mirror of https://github.com/AxioDL/metaforce.git
Nearly all CParticleDataFactory implemented
This commit is contained in:
parent
85d5cbe9d2
commit
49e84c85fd
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@ -909,7 +909,7 @@ void EmitterElementFactory::read(Athena::io::YAMLDocReader& r)
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m_elem.reset(new struct VESphere);
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break;
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case SBIG('ASPH'):
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m_elem.reset(new struct VEAngularSphere);
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m_elem.reset(new struct VEAngleSphere);
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break;
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default:
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m_elem.reset();
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@ -954,7 +954,7 @@ void EmitterElementFactory::read(Athena::io::IStreamReader& r)
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m_elem.reset(new struct VESphere);
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break;
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case SBIG('ASPH'):
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m_elem.reset(new struct VEAngularSphere);
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m_elem.reset(new struct VEAngleSphere);
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break;
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case SBIG('NONE'):
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m_elem.reset();
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@ -1002,7 +1002,7 @@ struct VESphere : IEmitterElement
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const char* ClassID() const {return "SPHE";}
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};
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struct VEAngularSphere : IEmitterElement
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struct VEAngleSphere : IEmitterElement
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{
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DECL_YAML
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VectorElementFactory a;
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@ -58,6 +58,7 @@ add_library(RuntimeCommon
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CPakFile.hpp CPakFile.cpp
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CStringExtras.hpp
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CCallStack.hpp
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CTexture.hpp CTexture.cpp
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IOStreams.hpp IOStreams.cpp
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CMainFlowBase.hpp CMainFlowBase.cpp
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CMFGameBase.hpp
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@ -0,0 +1,20 @@
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#ifndef __RETRO_CTEXTURE_HPP__
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#define __RETRO_CTEXTURE_HPP__
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#include "GCNTypes.hpp"
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namespace Retro
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{
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class CTexture
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{
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u16 x4_w;
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u16 x6_h;
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public:
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u16 GetWidth() const {return x4_w;}
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u16 GetHeight() const {return x6_h;}
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};
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}
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#endif // __RETRO_CTEXTURE_HPP__
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@ -105,7 +105,7 @@ class CToken
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public:
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void Unlock()
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{
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if (x4_lockHeld)
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if (x0_objRef && x4_lockHeld)
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{
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x0_objRef->Unlock();
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x4_lockHeld = false;
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@ -113,7 +113,7 @@ public:
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}
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void Lock()
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{
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if (!x4_lockHeld)
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if (x0_objRef && !x4_lockHeld)
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{
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x0_objRef->Lock();
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x4_lockHeld = true;
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@ -121,7 +121,7 @@ public:
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}
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void RemoveRef()
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{
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if (x0_objRef->RemoveReference() == 0)
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if (x0_objRef && x0_objRef->RemoveReference() == 0)
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{
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delete x0_objRef;
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x0_objRef = nullptr;
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@ -129,6 +129,8 @@ public:
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}
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IObj* GetObj()
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{
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if (!x0_objRef)
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return nullptr;
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Lock();
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return x0_objRef->GetObject();
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}
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@ -137,9 +139,22 @@ public:
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Unlock();
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RemoveRef();
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x0_objRef = other.x0_objRef;
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if (x0_objRef)
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{
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++x0_objRef->x0_refCount;
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if (other.x4_lockHeld)
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Lock();
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}
