mirror of https://github.com/AxioDL/metaforce.git
Moar inspection!!!
This commit is contained in:
parent
fdd08ca59d
commit
48ad17b274
|
@ -242,6 +242,17 @@ void CDamageVulnerability::ImGuiEditWindow(const char* title, bool& open) {
|
||||||
}
|
}
|
||||||
ImGui::End();
|
ImGui::End();
|
||||||
}
|
}
|
||||||
|
void ImGuiUniqueId(const char* label, TUniqueId uid) {
|
||||||
|
if (uid != kInvalidUniqueId) {
|
||||||
|
ImGui::Text("%s: 0x%04X", label, uid.Value());
|
||||||
|
ImGui::SameLine();
|
||||||
|
if (ImGui::SmallButton("View")) {
|
||||||
|
ImGuiConsole::inspectingEntities.insert(uid);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
ImGui::Text("%s: [none]", label);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
std::string_view CEntity::ImGuiType() { return "Entity"; }
|
std::string_view CEntity::ImGuiType() { return "Entity"; }
|
||||||
|
|
||||||
|
@ -414,11 +425,25 @@ IMGUI_ENTITY_INSPECT(CScriptControllerAction, CEntity, ScriptControllerAction, {
|
||||||
IMGUI_ENTITY_INSPECT(CScriptCounter, CEntity, ScriptCounter, {})
|
IMGUI_ENTITY_INSPECT(CScriptCounter, CEntity, ScriptCounter, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptDistanceFog, CEntity, ScriptDistanceFog, {})
|
IMGUI_ENTITY_INSPECT(CScriptDistanceFog, CEntity, ScriptDistanceFog, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptDockAreaChange, CEntity, ScriptDockAreaChange, {})
|
IMGUI_ENTITY_INSPECT(CScriptDockAreaChange, CEntity, ScriptDockAreaChange, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptGenerator, CEntity, ScriptGenerator, {})
|
IMGUI_ENTITY_INSPECT(CScriptGenerator, CEntity, ScriptGenerator, {
|
||||||
|
int count = x34_spawnCount;
|
||||||
|
if (ImGui::SliderInt("Spawn Count", &count, 0, 1024)) {
|
||||||
|
x34_spawnCount = count;
|
||||||
|
}
|
||||||
|
BITFIELD_CHECKBOX("Don't Reuse Followers", x38_24_noReuseFollowers);
|
||||||
|
BITFIELD_CHECKBOX("Don't Inherit Transform", x38_25_noInheritTransform);
|
||||||
|
ImGuiVector3fInput("Offset", x3c_offset);
|
||||||
|
ImGui::DragFloat("Minimum Scale", &x48_minScale);
|
||||||
|
ImGui::DragFloat("Maximum Scale", &x4c_maxScale);
|
||||||
|
})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptHUDMemo, CEntity, ScriptHUDMemo, {})
|
IMGUI_ENTITY_INSPECT(CScriptHUDMemo, CEntity, ScriptHUDMemo, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptMemoryRelay, CEntity, ScriptMemoryRelay, {})
|
IMGUI_ENTITY_INSPECT(CScriptMemoryRelay, CEntity, ScriptMemoryRelay, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptMidi, CEntity, ScriptMidi, {})
|
IMGUI_ENTITY_INSPECT(CScriptMidi, CEntity, ScriptMidi, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptPickupGenerator, CEntity, ScriptPickupGenerator, {})
|
IMGUI_ENTITY_INSPECT(CScriptPickupGenerator, CEntity, ScriptPickupGenerator, {
|
||||||
|
ImGuiVector3fInput("Position", x34_position);
|
||||||
|
ImGui::DragFloat("Frequency", &x40_frequency);
|
||||||
|
ImGui::DragFloat("Delay Timer", &x44_delayTimer);
|
||||||
|
})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptPlayerStateChange, CEntity, ScriptPlayerStateChange, {})
|
IMGUI_ENTITY_INSPECT(CScriptPlayerStateChange, CEntity, ScriptPlayerStateChange, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptRandomRelay, CEntity, ScriptRandomRelay, {})
|
IMGUI_ENTITY_INSPECT(CScriptRandomRelay, CEntity, ScriptRandomRelay, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptRelay, CEntity, ScriptRelay, {})
|
IMGUI_ENTITY_INSPECT(CScriptRelay, CEntity, ScriptRelay, {})
|
||||||
|
@ -454,7 +479,74 @@ IMGUI_ENTITY_INSPECT(CScriptTimer, CEntity, ScriptTimer, {
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptWorldTeleporter, CEntity, ScriptWorldTeleporter, {})
|
IMGUI_ENTITY_INSPECT(CScriptWorldTeleporter, CEntity, ScriptWorldTeleporter, {})
|
||||||
