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Add all entities to ImGuiEntitySupport
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@@ -24,6 +24,7 @@ class CScriptShadowProjector : public CActor {
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bool x110_25_shadowInvalidated : 1 = false;
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public:
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DEFINE_ENTITY
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CScriptShadowProjector(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, bool,
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const zeus::CVector3f&, bool, float, float, float, float, s32);
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