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return *this;
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}
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CToken& operator=(CToken&& other)
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{
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Unlock();
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RemoveRef();
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x0_objRef = other.x0_objRef;
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other.x0_objRef = nullptr;
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x4_lockHeld = other.x4_lockHeld;
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other.x4_lockHeld = false;
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return *this;
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}
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CToken() {}
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{
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++x0_objRef->x0_refCount;
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}
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CToken(CToken&& other)
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: x0_objRef(other.x0_objRef), x4_lockHeld(other.x4_lockHeld)
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{
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other.x0_objRef = nullptr;
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other.x4_lockHeld = false;
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}
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CToken(IObj* obj)
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{
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x0_objRef = new CObjectReference(std::unique_ptr<IObj>(obj));
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@ -160,11 +181,14 @@ public:
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++x0_objRef->x0_refCount;
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}
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~CToken()
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{
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if (x0_objRef)
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{
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if (x4_lockHeld)
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x0_objRef->Unlock();
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RemoveRef();
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}
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}
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};
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template<class T>
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return TObjOwnerDerivedFromIObj<T>::GetNewDerivedObject(std::move(obj));
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}
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TToken() {}
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TToken(const CToken& other) : CToken(other) {}
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TToken(T* obj)
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: CToken(GetIObjObjectFor(std::unique_ptr<T>(obj))) {}
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TToken& operator=(T* obj) {*this = CToken(GetIObjObjectFor(obj)); return this;}
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T* GetObj() {return static_cast<TObjOwnerDerivedFromIObj<T>*>(CToken::GetObj())->GetObj();}
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};
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template<class T>
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class TLockedToken : public TToken<T>
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{
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public:
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using TToken<T>::TToken;
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TLockedToken(const CToken& other) : TToken<T>(other) {CToken::Lock();}
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};
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}
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@ -30,6 +30,7 @@ public:
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(new TObjOwnerDerivedFromIObj<T>(obj.release()));
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}
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~TObjOwnerDerivedFromIObj() {delete static_cast<T*>(m_objPtr);}
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T* GetObj() {return static_cast<T*>(m_objPtr);}
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};
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}
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@ -8,43 +8,82 @@ namespace Retro
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class CCEKeyframeEmitter : public CColorElement
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{
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u32 x4_percent;
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u32 x8_unk1;
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bool xc_loop;
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bool xd_unk2;
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u32 x10_loopEnd;
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u32 x14_loopStart;
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std::vector<Zeus::CColor> x18_keys;
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public:
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CCEKeyframeEmitter(CInputStream& in);
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCEConstant : public CColorElement
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{
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std::unique_ptr<CRealElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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std::unique_ptr<CRealElement> x10_d;
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public:
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CCEConstant(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d)
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: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCEFastConstant : public CColorElement
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{
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Zeus::CColor x4_val;
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public:
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CCEFastConstant(float a, float b, float c, float d)
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: x4_val(a, b, c, d) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCETimeChain : public CColorElement
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{
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std::unique_ptr<CColorElement> x4_a;
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std::unique_ptr<CColorElement> x8_b;
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std::unique_ptr<CIntElement> xc_c;
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public:
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CCETimeChain(CColorElement* a, CColorElement* b, CIntElement* c)
