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Add all entities to ImGuiEntitySupport
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@@ -19,6 +19,7 @@ private:
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float x110_timeRemaining = 0.f;
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public:
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DEFINE_ENTITY
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CScriptAiJumpPoint(TUniqueId, std::string_view, const CEntityInfo&, zeus::CTransform&, bool, float);
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void Accept(IVisitor& visitor) override;
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