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OpenGL enum change
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@@ -115,7 +115,7 @@ ShaderCacheManager::ShaderCacheManager(const FileStoreManager& storeMgr,
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switch (plat)
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{
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case boo::IGraphicsDataFactory::Platform::OGL:
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case boo::IGraphicsDataFactory::Platform::OpenGL:
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m_factory.reset(_NewGLSLBackendFactory());
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break;
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#if _WIN32
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