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: x4_a(a), x8_b(b), xc_c(c) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCEFadeEnd : public CColorElement
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{
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std::unique_ptr<CColorElement> x4_a;
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std::unique_ptr<CColorElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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std::unique_ptr<CRealElement> x10_d;
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public:
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CCEFadeEnd(CColorElement* a, CColorElement* b, CRealElement* c, CRealElement* d)
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: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCEFade : public CColorElement
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{
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std::unique_ptr<CColorElement> x4_a;
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std::unique_ptr<CColorElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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public:
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CCEFade(CColorElement* a, CColorElement* b, CRealElement* c)
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: x4_a(a), x8_b(b), xc_c(c) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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class CCEPulse : public CColorElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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std::unique_ptr<CColorElement> xc_c;
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std::unique_ptr<CColorElement> x10_d;
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public:
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CCEPulse(CIntElement* a, CIntElement* b, CColorElement* c, CColorElement* d)
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: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
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bool GetValue(int frame, Zeus::CColor& colorOut) const;
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};
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@ -6,23 +6,40 @@
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namespace Retro
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{
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class CEmitterElement : public IElement
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{
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};
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class CEESimpleEmitter : public CEmitterElement
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{
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std::unique_ptr<CVectorElement> x4_loc;
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std::unique_ptr<CVectorElement> x8_vec;
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public:
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CEESimpleEmitter(CVectorElement* a, CVectorElement* b)
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: x4_loc(a), x8_vec(b) {}
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};
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class CVESphere : public CEmitterElement
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{
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std::unique_ptr<CVectorElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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public:
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CVESphere(CVectorElement* a, CRealElement* b, CRealElement* c)
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: x4_a(a), x8_b(b), xc_c(c) {}
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};
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class CVEAngularSphere : public CEmitterElement
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class CVEAngleSphere : public CEmitterElement
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{
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std::unique_ptr<CVectorElement> x4_a;
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std::unique_ptr<CRealElement> x8_b;
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std::unique_ptr<CRealElement> xc_c;
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std::unique_ptr<CRealElement> x10_d;
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std::unique_ptr<CRealElement> x14_e;
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std::unique_ptr<CRealElement> x18_f;
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std::unique_ptr<CRealElement> x1c_g;
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public:
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CVEAngleSphere(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d,
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CRealElement* e, CRealElement* f, CRealElement* g)
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: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e), x18_f(f), x1c_g(g) {}
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};
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}
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#endif // __RETRO_CEMITTERELEMENT_HPP__
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@ -8,85 +8,145 @@ namespace Retro
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class CIEKeyframeEmitter : public CIntElement
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{
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u32 x4_percent;
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u32 x8_unk1;
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bool xc_loop;
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bool xd_unk2;
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u32 x10_loopEnd;
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u32 x14_loopStart;
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std::vector<int> x18_keys;
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public:
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CIEKeyframeEmitter(CInputStream& in);
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEDeath : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIEDeath(CIntElement* a, CIntElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEClamp : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_min;
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std::unique_ptr<CIntElement> x8_max;
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std::unique_ptr<CIntElement> xc_val;
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public:
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CIEClamp(CIntElement* a, CIntElement* b, CIntElement* c)
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: x4_min(a), x8_max(b), xc_val(c) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIETimeChain : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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std::unique_ptr<CIntElement> xc_c;
