @@ bool BlenderConnection::openBlend(const ProjectPath& path, bool force)
|
|||
m_loadedRigged = false;
|
||||
if (m_loadedType == BlendType::Mesh)
|
||||
{
|
||||
_writeLine("GETMESHRIGGED");
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_writeStr("GETMESHRIGGED");
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
if (!strcmp("TRUE", lineBuf))
|
||||
m_loadedRigged = true;
|
||||
}
|
||||
|
@ -582,9 +574,9 @@ bool BlenderConnection::saveBlend()
|
|||
"BlenderConnection::saveBlend() musn't be called with stream active");
|
||||
return false;
|
||||
}
|
||||
_writeLine("SAVE");
|
||||
_writeStr("SAVE");
|
||||
char lineBuf[256];
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
if (!strcmp(lineBuf, "FINISHED"))
|
||||
return true;
|
||||
return false;
|
||||
|
@ -709,7 +701,7 @@ BlenderConnection::DataStream::Mesh::Mesh
|
|||
for (uint32_t i=0 ; i<count ; ++i)
|
||||
{
|
||||
char name[128];
|
||||
conn._readLine(name, 128);
|
||||
conn._readStr(name, 128);
|
||||
boneNames.emplace_back(name);
|
||||
}
|
||||
|
||||
|
@ -1231,10 +1223,10 @@ BlenderConnection::DataStream::compileMesh(HMDLTopology topology,
|
|||
char req[128];
|
||||
snprintf(req, 128, "MESHCOMPILE %s %d",
|
||||
MeshOutputModeString(topology), skinSlotCount);
|
||||
m_parent->_writeLine(req);
|
||||
m_parent->_writeStr(req);
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to cook mesh: %s", readBuf);
|
||||
|
||||
|
@ -1254,10 +1246,10 @@ BlenderConnection::DataStream::compileMesh(const std::string& name,
|
|||
char req[128];
|
||||
snprintf(req, 128, "MESHCOMPILENAME %s %s %d", name.c_str(),
|
||||
MeshOutputModeString(topology), skinSlotCount);
|
||||
m_parent->_writeLine(req);
|
||||
m_parent->_writeStr(req);
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to cook mesh '%s': %s", name.c_str(), readBuf);
|
||||
|
||||
|
@ -1273,10 +1265,10 @@ BlenderConnection::DataStream::compileColMesh(const std::string& name)
|
|||
|
||||
char req[128];
|
||||
snprintf(req, 128, "MESHCOMPILENAMECOLLISION %s", name.c_str());
|
||||
m_parent->_writeLine(req);
|
||||
m_parent->_writeStr(req);
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to cook collision mesh '%s': %s", name.c_str(), readBuf);
|
||||
|
||||
|
@ -1297,10 +1289,10 @@ BlenderConnection::DataStream::compileAllMeshes(HMDLTopology topology,
|
|||
snprintf(req, 128, "MESHCOMPILEALL %s %d %f",
|
||||
MeshOutputModeString(topology),
|
||||
skinSlotCount, maxOctantLength);
|
||||
m_parent->_writeLine(req);
|
||||
m_parent->_writeStr(req);
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to cook all meshes: %s", readBuf);
|
||||
|
||||
|
@ -1313,10 +1305,10 @@ std::vector<BlenderConnection::DataStream::Light> BlenderConnection::DataStream:
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an AREA blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("LIGHTCOMPILEALL");
|
||||
m_parent->_writeStr("LIGHTCOMPILEALL");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to gather all lights: %s", readBuf);
|
||||
|
||||
|
@ -1334,10 +1326,10 @@ std::vector<BlenderConnection::DataStream::Light> BlenderConnection::DataStream:
|
|||
|
||||
std::vector<ProjectPath> BlenderConnection::DataStream::getTextures()
|
||||
{
|
||||
m_parent->_writeLine("GETTEXTURES");
|
||||
m_parent->_writeStr("GETTEXTURES");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to get textures: %s", readBuf);
