More graceful handling of non-installed blender

This commit is contained in:
Jack Andersen 2016-12-12 10:09:53 -10:00
parent 20dfc56ba7
commit 46b04925c3
6 changed files with 538 additions and 170 deletions

View File

@ -24,24 +24,21 @@ if 'TMPDIR' in os.environ:
err_path += "/hecl_%016X.derp" % os.getpid()
def readpipeline():
retval = bytearray()
while True:
ch = os.read(readfd, 1)
if ch == b'\n' or ch == b'':
return retval
retval += ch
def readpipestr():
read_len = struct.unpack('I', os.read(readfd, 4))[0]
return os.read(readfd, read_len)
def writepipeline(linebytes):
def writepipestr(linebytes):
#print('LINE', linebytes)
os.write(writefd, linebytes + b'\n')
os.write(writefd, struct.pack('I', len(linebytes)))
os.write(writefd, linebytes)
def writepipebuf(linebytes):
#print('BUF', linebytes)
os.write(writefd, linebytes)
def quitblender():
writepipeline(b'QUITTING')
writepipestr(b'QUITTING')
bpy.ops.wm.quit_blender()
# If there's a third argument, use it as the .zip path containing the addon
@ -61,17 +58,17 @@ if bpy.context.user_preferences.addons.find('hecl') == -1:
try:
import hecl
except:
writepipeline(b'NOADDON')
writepipestr(b'NOADDON')
bpy.ops.wm.quit_blender()
# Quit if just installed
if did_install:
writepipeline(b'ADDONINSTALLED')
writepipestr(b'ADDONINSTALLED')
bpy.ops.wm.quit_blender()
# Intro handshake
writepipeline(b'READY')
ackbytes = readpipeline()
writepipestr(b'READY')
ackbytes = readpipestr()
if ackbytes != b'ACK':
quitblender()
@ -79,9 +76,9 @@ if ackbytes != b'ACK':
orig_rot = bpy.context.object.rotation_mode
try:
bpy.context.object.rotation_mode = 'QUATERNION_SLERP'
writepipeline(b'SLERP1')
writepipestr(b'SLERP1')
except:
writepipeline(b'SLERP0')
writepipestr(b'SLERP0')
bpy.context.object.rotation_mode = orig_rot
# Count brackets
@ -96,7 +93,7 @@ def count_brackets(linestr):
# Read line of space-separated/quoted arguments
def read_cmdargs():
cmdline = readpipeline()
cmdline = readpipestr()
if cmdline == b'':
print('HECL connection lost')
bpy.ops.wm.quit_blender()
@ -114,11 +111,11 @@ def exec_compbuf(compbuf, globals):
# Command loop for writing animation key data to blender
def animin_loop(globals):
writepipeline(b'ANIMREADY')
writepipestr(b'ANIMREADY')
while True:
crv_type = struct.unpack('b', os.read(readfd, 1))
if crv_type[0] < 0:
writepipeline(b'ANIMDONE')
writepipestr(b'ANIMDONE')
return
elif crv_type[0] == 0:
crvs = globals['rotCurves']
@ -146,13 +143,13 @@ def animin_loop(globals):
# Command loop for reading data from blender
def dataout_loop():
writepipeline(b'READY')
writepipestr(b'READY')
while True:
cmdargs = read_cmdargs()
print(cmdargs)
if cmdargs[0] == 'DATAEND':
writepipeline(b'DONE')
writepipestr(b'DONE')
return
elif cmdargs[0] == 'MESHLIST':
@ -163,17 +160,17 @@ def dataout_loop():
writepipebuf(struct.pack('I', meshCount))
for meshobj in bpy.data.objects:
if meshobj.type == 'MESH' and not meshobj.library:
writepipeline(meshobj.name.encode())
writepipestr(meshobj.name.encode())
elif cmdargs[0] == 'MESHCOMPILE':
maxSkinBanks = int(cmdargs[2])
meshName = bpy.context.scene.hecl_mesh_obj
if meshName not in bpy.data.objects:
writepipeline(('mesh %s not found' % meshName).encode())
writepipestr(('mesh %s not found' % meshName).encode())
continue
writepipeline(b'OK')
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[1], maxSkinBanks)
elif cmdargs[0] == 'MESHCOMPILENAME':
@ -181,20 +178,20 @@ def dataout_loop():
maxSkinBanks = int(cmdargs[3])
if meshName not in bpy.data.objects:
writepipeline(('mesh %s not found' % meshName).encode())
writepipestr(('mesh %s not found' % meshName).encode())
continue
writepipeline(b'OK')
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName], cmdargs[2], maxSkinBanks)
elif cmdargs[0] == 'MESHCOMPILENAMECOLLISION':
meshName = cmdargs[1]
if meshName not in bpy.data.objects:
writepipeline(('mesh %s not found' % meshName).encode())
writepipestr(('mesh %s not found' % meshName).encode())
continue
writepipeline(b'OK')
writepipestr(b'OK')
