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Additional CPlayer implementations
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@@ -52,7 +52,7 @@ class CWorldState
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std::shared_ptr<CWorldLayerState> x14_layerState;
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public:
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CWorldState(ResId id);
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explicit CWorldState(ResId id);
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CWorldState(CBitStreamReader& reader, ResId mlvlId, const CSaveWorld& saveWorld);
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ResId GetWorldAssetId() const { return x0_mlvlId; }
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void SetAreaId(TAreaId aid) { x4_areaId = aid; }
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