IMGUI_ENTITY_INSPECT(CTeamAiMgr, CEntity, TeamAiMgr, {})
|
IMGUI_ENTITY_INSPECT(CTeamAiMgr, CEntity, TeamAiMgr, {
|
||||||
|
// TODO x34_data
|
||||||
|
// TODO x58_roles
|
||||||
|
if (!x68_meleeAttackers.empty() && ImGui::CollapsingHeader("Melee Attackers")) {
|
||||||
|
if (ImGui::BeginTable("Melee Attackers", 4,
|
||||||
|
ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV)) {
|
||||||
|
ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_WidthFixed, 0, 'id');
|
||||||
|
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, 0, 'type');
|
||||||
|
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch, 0, 'name');
|
||||||
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed |
|
||||||
|
ImGuiTableColumnFlags_NoResize);
|
||||||
|
ImGui::TableSetupScrollFreeze(0, 1);
|
||||||
|
ImGui::TableHeadersRow();
|
||||||
|
for (auto uid : x68_meleeAttackers) {
|
||||||
|
if (uid == kInvalidUniqueId) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ImGuiEntityEntry& entry = ImGuiConsole::entities[uid.Value()];
|
||||||
|
if (entry.uid == kInvalidUniqueId) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ImGuiConsole::BeginEntityRow(entry);
|
||||||
|
if (ImGui::TableNextColumn()) {
|
||||||
|
ImGuiStringViewText(entry.type);
|
||||||
|
}
|
||||||
|
if (ImGui::TableNextColumn()) {
|
||||||
|
ImGuiStringViewText(entry.name);
|
||||||
|
}
|
||||||
|
ImGuiConsole::EndEntityRow(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui::EndTable();
|
||||||
|
}
|
||||||
|
if (!x78_rangedAttackers.empty() && ImGui::CollapsingHeader("Ranged Attackers")) {
|
||||||
|
if (ImGui::BeginTable("Ranged Attackers", 4,
|
||||||
|
ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV)) {
|
||||||
|
ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_WidthFixed, 0, 'id');
|
||||||
|
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, 0, 'type');
|
||||||
|
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch, 0, 'name');
|
||||||
|
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed |
|
||||||
|
ImGuiTableColumnFlags_NoResize);
|
||||||
|
ImGui::TableSetupScrollFreeze(0, 1);
|
||||||
|
ImGui::TableHeadersRow();
|
||||||
|
for (auto uid : x78_rangedAttackers) {
|
||||||
|
if (uid == kInvalidUniqueId) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ImGuiEntityEntry& entry = ImGuiConsole::entities[uid.Value()];
|
||||||
|
if (entry.uid == kInvalidUniqueId) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ImGuiConsole::BeginEntityRow(entry);
|
||||||
|
if (ImGui::TableNextColumn()) {
|
||||||
|
ImGuiStringViewText(entry.type);
|
||||||
|
}
|
||||||
|
if (ImGui::TableNextColumn()) {
|
||||||
|
ImGuiStringViewText(entry.name);
|
||||||
|
}
|
||||||
|
ImGuiConsole::EndEntityRow(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ImGui::EndTable();
|
||||||
|
}
|
||||||
|
ImGui::InputFloat("Time Dirty", &x88_timeDirty);
|
||||||
|
ImGuiUniqueId("Team Captain", x8c_teamCaptainId);
|
||||||
|
ImGui::InputFloat("Time Since Melee", &x90_timeSinceMelee);
|
||||||
|
ImGui::InputFloat("Time Since Ranged", &x94_timeSinceRanged);
|
||||||
|
})
|
||||||
|
|
||||||
// <- CActor
|
// <- CActor
|
||||||
IMGUI_ENTITY_INSPECT(CPhysicsActor, CActor, PhysicsActor, {
|
IMGUI_ENTITY_INSPECT(CPhysicsActor, CActor, PhysicsActor, {
|
||||||
|
@ -559,15 +651,7 @@ IMGUI_ENTITY_INSPECT(CScriptEffect, CActor, ScriptEffect, {
|
||||||
ImGui::DragFloat("Remaining Time", &x12c_remTime, 0.1f);
|
ImGui::DragFloat("Remaining Time", &x12c_remTime, 0.1f);
|
||||||
ImGui::DragFloat("Duration", &x130_duration, 0.1f);
|
ImGui::DragFloat("Duration", &x130_duration, 0.1f);
|
||||||
ImGui::DragFloat("Duration Reset While Visible", &x134_durationResetWhileVisible, 0.1f);
|
ImGui::DragFloat("Duration Reset While Visible", &x134_durationResetWhileVisible, 0.1f);
|
||||||
if (x13c_triggerId != kInvalidUniqueId) {