hecl.hmdl.cookcol(writepipebuf, bpy.data.objects[meshName])
elif cmdargs[0] == 'MESHCOMPILEALL':
@ -209,7 +206,7 @@ def dataout_loop():
bpy.context.scene.objects.active = join_obj
bpy.ops.object.join()
writepipeline(b'OK')
writepipestr(b'OK')
hecl.hmdl.cook(writepipebuf, join_obj, cmdargs[1], maxSkinBanks, maxOctantLength)
bpy.context.scene.objects.unlink(join_obj)
@ -217,11 +214,11 @@ def dataout_loop():
bpy.data.meshes.remove(join_mesh)
elif cmdargs[0] == 'WORLDCOMPILE':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.swld.cook(writepipebuf)
elif cmdargs[0] == 'LIGHTCOMPILEALL':
writepipeline(b'OK')
writepipestr(b'OK')
lampCount = 0;
for obj in bpy.context.scene.objects:
if obj.type == 'LAMP':
@ -292,7 +289,7 @@ def dataout_loop():
castShadow))
elif cmdargs[0] == 'GETTEXTURES':
writepipeline(b'OK')
writepipestr(b'OK')
img_count = 0
for img in bpy.data.images:
@ -307,38 +304,38 @@ def dataout_loop():
writepipebuf(path.encode())
elif cmdargs[0] == 'ACTORCOMPILE':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.sact.cook(writepipebuf)
elif cmdargs[0] == 'ACTORCOMPILECHARACTERONLY':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.sact.cook_character_only(writepipebuf)
elif cmdargs[0] == 'GETARMATURENAMES':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.sact.get_armature_names(writepipebuf)
elif cmdargs[0] == 'GETSUBTYPENAMES':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.sact.get_subtype_names(writepipebuf)
elif cmdargs[0] == 'GETACTIONNAMES':
writepipeline(b'OK')
writepipestr(b'OK')
hecl.sact.get_action_names(writepipebuf)
elif cmdargs[0] == 'GETBONEMATRICES':
armName = cmdargs[1]
if armName not in bpy.data.objects:
writepipeline(('armature %s not found' % armName).encode())
writepipestr(('armature %s not found' % armName).encode())
continue
armObj = bpy.data.objects[armName]
if armObj.type != 'ARMATURE':
writepipeline(('object %s not an ARMATURE' % armName).encode())
writepipestr(('object %s not an ARMATURE' % armName).encode())
continue
writepipeline(b'OK')
writepipestr(b'OK')
writepipebuf(struct.pack('I', len(armObj.data.bones)))
for bone in armObj.data.bones:
writepipebuf(struct.pack('I', len(bone.name)))
@ -364,9 +361,9 @@ try:
if bpy.ops.object.mode_set.poll():
bpy.ops.object.mode_set(mode = 'OBJECT')
loaded_blend = cmdargs[1]
writepipeline(b'FINISHED')
writepipestr(b'FINISHED')
else:
writepipeline(b'CANCELLED')
writepipestr(b'CANCELLED')
elif cmdargs[0] == 'CREATE':
if len(cmdargs) >= 4:
@ -379,40 +376,40 @@ try:
if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=cmdargs[1]):
bpy.ops.file.hecl_patching_load()
bpy.context.scene.hecl_type = cmdargs[2]
writepipeline(b'FINISHED')
writepipestr(b'FINISHED')
else:
writepipeline(b'CANCELLED')
writepipestr(b'CANCELLED')
elif cmdargs[0] == 'GETTYPE':
writepipeline(bpy.context.scene.hecl_type.encode())
writepipestr(bpy.context.scene.hecl_type.encode())
elif cmdargs[0] == 'GETMESHRIGGED':
meshName = bpy.context.scene.hecl_mesh_obj
if meshName not in bpy.data.objects:
writepipeline(b'FALSE')
writepipestr(b'FALSE')
else:
if len(bpy.data.objects[meshName].vertex_groups):
writepipeline(b'TRUE')
writepipestr(b'TRUE')
else:
writepipeline(b'FALSE')
writepipestr(b'FALSE')
elif cmdargs[0] == 'SAVE':
bpy.context.user_preferences.filepaths.save_version = 0
print('SAVING %s' % loaded_blend)
if loaded_blend:
if 'FINISHED' in bpy.ops.wm.save_as_mainfile(filepath=loaded_blend, check_existing=False, compress=True):
writepipeline(b'FINISHED')
writepipestr(b'FINISHED')
else:
writepipeline(b'CANCELLED')
writepipestr(b'CANCELLED')
elif cmdargs[0] == 'PYBEGIN':
writepipeline(b'READY')
writepipestr(b'READY')
globals = {'hecl':hecl}
compbuf = str()
bracket_count = 0
while True:
try:
line = readpipeline()
line = readpipestr()
# ANIM check
if line == b'PYANIM':
@ -429,13 +426,13 @@ try:
if len(compbuf):
exec_compbuf(compbuf, globals)
compbuf = str()
writepipeline(b'DONE')
writepipestr(b'DONE')
break
# Syntax filter
linestr = line.decode().rstrip()
if not len(linestr) or linestr.lstrip()[0] == '#':
writepipeline(b'OK')