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public:
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CIETimeChain(CIntElement* a, CIntElement* b, CIntElement* c)
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: x4_a(a), x8_b(b), xc_c(c) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEAdd : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIEAdd(CIntElement* a, CIntElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEConstant : public CIntElement
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{
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int x4_val;
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public:
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CIEConstant(int val) : x4_val(val) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEImpulse : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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public:
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CIEImpulse(CIntElement* a)
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: x4_a(a) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIELifetimePercent : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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public:
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CIELifetimePercent(CIntElement* a)
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: x4_a(a) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEInitialRandom : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIEInitialRandom(CIntElement* a, CIntElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEPulse : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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std::unique_ptr<CIntElement> xc_c;
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std::unique_ptr<CIntElement> x10_d;
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public:
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CIEPulse(CIntElement* a, CIntElement* b, CIntElement* c, CIntElement* d)
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: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIEMultiply : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIEMultiply(CIntElement* a, CIntElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIESampleAndHold : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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std::unique_ptr<CIntElement> xc_c;
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public:
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CIESampleAndHold(CIntElement* a, CIntElement* b, CIntElement* c)
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: x4_a(a), x8_b(b), xc_c(c) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIERandom : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIERandom(CIntElement* a, CIntElement* b)
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: x4_a(a), x8_b(b) {}
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bool GetValue(int frame, int& valOut) const;
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};
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class CIETimeScale : public CIntElement
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{
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std::unique_ptr<CRealElement> x4_a;
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public:
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CIETimeScale(CRealElement* a)
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: x4_a(a) {}
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bool GetValue(int frame, int& valOut) const;
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};
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|
@ -98,13 +158,21 @@ public:
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|
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class CIEModulo : public CIntElement
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{
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std::unique_ptr<CIntElement> x4_a;
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std::unique_ptr<CIntElement> x8_b;
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public:
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CIEModulo(CIntElement* a, CIntElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, int& valOut) const;
|
||||
};
|
||||
|
||||
class CIESubtract : public CIntElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
std::unique_ptr<CIntElement> x8_b;
|
||||
public:
|
||||
CIESubtract(CIntElement* a, CIntElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, int& valOut) const;
|
||||
};
|
||||
|
||||
|
|
|
@ -8,80 +8,147 @@ namespace Retro
|
|||
|
||||
class CMVEImplosion : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
bool x14_e;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEExponentialImplosion : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
bool x14_e;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEExponentialImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVETimeChain : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CModVectorElement> x4_a;
|
||||
std::unique_ptr<CModVectorElement> x8_b;
|
||||
std::unique_ptr<CIntElement> xc_c;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVETimeChain(CModVectorElement* a, CModVectorElement* b, CIntElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEBounce : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
bool x14_e;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEBounce(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, bool e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEConstant : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEFastConstant : public CModVectorElement
|
||||
{
|
||||
Zeus::CVector3f x4_val;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEFastConstant(float a, float b, float c)
|
||||
: x4_val(a, b, c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEGravity : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEGravity(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEExplode : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEExplode(CRealElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVESetPosition : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVESetPosition(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVELinearImplosion : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
bool x14_e;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVELinearImplosion(CVectorElement* a, CRealElement* b, CRealElement* c, CRealElement* d, bool e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEPulse : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
std::unique_ptr<CIntElement> x8_b;
|
||||
std::unique_ptr<CModVectorElement> xc_c;
|
||||
std::unique_ptr<CModVectorElement> x10_d;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEPulse(CIntElement* a, CIntElement* b, CModVectorElement* c, CModVectorElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVEWind : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVEWind(CVectorElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
class CMVESwirl : public CModVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
