2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-07-07 14:45:51 +00:00

Working CScriptGunTurret

This commit is contained in:
Jack Andersen 2019-02-17 19:47:46 -10:00
parent 6441bcc3a2
commit 48eaa2545b
63 changed files with 1340 additions and 761 deletions

View File

@ -12,6 +12,25 @@
<option name="SPACE_AFTER_REFERENCE_IN_DECLARATION" value="true" /> <option name="SPACE_AFTER_REFERENCE_IN_DECLARATION" value="true" />
</Objective-C> </Objective-C>
<Objective-C-extensions> <Objective-C-extensions>
<file>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Import" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Macro" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Typedef" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Enum" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Constant" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Global" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Struct" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="FunctionPredecl" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Function" />
</file>
<class>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Property" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Synthesize" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InitMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="StaticMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InstanceMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="DeallocMethod" />
</class>
<extensions> <extensions>
<pair source="cpp" header="hpp" fileNamingConvention="NONE" /> <pair source="cpp" header="hpp" fileNamingConvention="NONE" />
<pair source="c" header="h" fileNamingConvention="NONE" /> <pair source="c" header="h" fileNamingConvention="NONE" />

View File

@ -130,7 +130,7 @@ else()
message(STATUS "Building with x87 Vector ISA") message(STATUS "Building with x87 Vector ISA")
endif() endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-multichar -fno-exceptions -fno-rtti -Werror") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-multichar -Werror=implicit-fallthrough -fno-exceptions -fno-rtti -Werror")
if(APPLE) if(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error=deprecated-declarations") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error=deprecated-declarations")

View File

@ -11,6 +11,7 @@ size_t ComputeBitstreamSize(size_t keyFrameCount, const std::vector<Channel>& ch
switch (chan.type) { switch (chan.type) {
case Channel::Type::Rotation: case Channel::Type::Rotation:
bitsPerKeyFrame += 1; bitsPerKeyFrame += 1;
[[fallthrough]];
case Channel::Type::Translation: case Channel::Type::Translation:
case Channel::Type::Scale: case Channel::Type::Scale:
bitsPerKeyFrame += chan.q[0]; bitsPerKeyFrame += chan.q[0];

View File

@ -652,6 +652,7 @@ atUint32 ReadGeomSectionsToBlender(hecl::blender::PyOutStream& os, athena::io::I
lastDlSec = s + reader.readUint32Big() + 1; lastDlSec = s + reader.readUint32Big() + 1;
break; break;
} }
[[fallthrough]];
} }
default: { default: {
if (!visitedDLOffsets) { if (!visitedDLOffsets) {
@ -786,6 +787,7 @@ atUint32 ReadGeomSectionsToBlender(hecl::blender::PyOutStream& os, athena::io::I
visitedDLOffsets = true; visitedDLOffsets = true;
break; break;
} }
[[fallthrough]];
} }
default: { default: {
if (!visitedDLOffsets) { if (!visitedDLOffsets) {

View File

@ -32,6 +32,7 @@ void DPSM<IDType>::_read(athena::io::YAMLDocReader& r) {
case SBIG('1TEX'): case SBIG('1TEX'):
case SBIG('1ADD'): case SBIG('1ADD'):
loadFirstDesc = true; loadFirstDesc = true;
[[fallthrough]];
case SBIG('2SZE'): case SBIG('2SZE'):
case SBIG('2LFT'): case SBIG('2LFT'):
case SBIG('2ROT'): case SBIG('2ROT'):
@ -250,6 +251,7 @@ void DPSM<IDType>::_read(athena::io::IStreamReader& r) {
case SBIG('1TEX'): case SBIG('1TEX'):
case SBIG('1ADD'): case SBIG('1ADD'):
loadFirstDesc = true; loadFirstDesc = true;
[[fallthrough]];
case SBIG('2SZE'): case SBIG('2SZE'):
case SBIG('2LFT'): case SBIG('2LFT'):
case SBIG('2ROT'): case SBIG('2ROT'):

View File

@ -373,6 +373,7 @@ bool FRME::Extract(const SpecBase& dataSpec, PAKEntryReadStream& rs, const hecl:
case LITEInfo::ELightType::Spot: case LITEInfo::ELightType::Spot:
case LITEInfo::ELightType::Directional: case LITEInfo::ELightType::Directional:
os << "angle = Quaternion((1.0, 0.0, 0.0), math.radians(90.0))\n"; os << "angle = Quaternion((1.0, 0.0, 0.0), math.radians(90.0))\n";
[[fallthrough]];
default: { default: {
zeus::simd_floats colorF(w.header.color.simd); zeus::simd_floats colorF(w.header.color.simd);
os.format( os.format(

View File

@ -13,105 +13,105 @@ struct GunTurret : IScriptObject {
Value<atVec3f> location; Value<atVec3f> location;
Value<atVec3f> orientation; Value<atVec3f> orientation;
Value<atVec3f> scale; Value<atVec3f> scale;
Value<atVec3f> unknown2; Value<atVec3f> collisionExtent;
Value<atVec3f> scanOffset; Value<atVec3f> collisionOffset;
AnimationParameters animationParameters; AnimationParameters animationParameters;
ActorParameters actorParameters; ActorParameters actorParameters;
HealthInfo healthInfo; HealthInfo healthInfo;
DamageVulnerability damageVulnerabilty; DamageVulnerability damageVulnerabilty;
Value<float> unknown3; Value<float> intoDeactivateDelay;
Value<float> unknown4; Value<float> reloadTime;
Value<float> unknown5; Value<float> reloadTimeVariance;
Value<float> unknown6; Value<float> panStartTime;
Value<float> unknown7; Value<float> panHoldTime;
Value<float> unknown8; Value<float> totalPanSearchTime;
Value<float> unknown9; Value<float> leftMaxAngle;
Value<float> unknown10; Value<float> rightMaxAngle;
Value<float> unknown11; Value<float> downMaxAngle;
Value<float> unknown12; Value<float> turnSpeed;
Value<float> unknown13; Value<float> detectionRange;
Value<float> unknown14; Value<float> detectionZRange;
Value<float> unknown15; Value<float> freezeDuration;
Value<float> unknown16; Value<float> freezeVariance;
Value<bool> unknown17; Value<bool> freezeTimeout;
UniqueID32 unknown18; UniqueID32 projectileRes;
DamageInfo damageInfo; DamageInfo projectileDamage;
UniqueID32 particle1; UniqueID32 idleLightRes;
UniqueID32 particle2; UniqueID32 deactivateLightRes;
UniqueID32 particle3; UniqueID32 targettingLightRes;
UniqueID32 particle4; UniqueID32 frozenEffectRes;
UniqueID32 particle5; UniqueID32 chargingEffectRes;
UniqueID32 particle6; UniqueID32 panningEffectRes;
UniqueID32 particle7; UniqueID32 visorEffectRes;
Value<atUint32> unknown19; Value<atUint32> trackingSoundId;
Value<atUint32> unknown20; Value<atUint32> lockOnSoundId;
Value<atUint32> unknown21; Value<atUint32> unfreezeSoundId;
Value<atUint32> unknown22; Value<atUint32> stopClankSoundId;
Value<atUint32> unknown23; Value<atUint32> chargingSoundId;
Value<atUint32> unknown24; Value<atUint32> visorSoundId;
UniqueID32 model; UniqueID32 extensionModelResId;
Value<float> unknown25; Value<float> extensionDropDownDist;
Value<atUint32> unknown26; Value<atUint32> numInitialShots;
Value<atUint32> unknown27; Value<atUint32> initialShotTableIndex;
Value<atUint32> unknown28; Value<atUint32> numSubsequentShots;
Value<float> unknown29; Value<float> frenzyDuration;
Value<bool> unknown30; Value<bool> scriptedStartOnly;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const { void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters); actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters);
} }
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const { void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
if (unknown18) { if (projectileRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(unknown18); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(projectileRes);
ent->name = name + "_unknown18"; ent->name = name + "_projectileRes";
} }
if (model) { if (idleLightRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(model); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(idleLightRes);
ent->name = name + "_model"; ent->name = name + "_idleLightRes";
} }
if (particle1) { if (deactivateLightRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(deactivateLightRes);
ent->name = name + "_part1"; ent->name = name + "_deactivateLightRes";
} }
if (particle2) { if (targettingLightRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(targettingLightRes);
ent->name = name + "_part2"; ent->name = name + "_targettingLightRes";
} }
if (particle3) { if (frozenEffectRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle3); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(frozenEffectRes);
ent->name = name + "_part3"; ent->name = name + "_frozenEffectRes";
} }
if (particle4) { if (chargingEffectRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle4); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(chargingEffectRes);
ent->name = name + "_part4"; ent->name = name + "_chargingEffectRes";
} }
if (particle5) { if (panningEffectRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle5); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(panningEffectRes);
ent->name = name + "_part5"; ent->name = name + "_panningEffectRes";
} }
if (particle6) { if (visorEffectRes) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle6); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(visorEffectRes);
ent->name = name + "_part6"; ent->name = name + "_visorEffectRes";
} }
if (particle7) { if (extensionModelResId) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle7); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(extensionModelResId);
ent->name = name + "_part7"; ent->name = name + "_extensionModelResId";
} }
animationParameters.nameANCS(pakRouter, name + "_animp"); animationParameters.nameANCS(pakRouter, name + "_animp");
actorParameters.nameIDs(pakRouter, name + "_actp"); actorParameters.nameIDs(pakRouter, name + "_actp");
} }
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const { void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
g_curSpec->flattenDependencies(unknown18, pathsOut); g_curSpec->flattenDependencies(projectileRes, pathsOut);
g_curSpec->flattenDependencies(model, pathsOut); g_curSpec->flattenDependencies(idleLightRes, pathsOut);
g_curSpec->flattenDependencies(particle1, pathsOut); g_curSpec->flattenDependencies(deactivateLightRes, pathsOut);
g_curSpec->flattenDependencies(particle2, pathsOut); g_curSpec->flattenDependencies(targettingLightRes, pathsOut);
g_curSpec->flattenDependencies(particle3, pathsOut); g_curSpec->flattenDependencies(frozenEffectRes, pathsOut);
g_curSpec->flattenDependencies(particle4, pathsOut); g_curSpec->flattenDependencies(chargingEffectRes, pathsOut);
g_curSpec->flattenDependencies(particle5, pathsOut); g_curSpec->flattenDependencies(panningEffectRes, pathsOut);
g_curSpec->flattenDependencies(particle6, pathsOut); g_curSpec->flattenDependencies(visorEffectRes, pathsOut);
g_curSpec->flattenDependencies(particle7, pathsOut); g_curSpec->flattenDependencies(extensionModelResId, pathsOut);
animationParameters.depANCS(pathsOut); animationParameters.depANCS(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut); actorParameters.depIDs(pathsOut, lazyOut);
} }