writepipestr(b'OK')
continue
leading_spaces = len(linestr) - len(linestr.lstrip())
@ -445,7 +442,7 @@ try:
compbuf += '\n'
compbuf += linestr
bracket_count += count_brackets(linestr)
writepipeline(b'OK')
writepipestr(b'OK')
continue
# Complete non-block statement in compbuf
@ -457,26 +454,26 @@ try:
bracket_count += count_brackets(linestr)
except Exception as e:
writepipeline(b'EXCEPTION')
writepipestr(b'EXCEPTION')
raise
break
writepipeline(b'OK')
writepipestr(b'OK')
elif cmdargs[0] == 'PYEND':
writepipeline(b'ERROR')
writepipestr(b'ERROR')
elif cmdargs[0] == 'DATABEGIN':
try:
dataout_loop()
except Exception as e:
writepipeline(b'EXCEPTION')
writepipestr(b'EXCEPTION')
raise
elif cmdargs[0] == 'DATAEND':
writepipeline(b'ERROR')
writepipestr(b'ERROR')
else:
hecl.command(cmdargs, writepipeline, writepipebuf)
hecl.command(cmdargs, writepipestr, writepipebuf)
except Exception:
import traceback

View File

@ -66,8 +66,10 @@ private:
ProjectPath m_loadedBlend;
std::string m_startupBlend;
hecl::SystemString m_errPath;
size_t _readLine(char* buf, size_t bufSz);
size_t _writeLine(const char* buf);
uint32_t _readStr(char* buf, uint32_t bufSz);
uint32_t _writeStr(const char* str, uint32_t len, int wpipe);
uint32_t _writeStr(const char* str, uint32_t len) { return _writeStr(str, len, m_writepipe[1]); }
uint32_t _writeStr(const char* str) { return _writeStr(str, strlen(str)); }
size_t _readBuf(void* buf, size_t len);
size_t _writeBuf(const void* buf, size_t len);
void _closePipe();
@ -121,9 +123,9 @@ public:
m_sbuf(*this, deleteOnError)
{
m_parent->m_lock = true;
m_parent->_writeLine("PYBEGIN");
m_parent->_writeStr("PYBEGIN");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "READY"))
BlenderLog.report(logvisor::Fatal, "unable to open PyOutStream with blender");
}
@ -137,9 +139,9 @@ public:
{
if (m_parent && m_parent->m_lock)
{
m_parent->_writeLine("PYEND");
m_parent->_writeStr("PYEND");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "DONE"))
BlenderLog.report(logvisor::Fatal, "unable to close PyOutStream with blender");
m_parent->m_lock = false;
@ -237,9 +239,9 @@ public:
ANIMOutStream(BlenderConnection* parent)
: m_parent(parent)
{
m_parent->_writeLine("PYANIM");
m_parent->_writeStr("PYANIM");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "ANIMREADY"))
BlenderLog.report(logvisor::Fatal, "unable to open ANIMOutStream");
}
@ -248,7 +250,7 @@ public:
char tp = -1;
m_parent->_writeBuf(&tp, 1);
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "ANIMDONE"))
BlenderLog.report(logvisor::Fatal, "unable to close ANIMOutStream");
}
@ -307,9 +309,9 @@ public:
: m_parent(parent)
{
m_parent->m_lock = true;
m_parent->_writeLine("DATABEGIN");
m_parent->_writeStr("DATABEGIN");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "READY"))
BlenderLog.report(logvisor::Fatal, "unable to open DataStream with blender");
}
@ -322,9 +324,9 @@ public:
{
if (m_parent && m_parent->m_lock)
{
m_parent->_writeLine("DATAEND");
m_parent->_writeStr("DATAEND");
char readBuf[16];
m_parent->_readLine(readBuf, 16);
m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "DONE"))
BlenderLog.report(logvisor::Fatal, "unable to close DataStream with blender");
m_parent->m_lock = false;
@ -333,7 +335,7 @@ public:
std::vector<std::string> getMeshList()
{
m_parent->_writeLine("MESHLIST");
m_parent->_writeStr("MESHLIST");
uint32_t count;
m_parent->_readBuf(&count, 4);
std::vector<std::string> retval;
@ -341,7 +343,7 @@ public:
for (uint32_t i=0 ; i<count ; ++i)
{
char name[128];
m_parent->_readLine(name, 128);
m_parent->_readStr(name, 128);
retval.push_back(name);
}
return retval;

View File

@ -0,0 +1,186 @@
#ifndef HECL_UNIFORMBUFFERPOOL_HPP
#define HECL_UNIFORMBUFFERPOOL_HPP
#include <boo/boo.hpp>
#include <vector>
#include <cstdlib>
#include "BitVector.hpp"
namespace hecl
{
#define HECL_UBUFPOOL_ALLOCATION_BLOCK 262144
/** This class provides a uniform structure for packing instanced uniform-buffer
* data with consistent stride into a vector of 256K 'Buckets'.