|
ImGuiUniqueId("Trigger ID", x13c_triggerId);
|
||||||
ImGui::Text("Trigger ID: 0x%04X", x13c_triggerId.Value());
|
|
||||||
ImGui::SameLine();
|
|
||||||
if (ImGui::SmallButton("View")) {
|
|
||||||
ImGuiConsole::inspectingEntities.insert(x13c_triggerId);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
ImGui::TextUnformatted("Trigger ID: [none]");
|
|
||||||
}
|
|
||||||
ImGui::DragFloat("Destroy Delay Timer", &x140_destroyDelayTimer, 0.1f);
|
ImGui::DragFloat("Destroy Delay Timer", &x140_destroyDelayTimer, 0.1f);
|
||||||
})
|
})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptEMPulse, CActor, ScriptEMPulse, {})
|
IMGUI_ENTITY_INSPECT(CScriptEMPulse, CActor, ScriptEMPulse, {})
|
||||||
|
@ -656,15 +740,7 @@ IMGUI_ENTITY_INSPECT(CScriptActor, CPhysicsActor, ScriptActor, {
|
||||||
BITFIELD_CHECKBOX("Scale Advancement Delta", x2e2_30_scaleAdvancementDelta);
|
BITFIELD_CHECKBOX("Scale Advancement Delta", x2e2_30_scaleAdvancementDelta);
|
||||||
BITFIELD_CHECKBOX("Material Flag 54", x2e2_31_materialFlag54);
|
BITFIELD_CHECKBOX("Material Flag 54", x2e2_31_materialFlag54);
|
||||||
BITFIELD_CHECKBOX("Is Player Actor", x2e3_24_isPlayerActor);
|
BITFIELD_CHECKBOX("Is Player Actor", x2e3_24_isPlayerActor);
|
||||||
if (x2e0_triggerId != kInvalidUniqueId) {
|
ImGuiUniqueId("Trigger ID", x2e0_triggerId);
|
||||||
ImGui::Text("Trigger ID: 0x%04X", x2e0_triggerId.Value());
|
|
||||||
ImGui::SameLine();
|
|
||||||
if (ImGui::SmallButton("View")) {
|
|
||||||
ImGuiConsole::inspectingEntities.insert(x2e0_triggerId);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
ImGui::TextUnformatted("Trigger ID: [none]");
|
|
||||||
}
|
|
||||||
x2e2_29_processModelFlags =
|
x2e2_29_processModelFlags =
|
||||||
modelFlagsChanged || x2e2_27_xrayAlphaEnabled || x2e2_24_noThermalHotZ || x2d8_shaderIdx != 0;
|
modelFlagsChanged || x2e2_27_xrayAlphaEnabled || x2e2_24_noThermalHotZ || x2d8_shaderIdx != 0;
|
||||||
})
|
})
|
||||||
|
@ -672,8 +748,21 @@ IMGUI_ENTITY_INSPECT(CScriptDebris, CPhysicsActor, ScriptDebris, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptDock, CPhysicsActor, ScriptDock, {})
|
IMGUI_ENTITY_INSPECT(CScriptDock, CPhysicsActor, ScriptDock, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptDoor, CPhysicsActor, ScriptDoor, {})
|
IMGUI_ENTITY_INSPECT(CScriptDoor, CPhysicsActor, ScriptDoor, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptGunTurret, CPhysicsActor, ScriptGunTurret, {})
|
IMGUI_ENTITY_INSPECT(CScriptGunTurret, CPhysicsActor, ScriptGunTurret, {})
|
||||||
IMGUI_ENTITY_INSPECT(CScriptPickup, CPhysicsActor, ScriptPickup, {})
|
IMGUI_ENTITY_INSPECT(CScriptPickup, CPhysicsActor, ScriptPickup, {
|
||||||
IMGUI_ENTITY_INSPECT(CScriptPlatform, CPhysicsActor, ScriptPlatform, {})
|
ImGuiEnumInput("Item Type", x258_itemType);
|
||||||
|
ImGui::DragInt("Amount", &x25c_amount);
|
||||||
|
ImGui::DragInt("Capacity", &x260_capacity);
|
||||||
|
ImGui::SliderFloat("Possibility", &x264_possibility, 0.f, 100.f);
|
||||||
|
ImGui::DragFloat("Fade In Time", &x268_fadeInTime);
|
||||||
|
ImGui::DragFloat("Lifetime", &x26c_lifeTime);
|
||||||
|
ImGui::DragFloat("Current Time", &x270_curTime);
|
||||||
|
ImGui::DragFloat("Tractor Time", &x274_tractorTime);
|
||||||
|
ImGui::DragFloat("Delay Timer", &x278_delayTimer);
|
||||||
|
})
|
||||||
|
IMGUI_ENTITY_INSPECT(CScriptPlatform, CPhysicsActor, ScriptPlatform, {
|
||||||
|
ImGuiUniqueId("Current Waypoint", x258_currentWaypoint);
|
||||||
|
ImGuiUniqueId("Target Waypoint", x25a_targetWaypoint);
|
||||||
|
})
|
||||||
|
|
||||||
// <- CScriptActor
|
// <- CScriptActor
|
||||||
IMGUI_ENTITY_INSPECT(MP1::CActorContraption, CScriptActor, ActorContraption, {})
|
IMGUI_ENTITY_INSPECT(MP1::CActorContraption, CScriptActor, ActorContraption, {})
|
||||||
|
|
Loading…
Reference in New Issue