View File

@ -5,6 +5,7 @@
#include "Parameters.hpp" #include "Parameters.hpp"
namespace DataSpec::DNAMP1 { namespace DataSpec::DNAMP1 {
struct Pickup : IScriptObject { struct Pickup : IScriptObject {
AT_DECL_DNA_YAML AT_DECL_DNA_YAML
AT_DECL_DNAV AT_DECL_DNAV
@ -17,23 +18,23 @@ struct Pickup : IScriptObject {
Value<atUint32> pickupType; Value<atUint32> pickupType;
Value<atUint32> capacity; Value<atUint32> capacity;
Value<atUint32> amount; Value<atUint32> amount;
Value<float> dropRate; Value<float> possibility;
Value<float> lifetime; Value<float> lifeTime;
Value<float> spawnDelay; Value<float> fadeInTime;
UniqueID32 model; UniqueID32 model;
AnimationParameters animationParameters; AnimationParameters animationParameters;
ActorParameters actorParameters; ActorParameters actorParameters;
Value<bool> active; Value<bool> active;
Value<float> unknown1; Value<float> startDelay;
UniqueID32 particle; UniqueID32 pickupParticle;
void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const { void addCMDLRigPairs(PAKRouter<PAKBridge>& pakRouter, CharacterAssociations<UniqueID32>& charAssoc) const {
actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters); actorParameters.addCMDLRigPairs(pakRouter, charAssoc, animationParameters);
} }
void nameIDs(PAKRouter<PAKBridge>& pakRouter) const { void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
if (particle) { if (pickupParticle) {
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle); PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(pickupParticle);
ent->name = name + "_part"; ent->name = name + "_part";
} }
if (model) { if (model) {
@ -45,7 +46,7 @@ struct Pickup : IScriptObject {
} }
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const { void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
g_curSpec->flattenDependencies(particle, pathsOut); g_curSpec->flattenDependencies(pickupParticle, pathsOut);
g_curSpec->flattenDependencies(model, pathsOut); g_curSpec->flattenDependencies(model, pathsOut);
animationParameters.depANCS(pathsOut); animationParameters.depANCS(pathsOut);
actorParameters.depIDs(pathsOut, lazyOut); actorParameters.depIDs(pathsOut, lazyOut);
@ -53,4 +54,5 @@ struct Pickup : IScriptObject {
void gatherScans(std::vector<Scan>& scansOut) const { actorParameters.scanIDs(scansOut); } void gatherScans(std::vector<Scan>& scansOut) const { actorParameters.scanIDs(scansOut); }
}; };
} // namespace DataSpec::DNAMP1 } // namespace DataSpec::DNAMP1

View File

@ -124,12 +124,14 @@ bool CAutoMapper::CheckLoadComplete() {
if (!x3c_hintBeacon.IsLoaded()) if (!x3c_hintBeacon.IsLoaded())
return false; return false;
x4_loadPhase = ELoadPhase::LoadUniverse; x4_loadPhase = ELoadPhase::LoadUniverse;
[[fallthrough]];
case ELoadPhase::LoadUniverse: case ELoadPhase::LoadUniverse:
if (!x8_mapu.IsLoaded()) if (!x8_mapu.IsLoaded())
return false; return false;
x14_dummyWorlds.resize(x8_mapu->GetNumMapWorldDatas()); x14_dummyWorlds.resize(x8_mapu->GetNumMapWorldDatas());
SetCurWorldAssetId(x24_world->IGetWorldAssetId()); SetCurWorldAssetId(x24_world->IGetWorldAssetId());
x4_loadPhase = ELoadPhase::Done; x4_loadPhase = ELoadPhase::Done;
[[fallthrough]];
case ELoadPhase::Done: case ELoadPhase::Done:
return true; return true;
default: default:

View File

@ -85,6 +85,7 @@ std::pair<zeus::CColor, zeus::CColor> CMappableObject::GetDoorColors(int curArea
case EMappableObjectType::PlasmaDoorFloor: case EMappableObjectType::PlasmaDoorFloor:
case EMappableObjectType::PlasmaDoorFloor2: case EMappableObjectType::PlasmaDoorFloor2:
colorIdx = 4; colorIdx = 4;
break;
default: default:
break; break;
} }

View File

@ -639,6 +639,7 @@ void CHintOptions::Update(float dt, const CStateManager& stateMgr) {
case EHintState::Displaying: case EHintState::Displaying:
if (x10_nextHintIdx == -1) if (x10_nextHintIdx == -1)
x10_nextHintIdx = idx; x10_nextHintIdx = idx;
break;
default: default:
break; break;
} }

View File

@ -73,6 +73,7 @@ bool CIOWinManager::DistributeOneMessage(const CArchitectureMessage& msg, CArchi
case CIOWin::EMessageReturn::RemoveIOWinAndExit: case CIOWin::EMessageReturn::RemoveIOWinAndExit:
case CIOWin::EMessageReturn::RemoveIOWin: case CIOWin::EMessageReturn::RemoveIOWin:
RemoveIOWin(iow); RemoveIOWin(iow);
break;
default: default:
break; break;
} }

View File

@ -322,7 +322,7 @@ void CPlayerState::IncrPickup(EItemType type, u32 amount) {
} }
case EItemType::HealthRefill: case EItemType::HealthRefill:
xc_health.SetHP(std::min(amount + xc_health.GetHP(), CalculateHealth())); xc_health.SetHP(std::min(amount + xc_health.GetHP(), CalculateHealth()));
[[fallthrough]]; break;
default: default:
break; break;
} }

View File

@ -1691,6 +1691,7 @@ void CStateManager::SetGameState(EGameState state) {
if (!x88c_rumbleManager->IsDisabled()) if (!x88c_rumbleManager->IsDisabled())
x88c_rumbleManager->SetDisabled(true); x88c_rumbleManager->SetDisabled(true);
x850_world->SetLoadPauseState(true); x850_world->SetLoadPauseState(true);
break;
default: default:
break; break;
} }

View File

@ -249,6 +249,7 @@ void CBallCamera::SetState(EBallCameraState state, CStateManager& mgr) {
SetFovInterpolation(mgr.GetCameraManager()->GetFirstPersonCamera()->GetFov(), CCameraManager::ThirdPersonFOV(), 1.f, SetFovInterpolation(mgr.GetCameraManager()->GetFirstPersonCamera()->GetFov(), CCameraManager::ThirdPersonFOV(), 1.f,
0.f); 0.f);
x36c_splineState = ESplineState::Invalid; x36c_splineState = ESplineState::Invalid;
[[fallthrough]];
} }
case EBallCameraState::Default: case EBallCameraState::Default:
case EBallCameraState::Chase: case EBallCameraState::Chase:
@ -1804,6 +1805,7 @@ void CBallCamera::Think(float dt, CStateManager& mgr) {
colAct->SetActive(false); colAct->SetActive(false);
return; return;
} }
[[fallthrough]];
case CPlayer::EPlayerCameraState::Ball: case CPlayer::EPlayerCameraState::Ball:
case CPlayer::EPlayerCameraState::Transitioning: case CPlayer::EPlayerCameraState::Transitioning:
case CPlayer::EPlayerCameraState::Two: { case CPlayer::EPlayerCameraState::Two: {

View File

@ -50,6 +50,7 @@ void CAdditiveAnimPlayback::Update(float dt) {
if (std::fabs(x10_curWeight) < 0.00001f) if (std::fabs(x10_curWeight) < 0.00001f)
x1c_phase = EAdditivePlaybackPhase::FadedOut; x1c_phase = EAdditivePlaybackPhase::FadedOut;
break;
} }
default: default:
break; break;
@ -64,6 +65,7 @@ void CAdditiveAnimPlayback::FadeOut() {
break; break;
case EAdditivePlaybackPhase::FadingIn: case EAdditivePlaybackPhase::FadingIn:
x18_weightTimer = x18_weightTimer / x0_info.GetFadeInDuration() * x0_info.GetFadeOutDuration(); x18_weightTimer = x18_weightTimer / x0_info.GetFadeInDuration() * x0_info.GetFadeOutDuration();
break;
default: default:
break; break;
} }

View File

@ -36,6 +36,7 @@ CAnimFormatUnion::~CAnimFormatUnion() {
case EAnimFormat::BitstreamCompressed: case EAnimFormat::BitstreamCompressed:
case EAnimFormat::BitstreamCompressed24: case EAnimFormat::BitstreamCompressed24:
reinterpret_cast<CFBStreamedCompression*>(x4_storage)->~CFBStreamedCompression(); reinterpret_cast<CFBStreamedCompression*>(x4_storage)->~CFBStreamedCompression();
break;
default: default:
break; break;
} }

View File

@ -27,6 +27,7 @@ public:
void Update(float dt, CStateManager& mgr, CCollisionActorManager::EUpdateOptions opts); void Update(float dt, CStateManager& mgr, CCollisionActorManager::EUpdateOptions opts);
void Destroy(CStateManager& mgr) const; void Destroy(CStateManager& mgr) const;
void SetActive(CStateManager& mgr, bool active); void SetActive(CStateManager& mgr, bool active);
bool GetActive() const { return x12_active; }
void AddMaterial(CStateManager& mgr, const CMaterialList& list); void AddMaterial(CStateManager& mgr, const CMaterialList& list);
void SetMovable(CStateManager& mgr, bool movable); void SetMovable(CStateManager& mgr, bool movable);

View File

@ -799,6 +799,7 @@ void CBooRenderer::DrawUnsortedGeometry(int areaIdx, int mask, int targetMask, b
model->x40_25_modelVisible = false; model->x40_25_modelVisible = false;
continue; continue;
} }
break;
} }
default: default:
break; break;

View File

@ -161,11 +161,13 @@ void CGuiWidget::RecalcWidgetColor(ETraversalMode mode) {
CGuiWidget* nextSib = static_cast<CGuiWidget*>(GetNextSibling()); CGuiWidget* nextSib = static_cast<CGuiWidget*>(GetNextSibling());
if (nextSib) if (nextSib)
nextSib->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings); nextSib->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings);
[[fallthrough]];
} }
case ETraversalMode::Children: { case ETraversalMode::Children: {
CGuiWidget* child = static_cast<CGuiWidget*>(GetChildObject()); CGuiWidget* child = static_cast<CGuiWidget*>(GetChildObject());
if (child) if (child)
child->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings); child->RecalcWidgetColor(ETraversalMode::ChildrenAndSiblings);
break;
} }
default: default:
break; break;

View File

@ -153,6 +153,7 @@ void CHudMissileInterface::Update(float dt, const CStateManager& mgr) {
break; break;
case EInventoryStatus::Depleted: case EInventoryStatus::Depleted:
string = g_MainStringTable->GetString(13); // Depleted string = g_MainStringTable->GetString(13); // Depleted
break;
default: default:
break; break;
} }

View File

@ -1816,6 +1816,7 @@ void CFrontEndUI::StartStateTransition(EScreen screen) {
CSfxManager::SfxStart(SFXfnt_fromfusion_L, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); CSfxManager::SfxStart(SFXfnt_fromfusion_L, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
CSfxManager::SfxStart(SFXfnt_fromfusion_R, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); CSfxManager::SfxStart(SFXfnt_fromfusion_R, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
} }
break;
default: default:
break; break;
} }
@ -1829,6 +1830,7 @@ void CFrontEndUI::StartStateTransition(EScreen screen) {
case EScreen::AttractMovie: case EScreen::AttractMovie:
StartAttractMovie(); StartAttractMovie();
SetFadeBlackWithMovie(); SetFadeBlackWithMovie();
break;
default: default:
break; break;
} }
@ -2202,6 +2204,7 @@ CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
/* No memory card available, fallback to non-save UI */ /* No memory card available, fallback to non-save UI */
xe0_frontendCardFrme.reset(); xe0_frontendCardFrme.reset();
xdc_saveUI.reset(); xdc_saveUI.reset();
break;
default: default:
break; break;
} }
@ -2218,6 +2221,7 @@ CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
FinishedLoadingDepsGroup(); FinishedLoadingDepsGroup();
x20_depsGroup.Unlock(); x20_depsGroup.Unlock();
x14_phase = EPhase::LoadDeps; x14_phase = EPhase::LoadDeps;
[[fallthrough]];
case EPhase::LoadDeps: case EPhase::LoadDeps:
/* Poll loading DGRP resources */ /* Poll loading DGRP resources */
@ -2233,6 +2237,7 @@ CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
} }
if (x14_phase == EPhase::LoadDeps) if (x14_phase == EPhase::LoadDeps)
return EMessageReturn::Exit; return EMessageReturn::Exit;
[[fallthrough]];
case EPhase::LoadFrames: case EPhase::LoadFrames:
/* Poll loading music and FRME resources */ /* Poll loading music and FRME resources */
@ -2242,6 +2247,7 @@ CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
xf4_curAudio = xd4_audio1.get(); xf4_curAudio = xd4_audio1.get();
xf4_curAudio->StartMixing(); xf4_curAudio->StartMixing();
x14_phase = EPhase::LoadMovies; x14_phase = EPhase::LoadMovies;
[[fallthrough]];
case EPhase::LoadMovies: { case EPhase::LoadMovies: {
/* Poll loading movies */ /* Poll loading movies */
@ -2263,8 +2269,10 @@ CIOWin::EMessageReturn CFrontEndUI::Update(float dt, CArchitectureQueue& queue)
x14_phase = EPhase::DisplayFrontEnd; x14_phase = EPhase::DisplayFrontEnd;
m_touchBar->SetPhase(CFrontEndUITouchBar::EPhase::PressStart); m_touchBar->SetPhase(CFrontEndUITouchBar::EPhase::PressStart);
StartStateTransition(EScreen::Title); StartStateTransition(EScreen::Title);
} else } else {
return EMessageReturn::Exit; return EMessageReturn::Exit;
}
[[fallthrough]];
} }
case EPhase::DisplayFrontEnd: case EPhase::DisplayFrontEnd:

