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Add all entities to ImGuiEntitySupport
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@@ -90,6 +90,7 @@ private:
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float x204_particleTimer = 0.f;
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public:
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DEFINE_ENTITY
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CSnakeWeedSwarm(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
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const zeus::CVector3f& pos, const zeus::CVector3f& scale, const CAnimRes& animRes,
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const CActorParameters& actParms, float spacing, float height, float f3, float weaponDamageRadius,
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