2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 15:04:56 +00:00

Remove Editor & specter

This commit is contained in:
2021-05-24 01:06:51 -04:00
parent 8f493f17f1
commit 48d22ddab4
134 changed files with 713 additions and 5088 deletions

View File

@@ -2,7 +2,6 @@
#include <memory>
#include "Editor/ProjectResourceFactoryBase.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/MP1/CInGameGuiManager.hpp"
#include "Runtime/MP1/CPauseScreenBase.hpp"

View File

@@ -2,7 +2,9 @@
#include <algorithm>
#include "Editor/ProjectManager.hpp"
#include "Runtime/CArchitectureMessage.hpp"
#include "Runtime/CGameState.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
namespace metaforce {

View File

@@ -14,9 +14,9 @@
#include "DataSpec/DNAMP1/Tweaks/CTweakGuiColors.hpp"
#include "DataSpec/DNAMP1/Tweaks/CTweakPlayerGun.hpp"
#include "Editor/ProjectManager.hpp"
#include "Runtime/IMain.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/AutoMapper/CMappableObject.hpp"
#include "Runtime/World/CPlayerCameraBob.hpp"
#include <logvisor/logvisor.hpp>

View File

@@ -269,6 +269,7 @@ CMain::BooSetter::BooSetter(boo::IGraphicsDataFactory* factory, boo::IGraphicsCo
CRandomStaticFilter::Initialize();
CEnvFxShaders::Initialize();
CNESShader::Initialize();
CMoviePlayer::Initialize(factory);
}
void CMain::RegisterResourceTweaks() {}
@@ -407,7 +408,6 @@ void CMain::ResetGameState() {
void CMain::InitializeSubsystems() {
CBasics::Initialize();
CModelShaders::Initialize();
CMoviePlayer::Initialize();
CLineRenderer::Initialize();
CElementGen::Initialize();
CAnimData::InitializeCache();