View File

@ -127,6 +127,7 @@ void CGBASupport::Update(float dt) {
case EPhase::StartProbeTimeout: case EPhase::StartProbeTimeout:
x38_timeout = 4.f; x38_timeout = 4.f;
x34_phase = EPhase::PollProbe; x34_phase = EPhase::PollProbe;
[[fallthrough]];
case EPhase::PollProbe: case EPhase::PollProbe:
/* SIProbe poll normally occurs here with 4 second timeout */ /* SIProbe poll normally occurs here with 4 second timeout */
@ -136,6 +137,7 @@ void CGBASupport::Update(float dt) {
} }
x40_siChan = g_JbusEndpoint->getChan(); x40_siChan = g_JbusEndpoint->getChan();
x34_phase = EPhase::StartJoyBusBoot; x34_phase = EPhase::StartJoyBusBoot;
[[fallthrough]];
case EPhase::StartJoyBusBoot: case EPhase::StartJoyBusBoot:
x34_phase = EPhase::PollJoyBusBoot; x34_phase = EPhase::PollJoyBusBoot;

View File

@ -143,6 +143,7 @@ void CInGameGuiManager::DoStateTransition(CStateManager& stateMgr) {
CDependencyGroup* suitGrp = x5c_pauseScreenDGRPs[suitResIdx].GetObj(); CDependencyGroup* suitGrp = x5c_pauseScreenDGRPs[suitResIdx].GetObj();
x48_pauseScreen = std::make_unique<CPauseScreen>(screen, *suitGrp, *suitGrp); x48_pauseScreen = std::make_unique<CPauseScreen>(screen, *suitGrp, *suitGrp);
} }
[[fallthrough]];
case EInGameGuiState::MapScreen: case EInGameGuiState::MapScreen:
case EInGameGuiState::PauseSaveGame: case EInGameGuiState::PauseSaveGame:
@ -201,6 +202,7 @@ bool CInGameGuiManager::CheckLoadComplete(CStateManager& stateMgr) {
} }
x0_iggmPreLoad.Unlock(); x0_iggmPreLoad.Unlock();
x18_loadPhase = ELoadPhase::PreLoadDeps; x18_loadPhase = ELoadPhase::PreLoadDeps;
[[fallthrough]];
} }
case ELoadPhase::PreLoadDeps: { case ELoadPhase::PreLoadDeps: {
for (CToken& tok : x8_preLoadDeps) for (CToken& tok : x8_preLoadDeps)
@ -212,6 +214,7 @@ bool CInGameGuiManager::CheckLoadComplete(CStateManager& stateMgr) {
x38_autoMapper = std::make_unique<CAutoMapper>(stateMgr); x38_autoMapper = std::make_unique<CAutoMapper>(stateMgr);
x3c_pauseScreenBlur = std::make_unique<CPauseScreenBlur>(); x3c_pauseScreenBlur = std::make_unique<CPauseScreenBlur>();
x40_samusReflection = std::make_unique<CSamusFaceReflection>(stateMgr); x40_samusReflection = std::make_unique<CSamusFaceReflection>(stateMgr);
[[fallthrough]];
} }
case ELoadPhase::LoadDeps: { case ELoadPhase::LoadDeps: {
if (!x38_autoMapper->CheckLoadComplete()) if (!x38_autoMapper->CheckLoadComplete())
@ -241,6 +244,7 @@ bool CInGameGuiManager::CheckLoadComplete(CStateManager& stateMgr) {
BeginStateTransition(EInGameGuiState::InGame, stateMgr); BeginStateTransition(EInGameGuiState::InGame, stateMgr);
x18_loadPhase = ELoadPhase::Done; x18_loadPhase = ELoadPhase::Done;
[[fallthrough]];
} }
case ELoadPhase::Done: { case ELoadPhase::Done: {
x34_samusHud->Touch(); x34_samusHud->Touch();

View File

@ -50,6 +50,7 @@ CIOWin::EMessageReturn CMFGame::OnMessage(const CArchitectureMessage& msg, CArch
x28_skippedCineCam = kInvalidUniqueId; x28_skippedCineCam = kInvalidUniqueId;
break; break;
} }
[[fallthrough]];
} }
case EGameFlowState::InGame: { case EGameFlowState::InGame: {
x14_stateManager->SetActiveRandomToDefault(); x14_stateManager->SetActiveRandomToDefault();
@ -101,6 +102,7 @@ CIOWin::EMessageReturn CMFGame::OnMessage(const CArchitectureMessage& msg, CArch
x14_stateManager->Update(dt); x14_stateManager->Update(dt);
x14_stateManager->ClearActiveRandom(); x14_stateManager->ClearActiveRandom();
} }
break;
} }
default: default:
break; break;
@ -261,6 +263,7 @@ CMFGameLoader::CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader") {
16.f, 1.f); 16.f, 1.f);
} }
} }
break;
} }
default: default:
break; break;
@ -346,6 +349,7 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
std::make_shared<CMFGame>(x14_stateMgr, x18_guiMgr, queue))); std::make_shared<CMFGame>(x14_stateMgr, x18_guiMgr, queue)));
return EMessageReturn::RemoveIOWinAndExit; return EMessageReturn::RemoveIOWinAndExit;
} }
break;
} }
default: default:
break; break;

View File

@ -31,6 +31,7 @@ void CMainFlow::AdvanceGameState(CArchitectureQueue& queue) {
MP1::CMain* main = static_cast<MP1::CMain*>(g_Main); MP1::CMain* main = static_cast<MP1::CMain*>(g_Main);
if (main->GetFlowState() != EFlowState::None && main->GetFlowState() != EFlowState::StateSetter) if (main->GetFlowState() != EFlowState::None && main->GetFlowState() != EFlowState::StateSetter)
main->SetX30(true); main->SetX30(true);
[[fallthrough]];
} }
case EClientFlowStates::Unspecified: case EClientFlowStates::Unspecified:
SetGameState(EClientFlowStates::PreFrontEnd, queue); SetGameState(EClientFlowStates::PreFrontEnd, queue);

View File

@ -709,6 +709,7 @@ void CMemoryCardDriver::HandleCardError(ECardResult result, EState state) {
case ECardResult::IOERROR: case ECardResult::IOERROR:
x10_state = state; x10_state = state;
x14_error = EError::CardIOError; x14_error = EError::CardIOError;
[[fallthrough]];
case ECardResult::ENCODING: case ECardResult::ENCODING:
x10_state = state; x10_state = state;
x14_error = EError::CardWrongCharacterSet; x14_error = EError::CardWrongCharacterSet;

View File

@ -267,6 +267,7 @@ void CSamusHud::InitializeFrameGlueMutable(const CStateManager& mgr) {
} }
case EHudState::None: case EHudState::None:
UninitializeFrameGlueMutable(); UninitializeFrameGlueMutable();
break;
default: default:
break; break;
} }
@ -1137,10 +1138,13 @@ void CSamusHud::Update(float dt, const CStateManager& mgr, CInGameGuiManager::EH
break; break;
case CInGameGuiManager::EHelmetVisMode::GlowHelmetDeco: case CInGameGuiManager::EHelmetVisMode::GlowHelmetDeco:
glowVisible = true; glowVisible = true;
[[fallthrough]];
case CInGameGuiManager::EHelmetVisMode::HelmetDeco: case CInGameGuiManager::EHelmetVisMode::HelmetDeco:
helmetVisible = true; helmetVisible = true;
[[fallthrough]];
case CInGameGuiManager::EHelmetVisMode::Deco: case CInGameGuiManager::EHelmetVisMode::Deco:
decoVisible = true; decoVisible = true;
break;
default: default:
break; break;
} }
@ -1492,6 +1496,7 @@ void CSamusHud::UpdateStateTransition(float dt, const CStateManager& mgr) {
} }
if (x2c4_activeTransState != ETransitionState::Loading) if (x2c4_activeTransState != ETransitionState::Loading)
return; return;
[[fallthrough]];
case ETransitionState::Loading: case ETransitionState::Loading:
if (x278_selectedHud) { if (x278_selectedHud) {
if (!x278_selectedHud.IsLoaded() || !x278_selectedHud->GetIsFinishedLoading()) if (!x278_selectedHud.IsLoaded() || !x278_selectedHud->GetIsFinishedLoading())
@ -1513,6 +1518,7 @@ void CSamusHud::UpdateStateTransition(float dt, const CStateManager& mgr) {
x2c8_transT = std::min(1.f, 5.f * dt + x2c8_transT); x2c8_transT = std::min(1.f, 5.f * dt + x2c8_transT);
if (x2c8_transT == 1.f) if (x2c8_transT == 1.f)
x2c4_activeTransState = ETransitionState::NotTransitioning; x2c4_activeTransState = ETransitionState::NotTransitioning;
break;
default: default:
break; break;
} }
@ -1524,17 +1530,20 @@ bool CSamusHud::CheckLoadComplete(CStateManager& stateMgr) {
if (!x8_targetingMgr.CheckLoadComplete()) if (!x8_targetingMgr.CheckLoadComplete())
return false; return false;
x4_loadPhase = ELoadPhase::One; x4_loadPhase = ELoadPhase::One;
[[fallthrough]];
case ELoadPhase::One: case ELoadPhase::One:
UpdateStateTransition(1.f, stateMgr); UpdateStateTransition(1.f, stateMgr);
if (x2bc_nextState != x2c0_setState) if (x2bc_nextState != x2c0_setState)
return false; return false;
x4_loadPhase = ELoadPhase::Two; x4_loadPhase = ELoadPhase::Two;
[[fallthrough]];
case ELoadPhase::Two: case ELoadPhase::Two:
if (!x264_loadedFrmeHelmet->GetIsFinishedLoading()) if (!x264_loadedFrmeHelmet->GetIsFinishedLoading())
return false; return false;
if (!x274_loadedFrmeBaseHud->GetIsFinishedLoading()) if (!x274_loadedFrmeBaseHud->GetIsFinishedLoading())
return false; return false;
x4_loadPhase = ELoadPhase::Three; x4_loadPhase = ELoadPhase::Three;
[[fallthrough]];
case ELoadPhase::Three: case ELoadPhase::Three:
return true; return true;
default: default:

View File

@ -509,6 +509,7 @@ void CSaveGameScreen::DoAdvance(CGuiTableGroup* caller) {
sfx = x8c_navBackSfx; sfx = x8c_navBackSfx;
} }
} }
break;
default: default:
break; break;

View File

@ -85,6 +85,7 @@ CIOWin::EMessageReturn CSlideShow::OnMessage(const CArchitectureMessage& msg, CA
// return EMessageReturn::Exit; // return EMessageReturn::Exit;
//} //}
x14_phase = Phase::One; x14_phase = Phase::One;
[[fallthrough]];
} }
case Phase::One: { case Phase::One: {
if (x18_galleryTXTRDeps.empty()) { if (x18_galleryTXTRDeps.empty()) {
@ -100,12 +101,13 @@ CIOWin::EMessageReturn CSlideShow::OnMessage(const CArchitectureMessage& msg, CA
return EMessageReturn::Exit; return EMessageReturn::Exit;
x14_phase = Phase::Three; x14_phase = Phase::Three;
[[fallthrough]];
} }
case Phase::Two: case Phase::Two:
case Phase::Three: { case Phase::Three:
}
case Phase::Four: case Phase::Four:
case Phase::Five: case Phase::Five:
break;
default: default:
break; break;
} }