*
* This results in a space-efficient way of managing GPU data of things like UI
* widgets. These can potentially have numerous binding instances, so this avoids
* allocating a full GPU buffer object for each. */
template <typename UniformStruct>
class UniformBufferPool
{
/* Resolve div_t type using ssize_t as basis */
#if _WIN32
using IndexTp = SSIZE_T;
#else
using IndexTp = ssize_t;
#endif
struct InvalidTp {};
using DivTp = std::conditional_t<std::is_same<IndexTp, long long>::value, std::lldiv_t,
std::conditional_t<std::is_same<IndexTp, long>::value, std::ldiv_t,
std::conditional_t<std::is_same<IndexTp, int>::value, std::div_t, InvalidTp>>>;
static_assert(!std::is_same<DivTp, InvalidTp>::value, "unsupported IndexTp for DivTp resolution");
/** Size of single element, rounded up to 256-multiple */
static constexpr IndexTp m_stride = ROUND_UP_256(sizeof(UniformStruct));
static_assert(m_stride <= HECL_UBUFPOOL_ALLOCATION_BLOCK, "Stride too large for uniform pool");
/** Number of rounded elements per 256K bucket */
static constexpr IndexTp m_countPerBucket = HECL_UBUFPOOL_ALLOCATION_BLOCK / m_stride;
/** Buffer size per bucket (ideally 256K) */
static constexpr IndexTp m_sizePerBucket = m_stride * m_countPerBucket;
/** BitVector indicating free allocation blocks */
hecl::llvm::BitVector m_freeBlocks;
/** Efficient way to get bucket and block simultaneously */
DivTp getBucketDiv(IndexTp idx) const { return std::div(idx, m_countPerBucket); }
/** Buffer pool token */
boo::GraphicsBufferPoolToken m_token;
/** Private bucket info */
struct Bucket
{
boo::IGraphicsBufferD* buffer;
uint8_t* cpuBuffer = nullptr;
size_t useCount = 0;
bool dirty = false;
Bucket() = default;
Bucket(const Bucket& other) = delete;
Bucket& operator=(const Bucket& other) = delete;
Bucket(Bucket&& other) = default;
Bucket& operator=(Bucket&& other) = default;
void updateBuffer()
{
if (buffer)
buffer->unmap();
cpuBuffer = nullptr;
dirty = false;
}
void increment(UniformBufferPool& pool)
{
if (!useCount)
buffer = pool.m_token.newPoolBuffer(boo::BufferUse::Uniform,
pool.m_stride, pool.m_countPerBucket);
++useCount;
}
void decrement(UniformBufferPool& pool)
{
--useCount;
if (!useCount)
{
pool.m_token.deletePoolBuffer(buffer);
buffer = nullptr;
}
}
};
std::vector<Bucket> m_buckets;
public:
/** User block-owning token */
class Token
{
friend class UniformBufferPool;
UniformBufferPool& m_pool;
IndexTp m_index;
DivTp m_div;
Token(UniformBufferPool& pool)
: m_pool(pool)
{
auto& freeSpaces = pool.m_freeBlocks;
auto& buckets = pool.m_buckets;
int idx = freeSpaces.find_first();
if (idx == -1)
{
buckets.emplace_back();
m_index = freeSpaces.size();
freeSpaces.resize(freeSpaces.size() + pool.m_countPerBucket, true);
}
else
{
m_index = idx;
}
freeSpaces.reset(m_index);
m_div = pool.getBucketDiv(m_index);
Bucket& bucket = m_pool.m_buckets[m_div.quot];
bucket.increment(m_pool);
}
public:
Token(const Token& other) = delete;
Token& operator=(const Token& other) = delete;
Token& operator=(Token&& other) = delete;
Token(Token&& other)
: m_pool(other.m_pool), m_index(other.m_index),
m_div(other.m_div)
{
other.m_index = -1;
}
~Token()
{
if (m_index != -1)
{
m_pool.m_freeBlocks.set(m_index);
Bucket& bucket = m_pool.m_buckets[m_div.quot];
bucket.decrement(m_pool);
}
}
UniformStruct& access()
{
Bucket& bucket = m_pool.m_buckets[m_div.quot];
if (!bucket.cpuBuffer)
bucket.cpuBuffer = reinterpret_cast<uint8_t*>(bucket.buffer->map(m_sizePerBucket));
bucket.dirty = true;
return reinterpret_cast<UniformStruct&>(bucket.cpuBuffer[m_div.rem * m_pool.m_stride]);
}
std::pair<boo::IGraphicsBufferD*, IndexTp> getBufferInfo() const
{
Bucket& bucket = m_pool.m_buckets[m_div.quot];
return {bucket.buffer, m_div.rem * m_pool.m_stride};
}
};
UniformBufferPool() = default;
UniformBufferPool(const UniformBufferPool& other) = delete;
UniformBufferPool& operator=(const UniformBufferPool& other) = delete;
/** Load dirty buffer data into GPU */
void updateBuffers()
{
for (Bucket& bucket : m_buckets)
if (bucket.dirty)
bucket.updateBuffer();
}
/** Allocate free block into client-owned Token */
Token allocateBlock(boo::IGraphicsDataFactory* factory)
{
if (!m_token)
m_token = factory->newBufferPool();
return Token(*this);
}
};
}
#endif // HECL_UNIFORMBUFFERPOOL_HPP

View File

@ -0,0 +1,189 @@
#ifndef HECL_VERTEXBUFFERPOOL_HPP
#define HECL_VERTEXBUFFERPOOL_HPP
#include <boo/boo.hpp>
#include <vector>
#include <cstdlib>
#include "BitVector.hpp"
namespace hecl
{
#define HECL_VBUFPOOL_ALLOCATION_BLOCK 262144
/** This class provides a uniform structure for packing instanced vertex-buffer
* data with consistent stride into a vector of 256K 'Buckets'.