public:
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const=0;
|
||||
CMVESwirl(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& vec1Out, Zeus::CVector3f& vec2Out) const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -32,6 +32,738 @@ FourCC CParticleDataFactory::GetClassID(CInputStream& in)
|
|||
return val;
|
||||
}
|
||||
|
||||
SParticleModel CParticleDataFactory::GetModel(CInputStream& in, CSimplePool* resPool)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
if (clsId == SBIG('NONE'))
|
||||
return {};
|
||||
TResID id = in.readUint32Big();
|
||||
if (!id)
|
||||
return {};
|
||||
return {resPool->GetObj({FOURCC('CMDL'), id}), true};
|
||||
}
|
||||
|
||||
SChildGeneratorDesc CParticleDataFactory::GetChildGeneratorDesc(TResID res, CSimplePool* resPool, const std::vector<TResID>& tracker)
|
||||
{
|
||||
if (std::count(tracker.cbegin(), tracker.cend(), res) == 0)
|
||||
return {resPool->GetObj({FOURCC('PART'), res}), true};
|
||||
return {};
|
||||
}
|
||||
|
||||
SChildGeneratorDesc CParticleDataFactory::GetChildGeneratorDesc(CInputStream& in, CSimplePool* resPool, const std::vector<TResID>& tracker)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
if (clsId == SBIG('NONE'))
|
||||
return {};
|
||||
TResID id = in.readUint32Big();
|
||||
if (!id)
|
||||
return {};
|
||||
return GetChildGeneratorDesc(id, resPool, tracker);
|
||||
}
|
||||
|
||||
SSwooshGeneratorDesc CParticleDataFactory::GetSwooshGeneratorDesc(CInputStream& in, CSimplePool* resPool)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
if (clsId == SBIG('NONE'))
|
||||
return {};
|
||||
TResID id = in.readUint32Big();
|
||||
if (!id)
|
||||
return {};
|
||||
return {resPool->GetObj({FOURCC('SWHC'), id}), true};
|
||||
}
|
||||
|
||||
SElectricGeneratorDesc CParticleDataFactory::GetElectricGeneratorDesc(CInputStream& in, CSimplePool* resPool)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
if (clsId == SBIG('NONE'))
|
||||
return {};
|
||||
TResID id = in.readUint32Big();
|
||||
if (!id)
|
||||
return {};
|
||||
return {resPool->GetObj({FOURCC('ELSC'), id}), true};
|
||||
}
|
||||
|
||||
CUVElement* CParticleDataFactory::GetTextureElement(CInputStream& in, CSimplePool* resPool)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
FourCC subId = GetClassID(in);
|
||||
if (subId == SBIG('NONE'))
|
||||
return nullptr;
|
||||
TResID id = in.readUint32Big();
|
||||
TToken<CTexture> txtr = resPool->GetObj({FOURCC('TXTR'), id});
|
||||
return new CUVEConstant(std::move(txtr));
|
||||
}
|
||||
case SBIG('ATEX'):
|
||||
{
|
||||
FourCC subId = GetClassID(in);
|
||||
if (subId == SBIG('NONE'))
|
||||
return nullptr;
|
||||
TResID id = in.readUint32Big();
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
CIntElement* d = GetIntElement(in);
|
||||
CIntElement* e = GetIntElement(in);
|
||||
bool f = GetBool(in);
|
||||
TToken<CTexture> txtr = resPool->GetObj({FOURCC('TXTR'), id});
|
||||
return new CUVEAnimTexture(std::move(txtr), a, b, c, d, e, f);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CColorElement* CParticleDataFactory::GetColorElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('KEYE'):
|
||||
case SBIG('KEYP'):
|
||||
{
|
||||
return new CCEKeyframeEmitter(in);
|
||||
}
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
if (a->IsConstant() && b->IsConstant() && c->IsConstant() && d->IsConstant())
|
||||
{
|
||||
float af, bf, cf, df;
|
||||
a->GetValue(0, af);
|
||||
b->GetValue(0, bf);
|
||||
c->GetValue(0, cf);
|
||||
d->GetValue(0, df);
|
||||
return new CCEFastConstant(af, bf, cf, df);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new CCEConstant(a, b, c, d);
|
||||
}
|
||||
}
|
||||
case SBIG('CHAN'):
|
||||
{
|
||||
CColorElement* a = GetColorElement(in);
|
||||
CColorElement* b = GetColorElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CCETimeChain(a, b, c);
|
||||
}
|
||||
case SBIG('CFDE'):
|
||||
{
|
||||
CColorElement* a = GetColorElement(in);
|
||||
CColorElement* b = GetColorElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CCEFadeEnd(a, b, c, d);
|
||||
}
|
||||
case SBIG('FADE'):
|
||||
{
|
||||
CColorElement* a = GetColorElement(in);
|
||||
CColorElement* b = GetColorElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
return new CCEFade(a, b, c);
|
||||
}
|
||||
case SBIG('PULS'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CColorElement* c = GetColorElement(in);
|
||||
CColorElement* d = GetColorElement(in);
|
||||
return new CCEPulse(a, b, c, d);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CModVectorElement* CParticleDataFactory::GetModVectorElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('IMPL'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
bool e = GetBool(in);
|
||||
return new CMVEImplosion(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('EMPL'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
bool e = GetBool(in);
|
||||
return new CMVEExponentialImplosion(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('CHAN'):
|
||||
{
|
||||
CModVectorElement* a = GetModVectorElement(in);
|
||||
CModVectorElement* b = GetModVectorElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CMVETimeChain(a, b, c);
|
||||
}
|
||||
case SBIG('BNCE'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
bool e = GetBool(in);
|
||||
return new CMVEBounce(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
if (a->IsConstant() && b->IsConstant() && c->IsConstant())
|
||||
{
|
||||
float af, bf, cf;
|
||||
a->GetValue(0, af);
|
||||
b->GetValue(0, bf);
|
||||
c->GetValue(0, cf);
|
||||
return new CMVEFastConstant(af, bf, cf);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new CMVEConstant(a, b, c);
|
||||
}
|
||||
}
|
||||
case SBIG('GRAV'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CMVEGravity(a);
|
||||
}
|
||||
case SBIG('EXPL'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CMVEExplode(a, b);
|
||||
}
|
||||
case SBIG('SPOS'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CMVESetPosition(a);
|
||||
}
|
||||
case SBIG('LMPL'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
bool e = GetBool(in);
|
||||
return new CMVELinearImplosion(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('PULS'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CModVectorElement* c = GetModVectorElement(in);
|
||||
CModVectorElement* d = GetModVectorElement(in);
|
||||
return new CMVEPulse(a, b, c, d);
|
||||
}
|
||||
case SBIG('WIND'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CMVEWind(a, b);
|
||||
}
|
||||
case SBIG('SWRL'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CMVESwirl(a, b, c, d);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CEmitterElement* CParticleDataFactory::GetEmitterElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('SETR'):
|
||||
{
|
||||
FourCC prop = GetClassID(in);
|
||||
if (prop == SBIG('ILOC'))
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
prop = GetClassID(in);
|
||||
if (prop == SBIG('IVEC'))
|
||||
{
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
return new CEESimpleEmitter(a, b);
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
case SBIG('SEMR'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