|
||||
|
||||
|
@ -1367,10 +1359,10 @@ BlenderConnection::DataStream::Actor BlenderConnection::DataStream::compileActor
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("ACTORCOMPILE");
|
||||
m_parent->_writeStr("ACTORCOMPILE");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to compile actor: %s", readBuf);
|
||||
|
||||
|
@ -1384,10 +1376,10 @@ BlenderConnection::DataStream::compileActorCharacterOnly()
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("ACTORCOMPILECHARACTERONLY");
|
||||
m_parent->_writeStr("ACTORCOMPILECHARACTERONLY");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to compile actor: %s", readBuf);
|
||||
|
||||
|
@ -1401,10 +1393,10 @@ BlenderConnection::DataStream::compileWorld()
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an WORLD blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("WORLDCOMPILE");
|
||||
m_parent->_writeStr("WORLDCOMPILE");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to compile world: %s", readBuf);
|
||||
|
||||
|
@ -1417,10 +1409,10 @@ std::vector<std::string> BlenderConnection::DataStream::getArmatureNames()
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("GETARMATURENAMES");
|
||||
m_parent->_writeStr("GETARMATURENAMES");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to get armatures of actor: %s", readBuf);
|
||||
|
||||
|
@ -1448,10 +1440,10 @@ std::vector<std::string> BlenderConnection::DataStream::getSubtypeNames()
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("GETSUBTYPENAMES");
|
||||
m_parent->_writeStr("GETSUBTYPENAMES");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to get subtypes of actor: %s", readBuf);
|
||||
|
||||
|
@ -1479,10 +1471,10 @@ std::vector<std::string> BlenderConnection::DataStream::getActionNames()
|
|||
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
|
||||
m_parent->m_loadedBlend.getAbsolutePath().c_str());
|
||||
|
||||
m_parent->_writeLine("GETACTIONNAMES");
|
||||
m_parent->_writeStr("GETACTIONNAMES");
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to get actions of actor: %s", readBuf);
|
||||
|
||||
|
@ -1516,10 +1508,10 @@ BlenderConnection::DataStream::getBoneMatrices(const std::string& name)
|
|||
|
||||
char req[128];
|
||||
snprintf(req, 128, "GETBONEMATRICES %s", name.c_str());
|
||||
m_parent->_writeLine(req);
|
||||
m_parent->_writeStr(req);
|
||||
|
||||
char readBuf[256];
|
||||
m_parent->_readLine(readBuf, 256);
|
||||
m_parent->_readStr(readBuf, 256);
|
||||
if (strcmp(readBuf, "OK"))
|
||||
BlenderLog.report(logvisor::Fatal, "unable to get matrices of armature: %s", readBuf);
|
||||
|
||||
|
@ -1557,9 +1549,9 @@ BlenderConnection::DataStream::getBoneMatrices(const std::string& name)
|
|||
|
||||
void BlenderConnection::quitBlender()
|
||||
{
|
||||
_writeLine("QUIT");
|
||||
_writeStr("QUIT");
|
||||
char lineBuf[256];
|
||||
_readLine(lineBuf, sizeof(lineBuf));
|
||||
_readStr(lineBuf, sizeof(lineBuf));
|
||||
}
|
||||
|
||||
BlenderConnection& BlenderConnection::SharedConnection()
|
||||
|
|
|
@ -49,6 +49,8 @@ add_library(hecl-common
|
|||
../include/hecl/ClientProcess.hpp
|
||||
../include/hecl/BitVector.hpp
|
||||
../include/hecl/MathExtras.hpp
|
||||
../include/hecl/UniformBufferPool.hpp
|
||||
../include/hecl/VertexBufferPool.hpp
|
||||
ClientProcess.cpp
|
||||
atdna_HMDLMeta.cpp
|
||||
atdna_Frontend.cpp
|
||||
|
|
Loading…
Reference in New Issue