*
* This results in a space-efficient way of managing GPU data of things like UI
* widgets. These can potentially have numerous binding instances, so this avoids
* allocating a full GPU buffer object for each. */
template <typename VertStruct>
class VertexBufferPool
{
/* Resolve div_t type using ssize_t as basis */
#if _WIN32
using IndexTp = SSIZE_T;
#else
using IndexTp = ssize_t;
#endif
struct InvalidTp {};
using DivTp = std::conditional_t<std::is_same<IndexTp, long long>::value, std::lldiv_t,
std::conditional_t<std::is_same<IndexTp, long>::value, std::ldiv_t,
std::conditional_t<std::is_same<IndexTp, int>::value, std::div_t, InvalidTp>>>;
static_assert(!std::is_same<DivTp, InvalidTp>::value, "unsupported IndexTp for DivTp resolution");
/** Size of single element */
static constexpr IndexTp m_stride = sizeof(VertStruct);
static_assert(m_stride <= HECL_VBUFPOOL_ALLOCATION_BLOCK, "Stride too large for vertex pool");
/** Number of elements per 256K bucket */
static constexpr IndexTp m_countPerBucket = HECL_VBUFPOOL_ALLOCATION_BLOCK / m_stride;
/** Buffer size per bucket (ideally 256K) */
static constexpr IndexTp m_sizePerBucket = m_stride * m_countPerBucket;
/** BitVector indicating free allocation elements */
hecl::llvm::BitVector m_freeElements;
/** Efficient way to get bucket and element simultaneously */
DivTp getBucketDiv(IndexTp idx) const { return std::div(idx, m_countPerBucket); }
/** Buffer pool token */
boo::GraphicsBufferPoolToken m_token;
/** Private bucket info */
struct Bucket
{
boo::IGraphicsBufferD* buffer;
uint8_t* cpuBuffer = nullptr;
size_t useCount = 0;
bool dirty = false;
Bucket() = default;
Bucket(const Bucket& other) = delete;
Bucket& operator=(const Bucket& other) = delete;
Bucket(Bucket&& other) = default;
Bucket& operator=(Bucket&& other) = default;
void updateBuffer()
{
if (buffer)
buffer->unmap();
cpuBuffer = nullptr;
dirty = false;
}
void increment(VertexBufferPool& pool)
{
if (!useCount)
buffer = pool.m_token.newPoolBuffer(boo::BufferUse::Vertex,
pool.m_stride, pool.m_countPerBucket);
++useCount;
}
void decrement(VertexBufferPool& pool)
{
--useCount;
if (!useCount)
{
pool.m_token.deletePoolBuffer(buffer);
buffer = nullptr;
}
}
};
std::vector<Bucket> m_buckets;
public:
/** User element-owning token */
class Token
{
friend class VertexBufferPool;
VertexBufferPool& m_pool;
IndexTp m_index;
IndexTp m_count;
DivTp m_div;
Token(VertexBufferPool& pool, IndexTp count)
: m_pool(pool), m_count(count)
{
assert(count <= pool.m_countPerBucket && "unable to fit in bucket");
auto& freeSpaces = pool.m_freeElements;
auto& buckets = pool.m_buckets;
int idx = freeSpaces.find_first_contiguous(count, pool.m_countPerBucket);
if (idx == -1)
{
buckets.emplace_back();
m_index = freeSpaces.size();
freeSpaces.resize(freeSpaces.size() + pool.m_countPerBucket, true);
}
else
{
m_index = idx;
}
freeSpaces.reset(m_index, m_index + count);
m_div = pool.getBucketDiv(m_index);
Bucket& bucket = m_pool.m_buckets[m_div.quot];
bucket.increment(pool);
}
public:
Token(const Token& other) = delete;
Token& operator=(const Token& other) = delete;
Token& operator=(Token&& other) = delete;
Token(Token&& other)
: m_pool(other.m_pool), m_index(other.m_index),
m_count(other.m_count), m_div(other.m_div)
{
other.m_index = -1;
}
~Token()
{
if (m_index != -1)
{
m_pool.m_freeElements.set(m_index, m_index + m_count);
Bucket& bucket = m_pool.m_buckets[m_div.quot];
bucket.decrement(m_pool);
}
}
VertStruct* access()
{
Bucket& bucket = m_pool.m_buckets[m_div.quot];
if (!bucket.cpuBuffer)
bucket.cpuBuffer = reinterpret_cast<uint8_t*>(bucket.buffer->map(m_sizePerBucket));
bucket.dirty = true;
return reinterpret_cast<VertStruct*>(&bucket.cpuBuffer[m_div.rem * m_pool.m_stride]);
}
std::pair<boo::IGraphicsBufferD*, IndexTp> getBufferInfo() const
{
Bucket& bucket = m_pool.m_buckets[m_div.quot];
return {bucket.buffer, m_div.rem};
}
};
