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Add all entities to ImGuiEntitySupport
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@@ -112,6 +112,7 @@ private:
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bool x1e5_26_displayBillboard : 1 = false;
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TLockedToken<CTexture> x1e8_; // Used to be optional
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public:
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DEFINE_ENTITY
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CScriptSpecialFunction(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, ESpecialFunction,
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std::string_view, float, float, float, float, const zeus::CVector3f&, const zeus::CColor&,
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bool, const CDamageInfo&, s32, s32, CPlayerState::EItemType, s16, s16, s16);
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