return new CEESimpleEmitter(a, b);
|
||||
}
|
||||
case SBIG('SPHE'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
return new CVESphere(a, b, c);
|
||||
}
|
||||
case SBIG('ASPH'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
CRealElement* e = GetRealElement(in);
|
||||
CRealElement* f = GetRealElement(in);
|
||||
CRealElement* g = GetRealElement(in);
|
||||
return new CVEAngleSphere(a, b, c, d, e, f, g);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CVectorElement* CParticleDataFactory::GetVectorElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('CONE'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CVECone(a, b);
|
||||
}
|
||||
case SBIG('CHAN'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CVETimeChain(a, b, c);
|
||||
}
|
||||
case SBIG('ANGC'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
CRealElement* e = GetRealElement(in);
|
||||
return new CVEAngleCone(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('ADD_'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
return new CVEAdd(a, b);
|
||||
}
|
||||
case SBIG('CCLU'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CVECircleCluster(a, b, c, d);
|
||||
}
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
if (a->IsConstant() && b->IsConstant() && c->IsConstant())
|
||||
{
|
||||
float af, bf, cf;
|
||||
a->GetValue(0, af);
|
||||
b->GetValue(0, bf);
|
||||
c->GetValue(0, cf);
|
||||
return new CVEFastConstant(af, bf, cf);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new CVEConstant(a, b, c);
|
||||
}
|
||||
}
|
||||
case SBIG('CIRC'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
CRealElement* e = GetRealElement(in);
|
||||
return new CVECircle(a, b, c, d, e);
|
||||
}
|
||||
case SBIG('KEYE'):
|
||||
case SBIG('KEYP'):
|
||||
{
|
||||
return new CVEKeyframeEmitter(in);
|
||||
}
|
||||
case SBIG('MULT'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
CVectorElement* b = GetVectorElement(in);
|
||||
return new CVEMultiply(a, b);
|
||||
}
|
||||
case SBIG('RTOV'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
return new CVERealToVector(a);
|
||||
}
|
||||
case SBIG('PULS'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CVectorElement* c = GetVectorElement(in);
|
||||
CVectorElement* d = GetVectorElement(in);
|
||||
return new CVEPulse(a, b, c, d);
|
||||
}
|
||||
case SBIG('PVEL'):
|
||||
{
|
||||
return new CVEParticleVelocity;
|
||||
}
|
||||
case SBIG('SPOS'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CVESPOS(a);
|
||||
}
|
||||
case SBIG('PLCO'):
|
||||
{
|
||||
return new CVEPLCO;
|
||||
}
|
||||
case SBIG('PLOC'):
|
||||
{
|
||||
return new CVEPLOC;
|
||||
}
|
||||
case SBIG('PSOR'):
|
||||
{
|
||||
return new CVEPSOR;
|
||||
}
|
||||
case SBIG('PSOF'):
|
||||
{
|
||||
return new CVEPSOF;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CRealElement* CParticleDataFactory::GetRealElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('LFTW'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CRELifetimeTween(a, b);
|
||||
}
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
float a = GetReal(in);
|
||||
return new CREConstant(a);
|
||||
}
|
||||
case SBIG('CHAN'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CRETimeChain(a, b, c);
|
||||
}
|
||||
case SBIG('ADD_'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CREAdd(a, b);
|
||||
}
|
||||
case SBIG('CLMP'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
return new CREClamp(a, b, c);
|
||||
}
|
||||
case SBIG('KEYE'):
|
||||
case SBIG('KEYP'):
|
||||
{
|
||||
return new CREKeyframeEmitter(in);
|
||||
}
|
||||
case SBIG('IRND'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CREInitialRandom(a, b);
|
||||
}
|
||||
case SBIG('RAND'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CRERandom(a, b);
|
||||
}
|
||||
case SBIG('MULT'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CREMultiply(a, b);
|
||||
}
|
||||
case SBIG('PULS'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CREPulse(a, b, c, d);
|
||||
}
|
||||
case SBIG('SCAL'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
return new CRETimeScale(a);
|
||||
}
|
||||
case SBIG('RLPT'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
return new CRELifetimePercent(a);
|
||||
}
|
||||
case SBIG('SINE'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
return new CRESineWave(a, b, c);
|
||||
}
|
||||
case SBIG('ISWT'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CREISWT(a, b);
|
||||
}
|
||||
case SBIG('CLTN'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CRECompareLessThan(a, b, c, d);
|
||||
}
|
||||
case SBIG('CEQL'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
CRealElement* c = GetRealElement(in);
|
||||
CRealElement* d = GetRealElement(in);
|
||||
return new CRECompareEquals(a, b, c, d);
|
||||
}
|
||||
case SBIG('PAP1'):
|
||||
{
|
||||
return new CREParticleAccessParam1;
|
||||
}
|
||||
case SBIG('PAP2'):
|
||||
{
|
||||
return new CREParticleAccessParam2;
|
||||
}
|
||||
case SBIG('PAP3'):
|
||||
{
|
||||
return new CREParticleAccessParam3;
|
||||
}
|
||||
case SBIG('PAP4'):
|
||||
{
|
||||
return new CREParticleAccessParam4;
|
||||
}
|
||||
case SBIG('PAP5'):
|
||||
{
|
||||
return new CREParticleAccessParam5;
|
||||
}
|
||||
case SBIG('PAP6'):
|
||||
{
|
||||
return new CREParticleAccessParam6;
|
||||
}
|
||||
case SBIG('PAP7'):
|
||||
{
|
||||
return new CREParticleAccessParam7;
|
||||
}
|
||||
case SBIG('PAP8'):
|
||||
{
|
||||
return new CREParticleAccessParam8;
|
||||
}
|
||||
case SBIG('PSLL'):
|
||||
{
|
||||
return new CREPSLL;
|
||||
}
|
||||
case SBIG('PRLW'):
|
||||
{
|
||||
return new CREPRLW;
|
||||
}
|
||||
case SBIG('PSOF'):
|
||||
{
|
||||
return new CREPSOF;
|
||||
}
|
||||
case SBIG('SUB_'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CRESubtract(a, b);
|
||||
}
|
||||
case SBIG('VMAG'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CREVectorMagnitude(a);
|
||||
}
|
||||
case SBIG('VXTR'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CREVectorXToReal(a);
|
||||
}
|
||||
case SBIG('VYTR'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CREVectorYToReal(a);
|
||||
}
|
||||
case SBIG('VZTR'):
|
||||
{
|
||||
CVectorElement* a = GetVectorElement(in);
|
||||
return new CREVectorZToReal(a);
|
||||
}
|
||||
case SBIG('CEXT'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
return new CRECEXT(a);
|
||||
}
|
||||
case SBIG('ITRL'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CRealElement* b = GetRealElement(in);
|
||||
return new CREITRL(a, b);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CIntElement* CParticleDataFactory::GetIntElement(CInputStream& in)
|
||||
{
|
||||
FourCC clsId = GetClassID(in);
|
||||
switch (clsId)
|
||||
{
|
||||
case SBIG('KEYE'):
|
||||
case SBIG('KEYP'):
|
||||
{
|
||||
return new CIEKeyframeEmitter(in);
|
||||
}
|
||||
case SBIG('DETH'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIEDeath(a, b);
|
||||
}
|
||||
case SBIG('CLMP'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CIEClamp(a, b, c);
|
||||
}
|
||||
case SBIG('CHAN'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CIETimeChain(a, b, c);
|
||||
}
|
||||
case SBIG('ADD_'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIEAdd(a, b);
|
||||
}
|
||||
