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Add all entities to ImGuiEntitySupport
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@@ -43,6 +43,7 @@ public:
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bool x2a8_30_doClose : 1 = false;
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public:
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DEFINE_ENTITY
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CScriptDoor(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform&, CModelData&&,
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const CActorParameters&, const zeus::CVector3f&, const zeus::CAABox&, bool active, bool open, bool, float,
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bool ballDoor);
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