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Additional CPlayer implementations
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@@ -67,7 +67,7 @@ struct CTweakPlayer : ITweakPlayer
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Value<float> x198_;
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Value<float> x19c_;
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Value<float> x1a0_;
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Value<float> x1a4_;
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Value<float> x1a4_orbitDistanceCompareSignificance;
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Value<atUint32> x1a8_orbitScreenBoxHalfExtentX[2];
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Value<atUint32> x1b0_orbitScreenBoxHalfExtentY[2];
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Value<atUint32> x1b8_orbitScreenBoxCenterX[2];
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@@ -147,7 +147,7 @@ struct CTweakPlayer : ITweakPlayer
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Value<float> x294_;
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Value<float> x298_;
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Value<float> x29c_;
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Value<float> x2a0_;
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Value<float> x2a0_orbitDistanceThreshold;
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Value<float> x2a4_grappleSwingLength;
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Value<float> x2a8_grappleSwingPeriod;
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Value<float> x2ac_grapplePullSpeedMin;
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@@ -183,6 +183,7 @@ struct CTweakPlayer : ITweakPlayer
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float GetFluidGravAccel() const { return xc8_fluidGravAccel; }
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float GetHudLagAmount() const { return x138_hudLagAmount; }
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float GetOrbitNormalDistance() const { return x180_orbitNormalDistance; }
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float GetOrbitDistanceCompareSignificance() const { return x1a4_orbitDistanceCompareSignificance; }
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uint32_t GetOrbitScreenBoxHalfExtentX(int zone) const { return x1a8_orbitScreenBoxHalfExtentX[zone]; }
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uint32_t GetOrbitScreenBoxHalfExtentY(int zone) const { return x1b0_orbitScreenBoxHalfExtentY[zone]; }
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uint32_t GetOrbitScreenBoxCenterX(int zone) const { return x1b8_orbitScreenBoxCenterX[zone]; }
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@@ -207,6 +208,7 @@ struct CTweakPlayer : ITweakPlayer
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float GetX274() const { return x274_; }
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float GetX278() const { return x278_; }
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float GetPlayerBallHalfExtent() const { return x27c_playerBallHalfExtent; }
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float GetOrbitDistanceThreshold() const { return x2a0_orbitDistanceThreshold; }
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float GetGrappleSwingLength() const { return x2a4_grappleSwingLength; }
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float GetGrappleSwingPeriod() const { return x2a8_grappleSwingPeriod; }
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float GetGrapplePullSpeedMin() const { return x2ac_grapplePullSpeedMin; }
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