View File

@ -526,6 +526,7 @@ void CBeetle::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
default: default:
break; break;
} }
break;
default: default:
break; break;
} }

View File

@ -34,6 +34,7 @@ void CMagdolite::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CState
//x584_boneTracker.SetActive(false); //x584_boneTracker.SetActive(false);
CreateShadow(false); CreateShadow(false);
/* TODO Finish */ /* TODO Finish */
break;
default: default:
break; break;
} }

View File

@ -63,6 +63,7 @@ CParasite::CParasite(TUniqueId uid, std::string_view name, EFlavorType flavor, c
switch (x5d0_walkerType) { switch (x5d0_walkerType) {
case EWalkerType::Geemer: case EWalkerType::Geemer:
x460_knockBackController.SetEnableFreeze(false); x460_knockBackController.SetEnableFreeze(false);
[[fallthrough]];
case EWalkerType::Oculus: case EWalkerType::Oculus:
x460_knockBackController.SetAutoResetImpulse(false); x460_knockBackController.SetAutoResetImpulse(false);
break; break;
@ -72,6 +73,7 @@ CParasite::CParasite(TUniqueId uid, std::string_view name, EFlavorType flavor, c
x624_extraModel = x624_extraModel =
CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>( CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1))); model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
break;
} }
default: default:
break; break;

View File

@ -43,6 +43,7 @@ bool CDecalDataFactory::CreateDPSM(CDecalDescription* desc, CInputStream& in, CS
case SBIG('1TEX'): case SBIG('1TEX'):
case SBIG('1ADD'): case SBIG('1ADD'):
loadFirstDesc = true; loadFirstDesc = true;
[[fallthrough]];
case SBIG('2LFT'): case SBIG('2LFT'):
case SBIG('2SZE'): case SBIG('2SZE'):
case SBIG('2ROT'): case SBIG('2ROT'):

View File

@ -710,6 +710,7 @@ void CElementGen::UpdateLightParameters() {
if (CRealElement* lsla = desc->x11c_x108_LSLA.get()) if (CRealElement* lsla = desc->x11c_x108_LSLA.get())
lsla->GetValue(x74_curFrame, x334_LSLA); lsla->GetValue(x74_curFrame, x334_LSLA);
} }
[[fallthrough]];
} }
case LightType::Directional: { case LightType::Directional: {
if (x308_lightType != LightType::Custom) { if (x308_lightType != LightType::Custom) {

View File

@ -131,8 +131,10 @@ void CGunController::ReturnToDefault(CStateManager& mgr, float dt, bool setState
switch (x50_gunState) { switch (x50_gunState) {
case EGunState::Strike: case EGunState::Strike:
x50_gunState = EGunState::FreeLook; x50_gunState = EGunState::FreeLook;
[[fallthrough]];
case EGunState::Idle: case EGunState::Idle:
x4_freeLook.SetIdle(false); x4_freeLook.SetIdle(false);
[[fallthrough]];
case EGunState::FreeLook: case EGunState::FreeLook:
if (setState) if (setState)
break; break;

View File

@ -77,6 +77,7 @@ void CIceBeam::EnableSecondaryFx(ESecondaryFxType type) {
case ESecondaryFxType::None: case ESecondaryFxType::None:
if (x1cc_enabledSecondaryEffect == ESecondaryFxType::None) if (x1cc_enabledSecondaryEffect == ESecondaryFxType::None)
break; break;
[[fallthrough]];
default: default:
switch (type) { switch (type) {
case ESecondaryFxType::None: case ESecondaryFxType::None:

View File

@ -94,6 +94,7 @@ void CPlasmaBeam::EnableSecondaryFx(ESecondaryFxType type) {
case ESecondaryFxType::Charge: case ESecondaryFxType::Charge:
x228_chargeFx = std::make_unique<CElementGen>(x21c_plasma2nd1); x228_chargeFx = std::make_unique<CElementGen>(x21c_plasma2nd1);
x228_chargeFx->SetGlobalScale(x4_scale); x228_chargeFx->SetGlobalScale(x4_scale);
break;
default: default:
break; break;
} }

View File

@ -612,6 +612,7 @@ void CPlayerGun::ProcessInput(const CFinalInput& input, CStateManager& mgr) {
case CPlayer::EPlayerMorphBallState::Unmorphed: case CPlayer::EPlayerMorphBallState::Unmorphed:
if ((x2f8_stateFlags & 0x10) != 0x10) if ((x2f8_stateFlags & 0x10) != 0x10)
HandleWeaponChange(input, mgr); HandleWeaponChange(input, mgr);
[[fallthrough]];
case CPlayer::EPlayerMorphBallState::Morphed: case CPlayer::EPlayerMorphBallState::Morphed:
x2f4_fireButtonStates = ControlMapper::GetDigitalInput(ControlMapper::ECommands::FireOrBomb, input) ? 1 : 0; x2f4_fireButtonStates = ControlMapper::GetDigitalInput(ControlMapper::ECommands::FireOrBomb, input) ? 1 : 0;
x2f4_fireButtonStates |= x2f4_fireButtonStates |=
@ -1038,6 +1039,7 @@ void CPlayerGun::EnableChargeFx(EChargeState state, CStateManager& mgr) {
case CPlayerState::EBeamId::Plasma: case CPlayerState::EBeamId::Plasma:
case CPlayerState::EBeamId::Power: case CPlayerState::EBeamId::Power:
x832_25_chargeEffectVisible = true; x832_25_chargeEffectVisible = true;
break;
default: default:
break; break;
} }

View File

@ -46,6 +46,7 @@ void CPowerBeam::UpdateGunFx(bool shotSmoke, float dt, const CStateManager& mgr,
x234_shotSmokeGen->SetParticleEmission(false); x234_shotSmokeGen->SetParticleEmission(false);
x240_smokeState = ESmokeState::Done; x240_smokeState = ESmokeState::Done;
} }
[[fallthrough]];
case ESmokeState::Done: case ESmokeState::Done:
if (x234_shotSmokeGen) { if (x234_shotSmokeGen) {
zeus::CTransform locator = x10_solidModelData->GetScaledLocatorTransform("LBEAM"); zeus::CTransform locator = x10_solidModelData->GetScaledLocatorTransform("LBEAM");

View File

@ -21,7 +21,7 @@ public:
zeus::CVector3f PredictInterceptPos(const zeus::CVector3f& gunPos, const zeus::CVector3f& aimPos, zeus::CVector3f PredictInterceptPos(const zeus::CVector3f& gunPos, const zeus::CVector3f& aimPos,
const CPlayer& player, bool gravity, float dt); const CPlayer& player, bool gravity, float dt);
CDamageInfo GetDamage() const { return xc_damageInfo; } const CDamageInfo& GetDamage() const { return xc_damageInfo; }
TToken<CWeaponDescription>& Token() { return x0_weaponDescription; } TToken<CWeaponDescription>& Token() { return x0_weaponDescription; }
}; };
} // namespace urde } // namespace urde

View File

@ -88,6 +88,7 @@ void CWaveBeam::EnableSecondaryFx(ESecondaryFxType type) {
case ESecondaryFxType::CancelCharge: case ESecondaryFxType::CancelCharge:
if (x1cc_enabledSecondaryEffect == ESecondaryFxType::None) if (x1cc_enabledSecondaryEffect == ESecondaryFxType::None)
break; break;
[[fallthrough]];
default: default:
if (x1cc_enabledSecondaryEffect != ESecondaryFxType::ToCombo) { if (x1cc_enabledSecondaryEffect != ESecondaryFxType::ToCombo) {
auto& fx = type == ESecondaryFxType::Charge ? x228_wave2nd1 : x234_wave2nd2; auto& fx = type == ESecondaryFxType::Charge ? x228_wave2nd1 : x234_wave2nd2;
@ -111,6 +112,7 @@ void CWaveBeam::EnableSecondaryFx(ESecondaryFxType type) {
x254_chargeFx->SetGlobalScale(x4_scale); x254_chargeFx->SetGlobalScale(x4_scale);
x24c_effectTimer = 0.f; x24c_effectTimer = 0.f;
x258_25_effectTimerActive = true; x258_25_effectTimerActive = true;
break;
default: default:
break; break;
} }

View File

@ -296,6 +296,7 @@ void CMorphBall::UpdateMorphBallSounds(float dt) {
CSfxManager::UpdateEmitter(x1e2c_rollSfxHandle, x0_player.GetTranslation(), zeus::CVector3f::skZero, maxVol); CSfxManager::UpdateEmitter(x1e2c_rollSfxHandle, x0_player.GetTranslation(), zeus::CVector3f::skZero, maxVol);
break; break;
} }
[[fallthrough]];
} }
default: default:
if (x1e2c_rollSfxHandle) { if (x1e2c_rollSfxHandle) {

View File

@ -487,6 +487,7 @@ void CPatterned::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, c
break; break;
case EKnockBackAnimationFollowUp::LaggedBurnDeath: case EKnockBackAnimationFollowUp::LaggedBurnDeath:
x401_29_laggedBurnDeath = true; x401_29_laggedBurnDeath = true;
[[fallthrough]];
case EKnockBackAnimationFollowUp::BurnDeath: case EKnockBackAnimationFollowUp::BurnDeath:
Burn(x460_knockBackController.GetActiveParms().x8_followupDuration, -1.f); Burn(x460_knockBackController.GetActiveParms().x8_followupDuration, -1.f);
Death(mgr, zeus::CVector3f::skZero, EScriptObjectState::DeathRattle); Death(mgr, zeus::CVector3f::skZero, EScriptObjectState::DeathRattle);
@ -518,6 +519,7 @@ void CPatterned::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, c
MassiveFrozenDeath(mgr); MassiveFrozenDeath(mgr);
else if (x450_bodyController->IsFrozen()) else if (x450_bodyController->IsFrozen())
x450_bodyController->FrozenBreakout(); x450_bodyController->FrozenBreakout();
break;
default: default:
break; break;
} }
@ -1639,6 +1641,7 @@ void CPatterned::ThinkAboutMove(float dt) {
case EMoveState::Zero: case EMoveState::Zero:
if (!x328_26_solidCollision) if (!x328_26_solidCollision)
break; break;
[[fallthrough]];
case EMoveState::One: case EMoveState::One:
doMove = false; doMove = false;
if (mag > 0.85f) { if (mag > 0.85f) {
@ -1650,6 +1653,7 @@ void CPatterned::ThinkAboutMove(float dt) {
break; break;
case EMoveState::Two: case EMoveState::Two:
x3f8_moveState = EMoveState::Three; x3f8_moveState = EMoveState::Three;
[[fallthrough]];
case EMoveState::Three: case EMoveState::Three:
doMove = true; doMove = true;
if (!x328_26_solidCollision) { if (!x328_26_solidCollision) {