case SBIG('CNST'):
|
||||
{
|
||||
int a = GetInt(in);
|
||||
return new CIEConstant(a);
|
||||
}
|
||||
case SBIG('IMPL'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
return new CIEImpulse(a);
|
||||
}
|
||||
case SBIG('ILPT'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
return new CIELifetimePercent(a);
|
||||
}
|
||||
case SBIG('IRND'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIEInitialRandom(a, b);
|
||||
}
|
||||
case SBIG('PULS'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
CIntElement* d = GetIntElement(in);
|
||||
return new CIEPulse(a, b, c, d);
|
||||
}
|
||||
case SBIG('MULT'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIEMultiply(a, b);
|
||||
}
|
||||
case SBIG('SPAH'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
CIntElement* c = GetIntElement(in);
|
||||
return new CIESampleAndHold(a, b, c);
|
||||
}
|
||||
case SBIG('RAND'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIERandom(a, b);
|
||||
}
|
||||
case SBIG('TSCL'):
|
||||
{
|
||||
CRealElement* a = GetRealElement(in);
|
||||
return new CIETimeScale(a);
|
||||
}
|
||||
case SBIG('GTCP'):
|
||||
{
|
||||
return new CIEGTCP;
|
||||
}
|
||||
case SBIG('MODU'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIEModulo(a, b);
|
||||
}
|
||||
case SBIG('SUB_'):
|
||||
{
|
||||
CIntElement* a = GetIntElement(in);
|
||||
CIntElement* b = GetIntElement(in);
|
||||
return new CIESubtract(a, b);
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
CGenDescription* CParticleDataFactory::GetGeneratorDesc(CInputStream& in, CSimplePool* resPool)
|
||||
{
|
||||
std::vector<TResID> tracker;
|
||||
|
|
|
@ -25,25 +25,25 @@ class CIntElement;
|
|||
struct SParticleModel
|
||||
{
|
||||
TToken<CModel> m_model;
|
||||
bool m_found;
|
||||
bool m_found = false;
|
||||
};
|
||||
|
||||
struct SChildGeneratorDesc
|
||||
{
|
||||
TToken<CSwooshDescription> m_model;
|
||||
bool m_found;
|
||||
bool m_found = false;
|
||||
};
|
||||
|
||||
struct SSwooshGeneratorDesc
|
||||
{
|
||||
TToken<CSwooshDescription> m_model;
|
||||
bool m_found;
|
||||
bool m_found = false;
|
||||
};
|
||||
|
||||
struct SElectricGeneratorDesc
|
||||
{
|
||||
TToken<CElectricDescription> m_model;
|
||||
bool m_found;
|
||||
bool m_found = false;
|
||||
};
|
||||
|
||||
class CParticleDataFactory
|
||||
|
|
|
@ -34,15 +34,14 @@ bool CREKeyframeEmitter::GetValue(int frame, float& valOut) const
|
|||
calcKey = v1 % v2;
|
||||
calcKey += x14_loopStart;
|
||||
}
|
||||
valOut = x18_keys[calcKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
int v1 = x10_loopEnd - 1;
|
||||
if (v1 < emitterTime)
|
||||
calcKey = v1;
|
||||
valOut = x18_keys[calcKey];
|
||||
}
|
||||
valOut = x18_keys[calcKey];
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -75,7 +74,7 @@ bool CREConstant::GetValue(int frame, float& valOut) const
|
|||
bool CRETimeChain::GetValue(int frame, float& valOut) const
|
||||
{
|
||||
int v;
|
||||
xc_c->GetValue(frame, v);
|
||||
xc_swFrame->GetValue(frame, v);
|
||||
if (frame >= v)
|
||||
return x8_b->GetValue(frame, valOut);
|
||||
else
|
||||
|
@ -94,9 +93,9 @@ bool CREAdd::GetValue(int frame, float& valOut) const
|
|||
bool CREClamp::GetValue(int frame, float &valOut) const
|
||||
{
|
||||
float a, b;
|
||||
x4_a->GetValue(frame, a);
|
||||
x8_b->GetValue(frame, b);
|
||||
xc_c->GetValue(frame, valOut);
|
||||
x4_min->GetValue(frame, a);
|
||||
x8_max->GetValue(frame, b);
|
||||
xc_val->GetValue(frame, valOut);
|
||||
if (valOut > b)
|
||||
valOut = b;
|
||||
if (valOut < a)
|
||||
|
|
|
@ -29,10 +29,10 @@ class CRETimeChain : public CRealElement
|
|||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CIntElement> xc_c;
|
||||
std::unique_ptr<CIntElement> xc_swFrame;
|
||||
public:
|
||||
CRETimeChain(CRealElement* a, CRealElement* b, CIntElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
: x4_a(a), x8_b(b), xc_swFrame(c) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
|
@ -48,12 +48,12 @@ public:
|
|||
|
||||
class CREClamp : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x4_min;
|
||||
std::unique_ptr<CRealElement> x8_max;
|
||||
std::unique_ptr<CRealElement> xc_val;
|
||||
public:
|
||||
CREClamp(CRealElement* a, CRealElement* b, CRealElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
: x4_min(a), x8_max(b), xc_val(c) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
|
@ -73,62 +73,107 @@ public:
|
|||
|
||||
class CREInitialRandom : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_min;
|
||||
std::unique_ptr<CRealElement> x8_max;
|
||||
public:
|
||||
CREInitialRandom(CRealElement* a, CRealElement* b)
|
||||
: x4_min(a), x8_max(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
bool IsConstant() const {return true;}
|
||||
};
|
||||
|
||||
class CRERandom : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_min;
|
||||
std::unique_ptr<CRealElement> x8_max;
|
||||
public:
|
||||
CRERandom(CRealElement* a, CRealElement* b)
|
||||
: x4_min(a), x8_max(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREMultiply : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
CREMultiply(CRealElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREPulse : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
std::unique_ptr<CIntElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
public:
|
||||
CREPulse(CIntElement* a, CIntElement* b, CRealElement* c, CRealElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRETimeScale : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
public:
|
||||
CRETimeScale(CRealElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRELifetimePercent : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
public:
|
||||
CRELifetimePercent(CRealElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRESineWave : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
public:
|
||||
CRESineWave(CRealElement* a, CRealElement* b, CRealElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREISWT : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
CREISWT(CRealElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRECompareLessThan : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
public:
|
||||
CRECompareLessThan(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRECompareEquals : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
public:
|
||||
CRECompareEquals(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
|
@ -200,43 +245,66 @@ public:
|
|||
|
||||
class CRESubtract : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
CRESubtract(CRealElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREVectorMagnitude : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
CREVectorMagnitude(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREVectorXToReal : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
CREVectorXToReal(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREVectorYToReal : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
CREVectorYToReal(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREVectorZToReal : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
CREVectorZToReal(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CRECEXT : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
public:
|
||||