VertexBufferPool() = default;
VertexBufferPool(const VertexBufferPool& other) = delete;
VertexBufferPool& operator=(const VertexBufferPool& other) = delete;
/** Load dirty buffer data into GPU */
void updateBuffers()
{
for (Bucket& bucket : m_buckets)
if (bucket.dirty)
bucket.updateBuffer();
}
/** Allocate free block into client-owned Token */
Token allocateBlock(boo::IGraphicsDataFactory* factory, IndexTp count)
{
if (!m_token)
m_token = factory->newBufferPool();
return Token(*this, count);
}
static constexpr IndexTp bucketCapacity() { return m_countPerBucket; }
};
}
#endif // HECL_VERTEXBUFFERPOOL_HPP

View File

@ -82,58 +82,50 @@ static void InstallStartup(const char* path)
fclose(fp);
}
size_t BlenderConnection::_readLine(char* buf, size_t bufSz)
uint32_t BlenderConnection::_readStr(char* buf, uint32_t bufSz)
{
size_t readBytes = 0;
while (true)
uint32_t readLen;
int ret = read(m_readpipe[0], &readLen, 4);
if (ret < 4)
{
if (readBytes >= bufSz)
_blenderDied();
return 0;
}
if (readLen >= bufSz)
{
BlenderLog.report(logvisor::Fatal, "Pipe buffer overrun [%d/%d]", readLen, bufSz);
*buf = '\0';
return 0;
}
ret = read(m_readpipe[0], buf, readLen);
if (ret < 0)
{
BlenderLog.report(logvisor::Fatal, strerror(errno));
return 0;
}
else if (readLen >= 4)
if (!memcmp(buf, "EXCEPTION", std::min(readLen, uint32_t(9))))
{
BlenderLog.report(logvisor::Fatal, "Pipe buffer overrun");
*(buf-1) = '\0';
return bufSz - 1;
}
int ret;
while ((ret = read(m_readpipe[0], buf, 1)) < 0 && errno == EINTR) {}
if (ret < 0)
{
BlenderLog.report(logvisor::Fatal, strerror(errno));
_blenderDied();
return 0;
}
else if (ret == 1)
{
if (*buf == '\n')
{
*buf = '\0';
if (readBytes >= 4)
if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
_blenderDied();
return readBytes;
}
++readBytes;
++buf;
}
else
{
*buf = '\0';
if (readBytes >= 4)
if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
_blenderDied();
return readBytes;
}
}
*(buf+readLen) = '\0';
return readLen;
}
size_t BlenderConnection::_writeLine(const char* buf)
uint32_t BlenderConnection::_writeStr(const char* buf, uint32_t len, int wpipe)
{
int ret, nlerr;
ret = write(m_writepipe[1], buf, strlen(buf));
nlerr = write(wpipe, &len, 4);
if (nlerr < 4)
goto err;
ret = write(wpipe, buf, len);
if (ret < 0)
goto err;
nlerr = write(m_writepipe[1], "\n", 1);
if (nlerr < 0)
goto err;
return (size_t)ret;
return (uint32_t)ret;
err:
_blenderDied();
return 0;
@ -382,8 +374,8 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
if (errno != ENOENT)
{
snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
write(m_writepipe[1], errbuf, strlen(errbuf));
snprintf(errbuf, 256, "NOLAUNCH %s", strerror(errno));
_writeStr(errbuf, strlen(errbuf), m_readpipe[1]);
exit(1);
}
}
@ -394,15 +386,14 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
if (errno != ENOENT)
{
snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
write(m_writepipe[1], errbuf, strlen(errbuf));
snprintf(errbuf, 256, "NOLAUNCH %s", strerror(errno));
_writeStr(errbuf, strlen(errbuf), m_readpipe[1]);
exit(1);
}
/* Unable to find blender */
write(m_writepipe[1], "NOBLENDER\n", 10);
_writeStr("NOBLENDER", 9, m_readpipe[1]);
exit(1);
}
close(m_writepipe[0]);
close(m_readpipe[1]);
@ -415,13 +406,14 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
/* Handle first response */
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
if (!strcmp(lineBuf, "NOLAUNCH"))
_readStr(lineBuf, sizeof(lineBuf));
if (!strncmp(lineBuf, "NOLAUNCH", 8))
{
_closePipe();
BlenderLog.report(logvisor::Fatal, "Unable to launch blender");
BlenderLog.report(logvisor::Fatal, "Unable to launch blender: %s", lineBuf + 9);
}
else if (!strcmp(lineBuf, "NOBLENDER"))
else if (!strncmp(lineBuf, "NOBLENDER", 9))
{
_closePipe();
if (blenderBin)
@ -451,9 +443,9 @@ BlenderConnection::BlenderConnection(int verbosityLevel)
_closePipe();