View File

@ -508,6 +508,7 @@ void CPlayer::Update(float dt, CStateManager& mgr) {
case EPlayerMorphBallState::Morphing: case EPlayerMorphBallState::Morphing:
case EPlayerMorphBallState::Unmorphing: case EPlayerMorphBallState::Unmorphing:
x7f4_gunWorldXf = x34_transform * x64_modelData->GetScaledLocatorTransform("GUN_LCTR"); x7f4_gunWorldXf = x34_transform * x64_modelData->GetScaledLocatorTransform("GUN_LCTR");
break;
case EPlayerMorphBallState::Morphed: case EPlayerMorphBallState::Morphed:
break; break;
} }
@ -838,6 +839,7 @@ void CPlayer::TakeDamage(bool significant, const zeus::CVector3f& location, floa
break; break;
case EWeaponType::Lava: case EWeaponType::Lava:
damageLoopSfx = SFXpds_lava_damage_lp; damageLoopSfx = SFXpds_lava_damage_lp;
[[fallthrough]];
case EWeaponType::Heat: case EWeaponType::Heat:
damageSamusVoiceSfx = SFXsam_vox_damage_heat; damageSamusVoiceSfx = SFXsam_vox_damage_heat;
break; break;
@ -4382,6 +4384,7 @@ void CPlayer::UpdateOrbitOrientation(CStateManager& mgr) {
case EPlayerOrbitState::OrbitPoint: case EPlayerOrbitState::OrbitPoint:
if (x3dc_inFreeLook) if (x3dc_inFreeLook)
return; return;
[[fallthrough]];
case EPlayerOrbitState::OrbitObject: case EPlayerOrbitState::OrbitObject:
case EPlayerOrbitState::OrbitCarcass: case EPlayerOrbitState::OrbitCarcass:
case EPlayerOrbitState::ForcedOrbitObject: { case EPlayerOrbitState::ForcedOrbitObject: {
@ -5382,6 +5385,7 @@ void CPlayer::UpdateCinematicState(CStateManager& mgr) {
ForceGunOrientation(x34_transform, mgr); ForceGunOrientation(x34_transform, mgr);
DrawGun(mgr); DrawGun(mgr);
} }
break;
default: default:
break; break;
} }
@ -5405,6 +5409,7 @@ void CPlayer::UpdateCinematicState(CStateManager& mgr) {
ActivateMorphBallCamera(mgr); ActivateMorphBallCamera(mgr);
mgr.GetCameraManager()->SetupBallCamera(mgr); mgr.GetCameraManager()->SetupBallCamera(mgr);
mgr.GetCameraManager()->GetBallCamera()->Reset(CreateTransformFromMovementDirection(), mgr); mgr.GetCameraManager()->GetBallCamera()->Reset(CreateTransformFromMovementDirection(), mgr);
break;
default: default:
break; break;
} }

File diff suppressed because it is too large Load Diff

View File

@ -11,59 +11,86 @@
namespace urde { namespace urde {
class CCollisionActorManager; class CCollisionActorManager;
class CScriptGunTurretData { class CScriptGunTurretData {
friend class CScriptGunTurret; float x0_intoDeactivateDelay;
float x0_; float x4_intoActivateDelay;
float x4_; float x8_reloadTime;
float x8_; float xc_reloadTimeVariance;
float xc_; float x10_panStartTime;
float x10_; float x14_panHoldTime;
float x14_; float x18_totalPanSearchTime = 30.f;
float x18_ = 30.f; float x1c_leftMaxAngle;
float x1c_; float x20_rightMaxAngle;
float x20_; float x24_downMaxAngle;
float x24_; float x28_turnSpeed;
float x28_; float x2c_detectionRange;
float x2c_; float x30_detectionZRange;
float x30_; float x34_freezeDuration;
float x34_; float x38_freezeVariance;
float x38_; bool x3c_freezeTimeout;
bool x3c_;
CAssetId x40_projectileRes; CAssetId x40_projectileRes;
CDamageInfo x44_projectileDamage; CDamageInfo x44_projectileDamage;
CAssetId x60_; CAssetId x60_idleLightRes;
CAssetId x64_; CAssetId x64_deactivateLightRes;
CAssetId x68_; CAssetId x68_targettingLightRes;
CAssetId x6c_; CAssetId x6c_frozenEffectRes;
CAssetId x70_; CAssetId x70_chargingEffectRes;
CAssetId x74_; CAssetId x74_panningEffectRes;
CAssetId x78_; CAssetId x78_visorEffectRes;
u16 x7c_; u16 x7c_trackingSoundId;
u16 x7e_; u16 x7e_lockOnSoundId;
u16 x80_unfreezeSound; u16 x80_unfreezeSoundId;
u16 x82_; u16 x82_stopClankSoundId;
u16 x84_; u16 x84_chargingSoundId;
u16 x86_; u16 x86_visorSoundId;
CAssetId x88_; CAssetId x88_extensionModelResId;
float x8c_; float x8c_extensionDropDownDist;
u32 x90_; u32 x90_numInitialShots;
u32 x94_; u32 x94_initialShotTableIndex;
u32 x98_; u32 x98_numSubsequentShots;
float x9c_; float x9c_frenzyDuration;
bool xa0_; bool xa0_scriptedStartOnly;
static constexpr s32 skMinProperties = 43; static constexpr s32 skMinProperties = 43;
public: public:
CScriptGunTurretData(CInputStream&, s32); CScriptGunTurretData(CInputStream&, s32);
CAssetId GetPanningEffectRes() const; CAssetId GetPanningEffectRes() const { return x74_panningEffectRes; }
CAssetId GetChargingEffectRes() const; CAssetId GetChargingEffectRes() const { return x70_chargingEffectRes; }
CAssetId GetFrozenEffectRes() const; CAssetId GetFrozenEffectRes() const { return x6c_frozenEffectRes; }
CAssetId GetTargettingLightRes() const; CAssetId GetTargettingLightRes() const { return x68_targettingLightRes; }
CAssetId GetDeactivateLightRes() const; CAssetId GetDeactivateLightRes() const { return x64_deactivateLightRes; }
CAssetId GetIdleLightRes() const; CAssetId GetIdleLightRes() const { return x60_idleLightRes; }
CAssetId GetVisorEffectRes() const { return x78_visorEffectRes; }
const CDamageInfo& GetProjectileDamage() const { return x44_projectileDamage; } const CDamageInfo& GetProjectileDamage() const { return x44_projectileDamage; }
CAssetId GetProjectileRes() const { return x40_projectileRes; } CAssetId GetProjectileRes() const { return x40_projectileRes; }
u16 GetUnFreezeSoundId() const; u16 GetUnFreezeSoundId() const { return x80_unfreezeSoundId; }
float GetIntoDeactivateDelay() const; float GetIntoDeactivateDelay() const { return x0_intoDeactivateDelay; }
CAssetId GetExtensionModelResId() const { return x88_extensionModelResId; }
float GetFreezeVariance() const { return x38_freezeVariance; }
float GetFreezeDuration() const { return x34_freezeDuration; }
bool GetFreezeTimeout() const { return x3c_freezeTimeout; }
float GetIntoActivateDelay() const { return x4_intoActivateDelay; }
u16 GetLockOnSoundId() const { return x7e_lockOnSoundId; }
float GetPanStartTime() const { return x10_panStartTime; }
float GetPanHoldTime() const { return x14_panHoldTime; }
float GetTotalPanSearchTime() const { return x18_totalPanSearchTime; }
float GetTurnSpeed() const { return x28_turnSpeed; }
float GetReloadTimeVariance() const { return xc_reloadTimeVariance; }
float GetReloadTime() const { return x8_reloadTime; }
u16 GetChargingSoundId() const { return x84_chargingSoundId; }
float GetDownMaxAngle() const { return x24_downMaxAngle; }
float GetExtensionDropDownDist() const { return x8c_extensionDropDownDist; }
float GetLeftMaxAngle() const { return x1c_leftMaxAngle; }
float GetRightMaxAngle() const { return x20_rightMaxAngle; }
float GetDetectionRange() const { return x2c_detectionRange; }
float GetDetectionZRange() const { return x30_detectionZRange; }
u32 GetNumSubsequentShots() const { return x98_numSubsequentShots; }
u32 GetInitialShotTableIndex() const { return x94_initialShotTableIndex; }
u32 GetNumInitialShots() const { return x90_numInitialShots; }
u16 GetTrackingSoundId() const { return x7c_trackingSoundId; }
u16 GetStopClankSoundId() const { return x82_stopClankSoundId; }
u16 GetVisorSoundId() const { return x86_visorSoundId; }
bool GetScriptedStartOnly() const { return xa0_scriptedStartOnly; }
float GetFrenzyDuration() const { return x9c_frenzyDuration; }
static s32 GetMinProperties() { return skMinProperties; } static s32 GetMinProperties() { return skMinProperties; }
}; };
@ -79,72 +106,114 @@ class CScriptGunTurret : public CPhysicsActor {
public: public:
enum class ETurretComponent { Base, Gun }; enum class ETurretComponent { Base, Gun };
enum class ETurretState { enum class ETurretState {
Invalid = -1,
Destroyed,
Deactive,
DeactiveFromReady,
Deactivating,
DeactivatingFromReady,
Inactive,
Ready,
PanningA,
PanningB,
Targeting,
Firing,
ExitTargeting,
Frenzy
}; };
private: private:
ETurretComponent x258_type; ETurretComponent x258_type;
TUniqueId x25c_gunId = kInvalidUniqueId; TUniqueId x25c_gunId = kInvalidUniqueId;
float x260_ = 0.f; float x260_lastGunHP = 0.f;
CHealthInfo x264_healthInfo; CHealthInfo x264_healthInfo;
CDamageVulnerability x26c_damageVuln; CDamageVulnerability x26c_damageVuln;
CScriptGunTurretData x2d4_data; CScriptGunTurretData x2d4_data;
TUniqueId x378_ = kInvalidUniqueId; TUniqueId x378_ = kInvalidUniqueId;
CProjectileInfo x37c_projectileInfo; CProjectileInfo x37c_projectileInfo;
CBurstFire x3a4_burstFire; CBurstFire x3a4_burstFire;
zeus::CVector3f x404_; zeus::CVector3f x404_targetPosition;
TToken<CGenDescription> x410_; TToken<CGenDescription> x410_idleLightDesc;
TToken<CGenDescription> x41c_; TToken<CGenDescription> x41c_deactivateLightDesc;
TToken<CGenDescription> x428_; TToken<CGenDescription> x428_targettingLightDesc;
TToken<CGenDescription> x434_; TToken<CGenDescription> x434_frozenEffectDesc;
TToken<CGenDescription> x440_; TToken<CGenDescription> x440_chargingEffectDesc;
TToken<CGenDescription> x44c_; TToken<CGenDescription> x44c_panningEffectDesc;
TLockedToken<CGenDescription> x458_; TLockedToken<CGenDescription> x458_visorEffectDesc;
std::unique_ptr<CElementGen> x468_; std::unique_ptr<CElementGen> x468_idleLight;
std::unique_ptr<CElementGen> x470_; std::unique_ptr<CElementGen> x470_deactivateLight;
std::unique_ptr<CElementGen> x478_; std::unique_ptr<CElementGen> x478_targettingLight;
std::unique_ptr<CElementGen> x480_; std::unique_ptr<CElementGen> x480_frozenEffect;
std::unique_ptr<CElementGen> x488_; std::unique_ptr<CElementGen> x488_chargingEffect;
std::unique_ptr<CElementGen> x490_; std::unique_ptr<CElementGen> x490_panningEffect;
TUniqueId x498_lightId = kInvalidUniqueId; TUniqueId x498_lightId = kInvalidUniqueId;
std::unique_ptr<CCollisionActorManager> x49c_collisionManager; std::unique_ptr<CCollisionActorManager> x49c_collisionManager;
TUniqueId x4a0_ = kInvalidUniqueId; TUniqueId x4a0_collisionActor = kInvalidUniqueId;
rstl::optional<CModelData> x4a4_; rstl::optional<CModelData> x4a4_extensionModel;
float x4f4_ = 0.f; float x4f4_extensionRange = 0.f;
float x4f8_ = 0.f; float x4f8_extensionT = 0.f;
zeus::CVector3f x4fc_; zeus::CVector3f x4fc_extensionOffset;
u8 x508_gunSDKSeg = 0xFF; u8 x508_gunSDKSeg = 0xFF;
CSfxHandle x50c_; CSfxHandle x50c_targetingEmitter;
float x510_ = 0.f; float x510_timeSinceLastTargetSfx = 0.f;
zeus::CVector3f x514_; zeus::CVector3f x514_lastFrontVector;
s32 x520_ = -1; ETurretState x520_state = ETurretState::Invalid;
float x524_ = 0.f; float x524_curStateTime = 0.f;
float x528_ = 0.f; float x528_curInactiveTime = 0.f;
float x52c_ = 0.f; float x52c_curActiveTime = 0.f;
float x530_ = 0.f; float x530_curPanTime = 0.f;
float x534_ = 0.f; float x534_fireCycleRemTime = 0.f;
float x538_ = 0.f; float x538_halfFireCycleDur = 0.f;
float x53c_ = 0.f; float x53c_freezeRemTime = 0.f;
s32 x540_ = -1; s32 x540_turretAnim = -1;
zeus::CVector3f x544_; zeus::CVector3f x544_originalFrontVec;
zeus::CVector3f x550_; zeus::CVector3f x550_originalRightVec;
s32 x55c_ = -1; s32 x55c_additiveChargeAnim = -1;
union { union {
struct { struct {
bool x560_24_ : 1; bool x560_24_dead : 1;
bool x560_25_ : 1; bool x560_25_frozen : 1;
bool x560_26_ : 1; bool x560_26_firedWithSetBurst : 1;
bool x560_27_ : 1; bool x560_27_burstSet : 1;
bool x560_28_ : 1; bool x560_28_hasBeenActivated : 1;
bool x560_29_ : 1; bool x560_29_scriptedStart : 1;
bool x560_30_ : 1; bool x560_30_needsStopClankSound : 1;
bool x560_31_ : 1; bool x560_31_frenzyReverse : 1;
}; };
u32 _dummy = 0; u32 _dummy = 0;
}; };
private: private:
void SetupCollisionManager(CStateManager&); void SetupCollisionManager(CStateManager&);
void SetTurretState(ETurretState, CStateManager&);
void ProcessCurrentState(EStateMsg, CStateManager&, float);
void LaunchProjectile(CStateManager&);
void PlayAdditiveFlinchAnimation(CStateManager&);
void ProcessGunStateMachine(float, CStateManager&);
void UpdateTurretAnimation();
void UpdateGunCollisionManager(float, CStateManager&);
void UpdateFrozenState(float, CStateManager&);
void UpdateGunParticles(float, CStateManager&);
void ProcessDeactivatingState(EStateMsg, CStateManager&);
void ProcessInactiveState(EStateMsg, CStateManager&, float);
void ProcessReadyState(EStateMsg, CStateManager&, float);
void ProcessPanningState(EStateMsg, CStateManager&, float);
void ProcessTargettingState(EStateMsg, CStateManager&, float);
void ProcessExitTargettingState(EStateMsg, CStateManager&);
void ProcessFrenzyState(EStateMsg, CStateManager&, float);
bool IsPlayerInFiringRange(CStateManager&) const;
bool LineOfSightTest(CStateManager&) const;
bool InDetectionRange(CStateManager&) const;
bool PlayerInsideTurretSphere(CStateManager&) const;
void UpdateGunOrientation(float, CStateManager&);
zeus::CVector3f UpdateExtensionModelState(float);
void UpdateHealthInfo(CStateManager&);
void UpdateTargettingSound(float);
void PlayAdditiveChargingAnimation(CStateManager&);
void UpdateTargettingMode(float, CStateManager&);
void UpdateBurstType(CStateManager&);
bool ShouldFire(CStateManager&) const;
bool IsInsignificantRotation(float) const;
public: public:
CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info, CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
@ -156,7 +225,7 @@ public:
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&); void Think(float, CStateManager&);
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&); void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
void Render(const CStateManager&) const; void Render(const CStateManager&) const;
rstl::optional<zeus::CAABox> GetTouchBounds() const; rstl::optional<zeus::CAABox> GetTouchBounds() const;
zeus::CVector3f GetOrbitPosition(const CStateManager&) const; zeus::CVector3f GetOrbitPosition(const CStateManager&) const;
@ -164,31 +233,5 @@ public:
CHealthInfo* HealthInfo(CStateManager&) { return &x264_healthInfo; } CHealthInfo* HealthInfo(CStateManager&) { return &x264_healthInfo; }
const CDamageVulnerability* GetDamageVulnerability() const { return &x26c_damageVuln; } const CDamageVulnerability* GetDamageVulnerability() const { return &x26c_damageVuln; }
void sub80219b18(s32, CStateManager&);
void sub8021998c(s32, CStateManager&, float);
void sub80217408(CStateManager&);
void sub802172b8(CStateManager&);
void sub80219a00(float, CStateManager&);
void sub802189c8();
void UpdateGunCollisionManager(float, CStateManager&);
void GetUnFreezeSoundId(float, CStateManager&);
void UpdateGunParticles(float, CStateManager&);
void sub80219938(s32, CStateManager&);
void sub802196c4(s32, CStateManager&, float);
void sub802195bc(s32, CStateManager&, float);
void sub8021942c(s32, CStateManager&, float);
void sub80218f50(s32, CStateManager&, float);
void sub80218e34(s32, CStateManager&);
void sub80218bb4(s32, CStateManager&, float);
bool sub80217ad8(CStateManager&);
bool sub802179a4(CStateManager&);
void sub80217f5c(float, CStateManager&);
zeus::CVector3f sub80217e34(float);
void sub80216288(float);
void sub80217124(CStateManager&);
void sub80218830(float, CStateManager&);
void sub80216594(CStateManager&);
bool sub80217950(CStateManager&);
bool sub80217c24(float);
}; };
} // namespace urde } // namespace urde

