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Add all entities to ImGuiEntitySupport
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@@ -16,6 +16,7 @@ class CScriptControllerAction : public CEntity {
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bool x3c_26_pressed : 1 = false;
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public:
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DEFINE_ENTITY
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CScriptControllerAction(TUniqueId uid, std::string_view name, const CEntityInfo& info, bool active,
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ControlMapper::ECommands command, bool b1, u32 w1, bool b2);
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void Accept(IVisitor& visitor) override;
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