BlenderLog.report(logvisor::Fatal, "read '%s' from blender; expected 'READY'", lineBuf);
}
_writeLine("ACK");
_writeStr("ACK");
_readLine(lineBuf, 7);
_readStr(lineBuf, 7);
if (!strcmp(lineBuf, "SLERP0"))
m_hasSlerp = false;
else if (!strcmp(lineBuf, "SLERP1"))
@ -484,9 +476,9 @@ BlenderConnection::PyOutStream::StreamBuf::overflow(int_type ch)
return ch;
}
//printf("FLUSHING %s\n", m_lineBuf.c_str());
m_parent.m_parent->_writeLine(m_lineBuf.c_str());
m_parent.m_parent->_writeStr(m_lineBuf.c_str());
char readBuf[16];
m_parent.m_parent->_readLine(readBuf, 16);
m_parent.m_parent->_readStr(readBuf, 16);
if (strcmp(readBuf, "OK"))
{
if (m_deleteOnError)
@ -518,9 +510,9 @@ bool BlenderConnection::createBlend(const ProjectPath& path, BlendType type)
"BlenderConnection::createBlend() musn't be called with stream active");
return false;
}
_writeLine(("CREATE \"" + path.getAbsolutePathUTF8() + "\" " + BlendTypeStrs[int(type)] + " \"" + m_startupBlend + "\"").c_str());
_writeStr(("CREATE \"" + path.getAbsolutePathUTF8() + "\" " + BlendTypeStrs[int(type)] + " \"" + m_startupBlend + "\"").c_str());
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
_readStr(lineBuf, sizeof(lineBuf));
if (!strcmp(lineBuf, "FINISHED"))
{
/* Delete immediately in case save doesn't occur */
@ -542,14 +534,14 @@ bool BlenderConnection::openBlend(const ProjectPath& path, bool force)
}
if (!force && path == m_loadedBlend)
return true;
_writeLine(("OPEN \"" + path.getAbsolutePathUTF8() + "\"").c_str());
_writeStr(("OPEN \"" + path.getAbsolutePathUTF8() + "\"").c_str());
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
_readStr(lineBuf, sizeof(lineBuf));
if (!strcmp(lineBuf, "FINISHED"))
{
m_loadedBlend = path;
_writeLine("GETTYPE");
_readLine(lineBuf, sizeof(lineBuf));
_writeStr("GETTYPE");
_readStr(lineBuf, sizeof(lineBuf));
m_loadedType = BlendType::None;
unsigned idx = 0;
while (BlendTypeStrs[idx])
@ -564,8 +556,8 @@ bool BlenderConnection::openBlend(const ProjectPath& path, bool force)
m_loadedRigged = false;
if (m_loadedType == BlendType::Mesh)
{
_writeLine("GETMESHRIGGED");
_readLine(lineBuf, sizeof(lineBuf));
_writeStr("GETMESHRIGGED");
_readStr(lineBuf, sizeof(lineBuf));
if (!strcmp("TRUE", lineBuf))
m_loadedRigged = true;
}
@ -582,9 +574,9 @@ bool BlenderConnection::saveBlend()
"BlenderConnection::saveBlend() musn't be called with stream active");
return false;
}
_writeLine("SAVE");
_writeStr("SAVE");
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
_readStr(lineBuf, sizeof(lineBuf));
if (!strcmp(lineBuf, "FINISHED"))
return true;
return false;
@ -709,7 +701,7 @@ BlenderConnection::DataStream::Mesh::Mesh
for (uint32_t i=0 ; i<count ; ++i)
{
char name[128];
conn._readLine(name, 128);
conn._readStr(name, 128);
boneNames.emplace_back(name);
}
@ -1231,10 +1223,10 @@ BlenderConnection::DataStream::compileMesh(HMDLTopology topology,
char req[128];
snprintf(req, 128, "MESHCOMPILE %s %d",
MeshOutputModeString(topology), skinSlotCount);
m_parent->_writeLine(req);
m_parent->_writeStr(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to cook mesh: %s", readBuf);
@ -1254,10 +1246,10 @@ BlenderConnection::DataStream::compileMesh(const std::string& name,
char req[128];
snprintf(req, 128, "MESHCOMPILENAME %s %s %d", name.c_str(),
MeshOutputModeString(topology), skinSlotCount);
m_parent->_writeLine(req);
m_parent->_writeStr(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to cook mesh '%s': %s", name.c_str(), readBuf);
@ -1273,10 +1265,10 @@ BlenderConnection::DataStream::compileColMesh(const std::string& name)
char req[128];
snprintf(req, 128, "MESHCOMPILENAMECOLLISION %s", name.c_str());
m_parent->_writeLine(req);
m_parent->_writeStr(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to cook collision mesh '%s': %s", name.c_str(), readBuf);
@ -1297,10 +1289,10 @@ BlenderConnection::DataStream::compileAllMeshes(HMDLTopology topology,