View File

@ -15,27 +15,27 @@
namespace urde { namespace urde {
CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb, CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb,
CPlayerState::EItemType itemType, s32 amount, s32 capacity, CAssetId explosionEffect, CPlayerState::EItemType itemType, s32 amount, s32 capacity, CAssetId pickupEffect,
float possibility, float f2, float f3, float f4, bool active) float possibility, float lifeTime, float fadeInTime, float startDelay, bool active)
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(), aabb, SMoverData(1.f), aParams, 0.3f, : CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(), aabb, SMoverData(1.f), aParams, 0.3f,
0.1f) 0.1f)
, x258_itemType(itemType) , x258_itemType(itemType)
, x25c_amount(amount) , x25c_amount(amount)
, x260_capacity(capacity) , x260_capacity(capacity)
, x264_possibility(possibility) , x264_possibility(possibility)
, x268_(f3) , x268_fadeInTime(fadeInTime)
, x26c_(f2) , x26c_lifeTime(lifeTime)
, x278_(f4) , x278_delayTimer(startDelay)
, x28c_24_(false) , x28c_24_generated(false)
, x28c_25_(false) , x28c_25_inTractor(false)
, x28c_26_(false) { , x28c_26_enableTractorTest(false) {
if (explosionEffect.IsValid()) if (pickupEffect.IsValid())
x27c_explosionDesc = g_SimplePool->GetObj({SBIG('PART'), explosionEffect}); x27c_pickupParticleDesc = g_SimplePool->GetObj({SBIG('PART'), pickupEffect});
if (x64_modelData && x64_modelData->AnimationData()) if (x64_modelData && x64_modelData->AnimationData())
x64_modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false); x64_modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false);
if (x278_ != 0.f) { if (x278_delayTimer != 0.f) {
xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 0.f)); xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 0.f));
xb4_drawFlags.x2_flags &= 0xFFFC; xb4_drawFlags.x2_flags &= 0xFFFC;
xb4_drawFlags.x2_flags |= 1; xb4_drawFlags.x2_flags |= 1;
@ -48,93 +48,90 @@ void CScriptPickup::Think(float dt, CStateManager& mgr) {
if (!GetActive()) if (!GetActive())
return; return;
if (x278_ >= 0.f) { if (x278_delayTimer >= 0.f) {
CPhysicsActor::Stop(); CPhysicsActor::Stop();
x278_ -= dt; x278_delayTimer -= dt;
return; return;
} }
x270_ += dt; x270_curTime += dt;
if (x28c_25_ && (x270_ - x26c_) < 2.f) if (x28c_25_inTractor && (x26c_lifeTime - x270_curTime) < 2.f)
x270_ = zeus::max(2.f * dt - x270_, (2.f - x26c_) - FLT_EPSILON); x270_curTime = zeus::max(x270_curTime - 2.f * dt, x26c_lifeTime - 2.f - FLT_EPSILON);
CModelFlags drawFlags{0, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 1.f)}; CModelFlags drawFlags{0, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 1.f)};
if (x268_ != 0.f) { if (x268_fadeInTime != 0.f) {
if (x270_ < x268_) { if (x270_curTime < x268_fadeInTime) {
drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, x270_ / x268_)); drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, x270_curTime / x268_fadeInTime));
drawFlags.x2_flags &= 0xFFFC; drawFlags.x2_flags &= 0xFFFC;
drawFlags.x2_flags |= 1; drawFlags.x2_flags |= 1;
} else } else {
x268_ = 0.f; x268_fadeInTime = 0.f;
} else if (x26c_ != 0.f) { }
} else if (x26c_lifeTime != 0.f) {
float alpha = 1.f; float alpha = 1.f;
if (x26c_ < 2.f) if (x26c_lifeTime < 2.f)
alpha = 1.f - (x26c_ / x270_); alpha = 1.f - (x26c_lifeTime / x270_curTime);
else if ((x270_ - x26c_) < 2.f) else if ((x26c_lifeTime - x270_curTime) < 2.f)
alpha = (x270_ - x26c_) * 0.5f; alpha = (x26c_lifeTime - x270_curTime) * 0.5f;
drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, alpha)); drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, alpha));
drawFlags.x2_flags &= 0xFFFC; drawFlags.x2_flags &= 0xFFFC;
drawFlags.x2_flags |= 1; drawFlags.x2_flags |= 1;
} }
xb4_drawFlags = drawFlags; xb4_drawFlags = drawFlags;
if (x64_modelData) { if (x64_modelData && x64_modelData->HasAnimData()) {
if (x64_modelData->HasAnimData()) { SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true); MoveToOR(deltas.x0_posDelta, dt);
MoveToOR(deltas.x0_posDelta, dt); RotateToOR(deltas.xc_rotDelta, dt);
RotateToOR(deltas.xc_rotDelta, dt); }
if (x28c_25_inTractor) {
zeus::CVector3f posDelta = mgr.GetPlayer().GetTranslation() + (2.f * zeus::CVector3f::skUp) - GetTranslation();
x274_tractorTime += dt;
posDelta = (20.f * (0.5f * zeus::min(2.f, x274_tractorTime))) * posDelta.normalized();
if (x28c_26_enableTractorTest && (mgr.GetPlayer().GetPlayerGun()->IsCharging() ?
mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f) < CPlayerGun::skTractorBeamFactor) {
x28c_26_enableTractorTest = false;
x28c_25_inTractor = false;
posDelta.zeroOut();
} }
SetVelocityOR(posDelta);
} else if (x28c_24_generated) {
float chargeFactor =
mgr.GetPlayer().GetPlayerGun()->IsCharging() ? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f;
if (x28c_25_) { if (chargeFactor > CPlayerGun::skTractorBeamFactor) {
zeus::CVector3f posVec = GetTranslation() - mgr.GetPlayer().GetTranslation() + (2.f * zeus::CVector3f::skUp); zeus::CVector3f posDelta = GetTranslation() - mgr.GetCameraManager()->GetFirstPersonCamera()->GetTranslation();
posVec = (20.f * (0.5f * zeus::max(2.f, x274_ + dt))) * posVec.normalized(); float relFov = zeus::CRelAngle(zeus::degToRad(g_tweakGame->GetFirstPersonFOV())).asRel();
if (mgr.GetCameraManager()->GetFirstPersonCamera()->GetTransform().
float chargeFactor = 0.f; frontVector().dot(posDelta.normalized()) > std::cos(relFov) &&
if (x28c_26_ && mgr.GetPlayer().GetPlayerGun()->IsCharging()) posDelta.magSquared() < (30.f * 30.f)) {
chargeFactor = mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor(); x28c_25_inTractor = true;
x28c_26_enableTractorTest = true;
if (chargeFactor < CPlayerGun::skTractorBeamFactor) { x274_tractorTime = 0.f;
x28c_26_ = false;
x28c_25_ = false;
posVec.zeroOut();
}
SetVelocityOR(posVec);
} else if (x28c_24_) {
float chargeFactor =
mgr.GetPlayer().GetPlayerGun()->IsCharging() ? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f;
if (chargeFactor > CPlayerGun::skTractorBeamFactor) {
zeus::CVector3f posVec =
(GetTranslation() - mgr.GetCameraManager()->GetFirstPersonCamera()->GetTranslation()).normalized();
float relFov = zeus::CRelAngle(zeus::degToRad(g_tweakGame->GetFirstPersonFOV())).asRel();
if (mgr.GetCameraManager()->GetFirstPersonCamera()->GetTransform().upVector().dot(posVec) > std::cos(relFov) &&
posVec.magSquared() < (30.f * 30.f)) {
x28c_25_ = true;
x28c_26_ = true;
x274_ = 0.f;
}
} }
} }
} }
if (x26c_ != 0.f && x270_ > x26c_) if (x26c_lifeTime != 0.f && x270_curTime > x26c_lifeTime)
mgr.FreeScriptObject(GetUniqueId()); mgr.FreeScriptObject(GetUniqueId());
} }
void CScriptPickup::Touch(CActor& act, CStateManager& mgr) { void CScriptPickup::Touch(CActor& act, CStateManager& mgr) {
if (GetActive() && x278_ < 0.f && TCastToPtr<CPlayer>(act)) { if (GetActive() && x278_delayTimer < 0.f && TCastToPtr<CPlayer>(act)) {
if (x258_itemType >= CPlayerState::EItemType::Truth && x258_itemType <= CPlayerState::EItemType::Newborn) { if (x258_itemType >= CPlayerState::EItemType::Truth && x258_itemType <= CPlayerState::EItemType::Newborn) {
CAssetId id = MP1::CArtifactDoll::GetArtifactHeadScanFromItemType(x258_itemType); CAssetId id = MP1::CArtifactDoll::GetArtifactHeadScanFromItemType(x258_itemType);
if (id.IsValid()) if (id.IsValid())
mgr.GetPlayerState()->SetScanTime(id, 0.5f); mgr.GetPlayerState()->SetScanTime(id, 0.5f);
} }
if (x27c_explosionDesc) { if (x27c_pickupParticleDesc) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) { if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) {
mgr.AddObject(new CExplosion(x27c_explosionDesc, mgr.AllocateUniqueId(), true, mgr.AddObject(new CExplosion(x27c_pickupParticleDesc, mgr.AllocateUniqueId(), true,
CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList, kInvalidEditorId), CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList, kInvalidEditorId),
"Explosion - Pickup Effect", x34_transform, 0, zeus::CVector3f::skOne, "Explosion - Pickup Effect", x34_transform, 0, zeus::CVector3f::skOne,
zeus::CColor::skWhite)); zeus::CColor::skWhite));