snprintf(req, 128, "MESHCOMPILEALL %s %d %f",
MeshOutputModeString(topology),
skinSlotCount, maxOctantLength);
m_parent->_writeLine(req);
m_parent->_writeStr(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to cook all meshes: %s", readBuf);
@ -1313,10 +1305,10 @@ std::vector<BlenderConnection::DataStream::Light> BlenderConnection::DataStream:
BlenderLog.report(logvisor::Fatal, _S("%s is not an AREA blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("LIGHTCOMPILEALL");
m_parent->_writeStr("LIGHTCOMPILEALL");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to gather all lights: %s", readBuf);
@ -1334,10 +1326,10 @@ std::vector<BlenderConnection::DataStream::Light> BlenderConnection::DataStream:
std::vector<ProjectPath> BlenderConnection::DataStream::getTextures()
{
m_parent->_writeLine("GETTEXTURES");
m_parent->_writeStr("GETTEXTURES");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to get textures: %s", readBuf);
@ -1367,10 +1359,10 @@ BlenderConnection::DataStream::Actor BlenderConnection::DataStream::compileActor
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("ACTORCOMPILE");
m_parent->_writeStr("ACTORCOMPILE");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to compile actor: %s", readBuf);
@ -1384,10 +1376,10 @@ BlenderConnection::DataStream::compileActorCharacterOnly()
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("ACTORCOMPILECHARACTERONLY");
m_parent->_writeStr("ACTORCOMPILECHARACTERONLY");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to compile actor: %s", readBuf);
@ -1401,10 +1393,10 @@ BlenderConnection::DataStream::compileWorld()
BlenderLog.report(logvisor::Fatal, _S("%s is not an WORLD blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("WORLDCOMPILE");
m_parent->_writeStr("WORLDCOMPILE");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to compile world: %s", readBuf);
@ -1417,10 +1409,10 @@ std::vector<std::string> BlenderConnection::DataStream::getArmatureNames()
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("GETARMATURENAMES");
m_parent->_writeStr("GETARMATURENAMES");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to get armatures of actor: %s", readBuf);
@ -1448,10 +1440,10 @@ std::vector<std::string> BlenderConnection::DataStream::getSubtypeNames()
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("GETSUBTYPENAMES");
m_parent->_writeStr("GETSUBTYPENAMES");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to get subtypes of actor: %s", readBuf);
@ -1479,10 +1471,10 @@ std::vector<std::string> BlenderConnection::DataStream::getActionNames()
BlenderLog.report(logvisor::Fatal, _S("%s is not an ACTOR blend"),
m_parent->m_loadedBlend.getAbsolutePath().c_str());
m_parent->_writeLine("GETACTIONNAMES");
m_parent->_writeStr("GETACTIONNAMES");
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to get actions of actor: %s", readBuf);
@ -1516,10 +1508,10 @@ BlenderConnection::DataStream::getBoneMatrices(const std::string& name)
char req[128];
snprintf(req, 128, "GETBONEMATRICES %s", name.c_str());
m_parent->_writeLine(req);
m_parent->_writeStr(req);
char readBuf[256];
m_parent->_readLine(readBuf, 256);
m_parent->_readStr(readBuf, 256);
if (strcmp(readBuf, "OK"))
BlenderLog.report(logvisor::Fatal, "unable to get matrices of armature: %s", readBuf);
@ -1557,9 +1549,9 @@ BlenderConnection::DataStream::getBoneMatrices(const std::string& name)
void BlenderConnection::quitBlender()
{
_writeLine("QUIT");
_writeStr("QUIT");
char lineBuf[256];
_readLine(lineBuf, sizeof(lineBuf));
_readStr(lineBuf, sizeof(lineBuf));
}
BlenderConnection& BlenderConnection::SharedConnection()

View File

@ -49,6 +49,8 @@ add_library(hecl-common
../include/hecl/ClientProcess.hpp
../include/hecl/BitVector.hpp
../include/hecl/MathExtras.hpp
../include/hecl/UniformBufferPool.hpp
../include/hecl/VertexBufferPool.hpp
ClientProcess.cpp
atdna_HMDLMeta.cpp
atdna_Frontend.cpp