View File

@ -6,30 +6,32 @@
namespace urde { namespace urde {
class CScriptPickup : public CPhysicsActor { class CScriptPickup : public CPhysicsActor {
CPlayerState::EItemType x258_itemType; CPlayerState::EItemType x258_itemType;
u32 x25c_amount; s32 x25c_amount;
u32 x260_capacity; s32 x260_capacity;
float x264_possibility; float x264_possibility;
float x268_; float x268_fadeInTime;
float x26c_; float x26c_lifeTime;
float x270_ = 0.f; float x270_curTime = 0.f;
float x274_; float x274_tractorTime;
float x278_; float x278_delayTimer;
TLockedToken<CGenDescription> x27c_explosionDesc; TLockedToken<CGenDescription> x27c_pickupParticleDesc;
u8 x28c_24_ : 1; bool x28c_24_generated : 1;
u8 x28c_25_ : 1; bool x28c_25_inTractor : 1;
u8 x28c_26_ : 1; bool x28c_26_enableTractorTest : 1;
public: public:
CScriptPickup(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
const CActorParameters&, const zeus::CAABox&, CPlayerState::EItemType, s32, s32, CAssetId, float, float, CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb,
float, float, bool); CPlayerState::EItemType itemType, s32 amount, s32 capacity, CAssetId pickupEffect,
float possibility, float lifeTime, float fadeInTime, float startDelay, bool active);
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
void Think(float, CStateManager&); void Think(float, CStateManager&);
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
rstl::optional<zeus::CAABox> GetTouchBounds() const { return CPhysicsActor::GetBoundingBox(); } rstl::optional<zeus::CAABox> GetTouchBounds() const { return CPhysicsActor::GetBoundingBox(); }
float GetPossibility() const { return x264_possibility; } float GetPossibility() const { return x264_possibility; }
CPlayerState::EItemType GetItem() { return x258_itemType; } CPlayerState::EItemType GetItem() const { return x258_itemType; }
void SetGenerated() { x28c_24_generated = true; }
}; };
} // namespace urde } // namespace urde

View File

@ -1,29 +1,159 @@
#include "CScriptPickupGenerator.hpp" #include "CScriptPickupGenerator.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"
#include "CStateManager.hpp"
#include "CScriptPickup.hpp"
#include "CWallCrawlerSwarm.hpp"
namespace urde { namespace urde {
CScriptPickupGenerator::CScriptPickupGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info, CScriptPickupGenerator::CScriptPickupGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CVector3f& pos, float frequency, bool active) const zeus::CVector3f& pos, float frequency, bool active)
: CEntity(uid, info, active, name), x34_position(pos), x40_frequency(frequency) {} : CEntity(uid, info, active, name), x34_position(pos), x40_frequency(frequency) {
ResetDelayTimer();
}
void CScriptPickupGenerator::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptPickupGenerator::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptPickupGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) { void CScriptPickupGenerator::ResetDelayTimer() {
if (msg == EScriptObjectMessage::SetToZero && x30_24_active && x44_ != 100.f) { if (x40_frequency > 0.f)
x44_ -= 1.f; x44_delayTimer += 100.f / x40_frequency;
if (x44_ < 0.000009f) else
sub8015E220(); x44_delayTimer = FLT_MAX;
else { }
void CScriptPickupGenerator::GetGeneratorIds(CStateManager& mgr, TUniqueId sender,
std::vector<TUniqueId>& idsOut) const {
idsOut.reserve(std::max(size_t(1), GetConnectionList().size()));
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Follow) {
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (id != kInvalidUniqueId) {
if (const CEntity* ent = mgr.GetObjectById(id)) {
if (ent->GetActive())
idsOut.push_back(id);
}
}
}
}
if (idsOut.empty())
idsOut.push_back(sender);
}
float CScriptPickupGenerator::GetPickupTemplates(CStateManager& mgr,
std::vector<std::pair<float, TEditorId>>& idsOut) const {
float totalPossibility = 0.f;
CPlayerState& pState = *mgr.GetPlayerState();
idsOut.reserve(GetConnectionList().size());
for (const auto& conn : GetConnectionList()) {
if (conn.x0_state == EScriptObjectState::Zero && conn.x4_msg == EScriptObjectMessage::Activate) {
TUniqueId id = mgr.GetIdForScript(conn.x8_objId);
if (id != kInvalidUniqueId) {
if (TCastToConstPtr<CScriptPickup> pickup = mgr.GetObjectById(id)) {
CPlayerState::EItemType item = pickup->GetItem();
float possibility = pickup->GetPossibility();
float multiplier = 1.f;
bool doAlways = false;
bool doThirtyPerc = false;
switch (item) {
case CPlayerState::EItemType::Missiles:
if (pState.HasPowerUp(CPlayerState::EItemType::Missiles)) {
if (pState.GetItemAmount(CPlayerState::EItemType::Missiles) <
pState.GetItemCapacity(CPlayerState::EItemType::Missiles))
doAlways = true;
else
doThirtyPerc = true;
}
break;
case CPlayerState::EItemType::PowerBombs:
if (pState.HasPowerUp(CPlayerState::EItemType::PowerBombs)) {
if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) <
pState.GetItemCapacity(CPlayerState::EItemType::PowerBombs)) {
doAlways = true;
if (pState.GetItemAmount(CPlayerState::EItemType::PowerBombs) < 2 &&
possibility >= 10.f && possibility < 25.f)
multiplier = 2.f;
} else {
doThirtyPerc = true;
}
}
break;
case CPlayerState::EItemType::HealthRefill:
if (pState.GetHealthInfo().GetHP() < pState.CalculateHealth())
doAlways = true;
else
doThirtyPerc = true;
break;
default:
doAlways = true;
break;
}
bool thirtyPercTest = mgr.GetActiveRandom()->Float() < 0.3f;
if ((doAlways || (doThirtyPerc && thirtyPercTest)) && possibility > 0.f) {
totalPossibility += possibility * multiplier;
idsOut.push_back(std::make_pair(possibility, conn.x8_objId));
}
}
}
}
}
return totalPossibility;
}
void CScriptPickupGenerator::GeneratePickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const {
CEntity* pickupTempl = mgr.ObjectById(mgr.GetIdForScript(templateId));
CEntity* generator = mgr.ObjectById(generatorId);
if (pickupTempl && generator) {
bool oldGeneratingObject = mgr.GetIsGeneratingObject();
mgr.SetIsGeneratingObject(true);
auto p = mgr.GenerateObject(templateId);
mgr.SetIsGeneratingObject(oldGeneratingObject);
if (p.second != kInvalidUniqueId) {
CEntity* newObj = mgr.ObjectById(p.second);
CActor* newAct = TCastToPtr<CActor>(newObj).GetPtr();
CScriptPickup* newPickup = TCastToPtr<CScriptPickup>(newObj).GetPtr();
CActor* generatorAct = TCastToPtr<CActor>(generator).GetPtr();
CWallCrawlerSwarm* swarmAct = TCastToPtr<CWallCrawlerSwarm>(generator).GetPtr();
if (newAct && swarmAct)
newAct->SetTranslation(swarmAct->GetLastKilledOffset() + x34_position);
else if (newAct && generatorAct)
newAct->SetTranslation(generatorAct->GetTranslation() + x34_position);
if (newPickup)
newPickup->SetGenerated();
mgr.SendScriptMsg(newObj, GetUniqueId(), EScriptObjectMessage::Activate);
}
}
}
void CScriptPickupGenerator::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& stateMgr) {
if (msg == EScriptObjectMessage::SetToZero && x30_24_active && x40_frequency != 100.f) {
x44_delayTimer -= 1.f;
if (x44_delayTimer < 0.000009f) {
ResetDelayTimer();
} else {
std::vector<TUniqueId> generatorIds;
GetGeneratorIds(stateMgr, sender, generatorIds);
std::vector<std::pair<float, TEditorId>> pickupTemplates;
float totalProb = GetPickupTemplates(stateMgr, pickupTemplates);
if (!pickupTemplates.empty()) {
float r = stateMgr.GetActiveRandom()->Range(0.f, totalProb);
float f2 = 0.f;
size_t count = 0;
for (const auto id : pickupTemplates) {
if (r >= f2 && r <= f2 + id.first)
break;
f2 += id.first;
++count;
}
if (count != pickupTemplates.size()) {
TEditorId templateId = pickupTemplates[count].second;
GeneratePickup(stateMgr, templateId,
generatorIds[stateMgr.GetActiveRandom()->Float() * generatorIds.size() * 0.99f]);
}
}
} }
} }
CEntity::AcceptScriptMsg(msg, objId, stateMgr); CEntity::AcceptScriptMsg(msg, sender, stateMgr);
} }
void CScriptPickupGenerator::sub8015E220() {
if (x40_frequency > 0.f)
x44_ = (100.f / x40_frequency) + 100.f;
else
x44_ = std::numeric_limits<float>::max();
}
} // namespace urde } // namespace urde

View File

@ -7,13 +7,16 @@ namespace urde {
class CScriptPickupGenerator : public CEntity { class CScriptPickupGenerator : public CEntity {
zeus::CVector3f x34_position; zeus::CVector3f x34_position;
float x40_frequency; float x40_frequency;
float x44_ = 0.f; float x44_delayTimer = 0.f;
void sub8015E220(); void ResetDelayTimer();
void GetGeneratorIds(CStateManager& mgr, TUniqueId sender, std::vector<TUniqueId>& idsOut) const;
float GetPickupTemplates(CStateManager& mgr, std::vector<std::pair<float, TEditorId>>& idsOut) const;
void GeneratePickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const;
public: public:
CScriptPickupGenerator(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, float, bool); CScriptPickupGenerator(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, float, bool);
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& stateMgr);
}; };
} // namespace urde } // namespace urde

View File

@ -314,6 +314,7 @@ void CScriptPlayerActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid
} }
if (!(x350_flags & 0x4)) if (!(x350_flags & 0x4))
break; break;
[[fallthrough]];
case EScriptObjectMessage::Reset: case EScriptObjectMessage::Reset:
if (GetActive() || msg == EScriptObjectMessage::Reset) { if (GetActive() || msg == EScriptObjectMessage::Reset) {
x30c_setBeamId = CPlayerState::EBeamId::Invalid; x30c_setBeamId = CPlayerState::EBeamId::Invalid;

View File

@ -431,6 +431,7 @@ void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
case ESpecialFunction::Ending: { case ESpecialFunction::Ending: {
if (msg == EScriptObjectMessage::Action && GetSpecialEnding(mgr) == u32(xfc_)) if (msg == EScriptObjectMessage::Action && GetSpecialEnding(mgr) == u32(xfc_))
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None); SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
break;
} }
default: default:
break; break;

View File

@ -94,6 +94,7 @@ void CScriptVisorGoo::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId,
xe8_particleDesc.Lock(); xe8_particleDesc.Lock();
if (x100_electricId.IsValid()) if (x100_electricId.IsValid())
xf0_electricDesc.Lock(); xf0_electricDesc.Lock();
break;
default: default:
break; break;
} }

View File

@ -57,7 +57,7 @@ public:
u32, const CActorParameters&); u32, const CActorParameters&);
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
zeus::CVector3f GetLastKilledOffset() const { return x130_lastKilledOffset; } const zeus::CVector3f& GetLastKilledOffset() const { return x130_lastKilledOffset; }
void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {} void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {}
const std::vector<CBoid>& GetBoids() const { return x108_boids; } const std::vector<CBoid>& GetBoids() const { return x108_boids; }
int GetCurrentLockOnId() const { return x42c_lockOnId; } int GetCurrentLockOnId() const { return x42c_lockOnId; }

View File

@ -147,6 +147,7 @@ bool CDummyWorld::ICheckWorldComplete() {
x8_phase = Phase::Done; x8_phase = Phase::Done;
return false; return false;
} }
[[fallthrough]];
} }
case Phase::LoadingMap: { case Phase::LoadingMap: {
if (!x2c_mapWorld.IsLoaded() || !x2c_mapWorld.GetObj()) if (!x2c_mapWorld.IsLoaded() || !x2c_mapWorld.GetObj())
@ -154,12 +155,14 @@ bool CDummyWorld::ICheckWorldComplete() {
x2c_mapWorld->SetWhichMapAreasLoaded(*this, 0, 9999); x2c_mapWorld->SetWhichMapAreasLoaded(*this, 0, 9999);
x8_phase = Phase::LoadingMapAreas; x8_phase = Phase::LoadingMapAreas;
[[fallthrough]];
} }
case Phase::LoadingMapAreas: { case Phase::LoadingMapAreas: {
if (x2c_mapWorld->IsMapAreasStreaming()) if (x2c_mapWorld->IsMapAreasStreaming())
return false; return false;
x8_phase = Phase::Done; x8_phase = Phase::Done;
[[fallthrough]];
} }
case Phase::Done: case Phase::Done:
return true; return true;
@ -336,6 +339,7 @@ bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, CAssetId mreaId)
CWorldLayers::ReadWorldLayers(r, version, x8_mlvlId); CWorldLayers::ReadWorldLayers(r, version, x8_mlvlId);
x4_phase = Phase::LoadingMap; x4_phase = Phase::LoadingMap;
[[fallthrough]];
} }
case Phase::LoadingMap: { case Phase::LoadingMap: {
if (!x28_mapWorld.IsLoaded() || !x28_mapWorld.GetObj()) if (!x28_mapWorld.IsLoaded() || !x28_mapWorld.GetObj())
@ -347,12 +351,14 @@ bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, CAssetId mreaId)
x28_mapWorld->SetWhichMapAreasLoaded(*this, x68_curAreaId, 3); x28_mapWorld->SetWhichMapAreasLoaded(*this, x68_curAreaId, 3);
x4_phase = Phase::LoadingMapAreas; x4_phase = Phase::LoadingMapAreas;
[[fallthrough]];
} }
case Phase::LoadingMapAreas: { case Phase::LoadingMapAreas: {
if (x28_mapWorld->IsMapAreasStreaming()) if (x28_mapWorld->IsMapAreasStreaming())
return false; return false;
x4_phase = Phase::LoadingSkyBox; x4_phase = Phase::LoadingSkyBox;
[[fallthrough]];
} }
case Phase::LoadingSkyBox: { case Phase::LoadingSkyBox: {
x70_26_skyboxActive = true; x70_26_skyboxActive = true;
@ -375,6 +381,7 @@ bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, CAssetId mreaId)
group.x1c_groupData.Lock(); group.x1c_groupData.Lock();
x4_phase = Phase::LoadingSoundGroups; x4_phase = Phase::LoadingSoundGroups;
[[fallthrough]];
} }
case Phase::LoadingSoundGroups: { case Phase::LoadingSoundGroups: {
bool allLoaded = true; bool allLoaded = true;
@ -392,6 +399,7 @@ bool CWorld::CheckWorldComplete(CStateManager* mgr, TAreaId id, CAssetId mreaId)
LoadSoundGroups(); LoadSoundGroups();
x4_phase = Phase::Done; x4_phase = Phase::Done;
[[fallthrough]];
} }
case Phase::Done: case Phase::Done:
return true; return true;

View File

@ -900,18 +900,18 @@ CEntity* ScriptLoader::LoadPickup(CStateManager& mgr, CInputStream& in, int prop
SScaledActorHead head = LoadScaledActorHead(in, mgr); SScaledActorHead head = LoadScaledActorHead(in, mgr);
zeus::CVector3f extent = zeus::CVector3f::ReadBig(in); zeus::CVector3f extent = zeus::CVector3f::ReadBig(in);
zeus::CVector3f offset = zeus::CVector3f::ReadBig(in); zeus::CVector3f offset = zeus::CVector3f::ReadBig(in);
CPlayerState::EItemType w1 = CPlayerState::EItemType(in.readUint32Big()); CPlayerState::EItemType itemType = CPlayerState::EItemType(in.readUint32Big());
u32 w2 = in.readUint32Big(); u32 capacity = in.readUint32Big();
u32 w3 = in.readUint32Big(); u32 amount = in.readUint32Big();
float f1 = in.readFloatBig(); float possibility = in.readFloatBig();
float f2 = in.readFloatBig(); float lifeTime = in.readFloatBig();
float f3 = in.readFloatBig(); float fadeInTime = in.readFloatBig();
CAssetId staticModel = in.readUint32Big(); CAssetId staticModel = in.readUint32Big();
CAnimationParameters animParms = LoadAnimationParameters(in); CAnimationParameters animParms = LoadAnimationParameters(in);
CActorParameters actorParms = LoadActorParameters(in); CActorParameters actorParms = LoadActorParameters(in);
bool active = in.readBool(); bool active = in.readBool();
float f4 = in.readFloatBig(); float startDelay = in.readFloatBig();
CAssetId w4(in); CAssetId pickupEffect(in);
FourCC acsType = g_ResFactory->GetResourceTypeById(animParms.GetACSFile()); FourCC acsType = g_ResFactory->GetResourceTypeById(animParms.GetACSFile());
if (g_ResFactory->GetResourceTypeById(staticModel) == 0 && acsType == 0) if (g_ResFactory->GetResourceTypeById(staticModel) == 0 && acsType == 0)
@ -931,7 +931,8 @@ CEntity* ScriptLoader::LoadPickup(CStateManager& mgr, CInputStream& in, int prop
aabb = data.GetBounds(head.x10_transform.getRotation()); aabb = data.GetBounds(head.x10_transform.getRotation());
return new CScriptPickup(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform, std::move(data), actorParms, return new CScriptPickup(mgr.AllocateUniqueId(), head.x0_name, info, head.x10_transform, std::move(data), actorParms,
aabb, w1, w3, w2, w4, f1, f2, f3, f4, active); aabb, itemType, amount, capacity, pickupEffect, possibility, lifeTime, fadeInTime,
startDelay, active);
} }
CEntity* ScriptLoader::LoadMemoryRelay(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) { CEntity* ScriptLoader::LoadMemoryRelay(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {

2
amuse

@ -1 +1 @@
Subproject commit 54ef2dd73bd606f00a27192f23e66fbc6d896207 Subproject commit 9f2bb1b371f2bd652d6d130f789da0a263e5678a

View File

@ -8,16 +8,19 @@ set_target_properties(tinyxml2_static PROPERTIES
VERSION "${TINYXML_LIB_VERSION}" VERSION "${TINYXML_LIB_VERSION}"
SOVERSION "${TINYXML_LIB_SOVERSION}") SOVERSION "${TINYXML_LIB_SOVERSION}")
set_target_properties( tinyxml2_static PROPERTIES OUTPUT_NAME tinyxml2 ) set_target_properties( tinyxml2_static PROPERTIES OUTPUT_NAME tinyxml2 )
if (NOT MSVC)
set_target_properties( tinyxml2_static PROPERTIES COMPILE_FLAGS -Wno-implicit-fallthrough )
endif()
add_executable(assetnameparser "main.cpp") add_executable(assetnameparser "main.cpp")
include_directories(${LOGVISOR_INCLUDE_DIR}) include_directories(${LOGVISOR_INCLUDE_DIR})
set(AN_PARSER_LIBS "") set(AN_PARSER_LIBS "")
if (UNIX) if (UNIX)
list(APPEND AN_PARSER_LIBS pthread) list(APPEND AN_PARSER_LIBS pthread)
if(UNIX AND ${CMAKE_SYSTEM_NAME} MATCHES "Linux") if(UNIX AND ${CMAKE_SYSTEM_NAME} MATCHES "Linux")
list(APPEND AN_PARSER_LIBS dl) list(APPEND AN_PARSER_LIBS dl)
endif() endif()
endif() endif()

View File

@ -159,11 +159,13 @@ void CGBASupport::Update(float dt) {
case EPhase::StartProbeTimeout: case EPhase::StartProbeTimeout:
x38_timeout = 4.f; x38_timeout = 4.f;
x34_phase = EPhase::PollProbe; x34_phase = EPhase::PollProbe;
[[fallthrough]];
case EPhase::PollProbe: case EPhase::PollProbe:
/* SIProbe poll normally occurs here with 4 second timeout */ /* SIProbe poll normally occurs here with 4 second timeout */
x40_siChan = m_endpoint->getChan(); x40_siChan = m_endpoint->getChan();
x34_phase = EPhase::StartJoyBusBoot; x34_phase = EPhase::StartJoyBusBoot;
[[fallthrough]];
case EPhase::StartJoyBusBoot: case EPhase::StartJoyBusBoot:
x34_phase = EPhase::PollJoyBusBoot; x34_phase = EPhase::PollJoyBusBoot;

2
hecl

@ -1 +1 @@
Subproject commit 829f3dba27b1acf59a274c6dbcb156b72c9ff483 Subproject commit 7477fb1ef79d314523e1c306f87540322052a8d3

2
nod

@ -1 +1 @@
Subproject commit be8409681fd5e921be72a04f460e87f2de5f6280 Subproject commit 95ed2ae7dc8619054bff5a6d0d63d51f07334943

@ -1 +1 @@
Subproject commit b28b91a91f4a30400707efc50f27e79114b72abc Subproject commit 0d8470c4bfceb14374092a1426df26ceb7e16c71