CRECEXT(CIntElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
class CREITRL : public CRealElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
CREITRL(CIntElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, float& valOut) const;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
#include "CUVElement.hpp"
|
||||
|
||||
namespace Retro
|
||||
{
|
||||
|
||||
CUVEAnimTexture::CUVEAnimTexture(TToken<CTexture>&& tex, CIntElement* a, CIntElement* b,
|
||||
CIntElement* c, CIntElement* d, CIntElement* e, bool f)
|
||||
: x4_tex(std::move(tex)), xc_directTex(x4_tex.GetObj()), x24_loop(f), x28_cycleFrameRate(e)
|
||||
{
|
||||
a->GetValue(0, x10_tileW);
|
||||
delete a;
|
||||
b->GetValue(0, x14_tileW);
|
||||
delete b;
|
||||
c->GetValue(0, x18_strideW);
|
||||
delete c;
|
||||
d->GetValue(0, x1c_strideH);
|
||||
delete d;
|
||||
|
||||
int width = xc_directTex->GetWidth();
|
||||
int height = xc_directTex->GetHeight();
|
||||
float widthF = width;
|
||||
float heightF = height;
|
||||
int xTiles = std::max(1, width / x18_strideW);
|
||||
int yTiles = std::max(1, height / x1c_strideH);
|
||||
x20_tiles = xTiles * yTiles;
|
||||
x2c_uvElems.reserve(x20_tiles);
|
||||
for (int y=yTiles-1 ; y>=0 ; --y)
|
||||
{
|
||||
for (int x=0 ; x<xTiles ; ++x)
|
||||
{
|
||||
int px = x18_strideW * x;
|
||||
int px2 = px + x10_tileW;
|
||||
int py = x1c_strideH * y;
|
||||
int py2 = py + x14_tileW;
|
||||
x2c_uvElems.push_back({px / widthF, py / heightF, px2 / widthF, py2 / heightF});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CUVEAnimTexture::GetValueUV(int frame, SUVElementSet& valOut) const
|
||||
{
|
||||
int cv;
|
||||
x28_cycleFrameRate->GetValue(frame, cv);
|
||||
float cvf = cv / float(x20_tiles);
|
||||
cvf = frame / cvf;
|
||||
|
||||
int tile = cvf;
|
||||
if (x24_loop)
|
||||
{
|
||||
if (cvf >= x20_tiles)
|
||||
tile = int(cvf) % x20_tiles;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cvf >= x20_tiles)
|
||||
tile = x20_tiles - 1;
|
||||
}
|
||||
|
||||
valOut = x2c_uvElems[tile];
|
||||
}
|
||||
|
||||
}
|
|
@ -2,11 +2,21 @@
|
|||
#define __RETRO_CUVELEMENT_HPP__
|
||||
|
||||
#include "IElement.hpp"
|
||||
#include "CToken.hpp"
|
||||
#include "CTexture.hpp"
|
||||
|
||||
namespace Retro
|
||||
{
|
||||
class CToken;
|
||||
|
||||
struct SUVElementTexture
|
||||
{
|
||||
TToken<CTexture> m_tex;
|
||||
CTexture* m_directTex;
|
||||
SUVElementTexture(TToken<CTexture>&& tex, CTexture* directTex)
|
||||
: m_tex(std::move(tex)), m_directTex(directTex) {}
|
||||
};
|
||||
|
||||
struct SUVElementSet
|
||||
{
|
||||
float xMin, yMin, xMax, yMax;
|
||||
|
@ -15,22 +25,50 @@ struct SUVElementSet
|
|||
class CUVElement : public IElement
|
||||
{
|
||||
public:
|
||||
virtual CToken GetValueTexture(int frame) const=0;
|
||||
virtual SUVElementTexture GetValueTexture(int frame) const=0;
|
||||
virtual void GetValueUV(int frame, SUVElementSet& valOut) const=0;
|
||||
virtual bool HasConstantTexture() const=0;
|
||||
virtual bool HasConstantUV() const=0;
|
||||
};
|
||||
|
||||
struct CUVEConstant : public CUVElement
|
||||
{
|
||||
TToken<CTexture> x4_tex;
|
||||
CTexture* xc_directTex;
|
||||
public:
|
||||
CToken GetValueTexture(int frame) const;
|
||||
void GetValueUV(int frame, SUVElementSet& valOut) const;
|
||||
CUVEConstant(TToken<CTexture>&& tex)
|
||||
: x4_tex(std::move(tex)), xc_directTex(x4_tex.GetObj()) {}
|
||||
SUVElementTexture GetValueTexture(int frame) const
|
||||
{
|
||||
return SUVElementTexture(TLockedToken<CTexture>(x4_tex), xc_directTex);
|
||||
}
|
||||
void GetValueUV(int frame, SUVElementSet& valOut) const
|
||||
{
|
||||
valOut = {0.f, 0.f, 1.f, 1.f};
|
||||
}
|
||||
bool HasConstantTexture() const {return true;}
|
||||
bool HasConstantUV() const {return true;}
|
||||
};
|
||||
|
||||
struct CUVEAnimTexture : public CUVElement
|
||||
{
|
||||
TToken<CTexture> x4_tex;
|
||||
CTexture* xc_directTex;
|
||||
int x10_tileW, x14_tileW, x18_strideW, x1c_strideH;
|
||||
int x20_tiles;
|
||||
bool x24_loop;
|
||||
std::unique_ptr<CIntElement> x28_cycleFrameRate;
|
||||
std::vector<SUVElementSet> x2c_uvElems;
|
||||
public:
|
||||
CToken GetValueTexture(int frame) const;
|
||||
CUVEAnimTexture(TToken<CTexture>&& tex, CIntElement* a, CIntElement* b,
|
||||
CIntElement* c, CIntElement* d, CIntElement* e, bool f);
|
||||
SUVElementTexture GetValueTexture(int frame) const
|
||||
{
|
||||
return SUVElementTexture(TLockedToken<CTexture>(x4_tex), xc_directTex);
|
||||
}
|
||||
void GetValueUV(int frame, SUVElementSet& valOut) const;
|
||||
bool HasConstantTexture() const {return true;}
|
||||
bool HasConstantUV() const {return false;}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -2,81 +2,141 @@
|
|||
#define __RETRO_CVECTORELEMENT_HPP__
|
||||
|
||||
#include "IElement.hpp"
|
||||
#include "CVector3f.hpp"
|
||||
|
||||
namespace Retro
|
||||
{
|
||||
|
||||
class CVECone : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
public:
|
||||
CVECone(CVectorElement* a, CRealElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVETimeChain : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
std::unique_ptr<CIntElement> xc_c;
|
||||
public:
|
||||
CVETimeChain(CVectorElement* a, CVectorElement* b, CIntElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEAngleCone : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
std::unique_ptr<CRealElement> x14_e;
|
||||
public:
|
||||
CVEAngleCone(CRealElement* a, CRealElement* b, CRealElement* c, CRealElement* d, CRealElement* e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEAdd : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
public:
|
||||
CVEAdd(CVectorElement* a, CVectorElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVECircleCluster : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
std::unique_ptr<CIntElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
public:
|
||||
CVECircleCluster(CVectorElement* a, CVectorElement* b, CIntElement* c, CRealElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEConstant : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
std::unique_ptr<CRealElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
public:
|
||||
CVEConstant(CRealElement* a, CRealElement* b, CRealElement* c)
|
||||
: x4_a(a), x8_b(b), xc_c(c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEFastConstant : public CVectorElement
|
||||
{
|
||||
Zeus::CVector3f x4_val;
|
||||
public:
|
||||
CVEFastConstant(float a, float b, float c) : x4_val(a, b, c) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
bool IsFastConstant() const {return true;}
|
||||
};
|
||||
|
||||
class CVECircle : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
std::unique_ptr<CRealElement> xc_c;
|
||||
std::unique_ptr<CRealElement> x10_d;
|
||||
std::unique_ptr<CRealElement> x14_e;
|
||||
public:
|
||||
CVECircle(CVectorElement* a, CVectorElement* b, CRealElement* c, CRealElement* d, CRealElement* e)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d), x14_e(e) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEKeyframeEmitter : public CVectorElement
|
||||
{
|
||||
u32 x4_percent;
|
||||
u32 x8_unk1;
|
||||
bool xc_loop;
|
||||
bool xd_unk2;
|
||||
u32 x10_loopEnd;
|
||||
u32 x14_loopStart;
|
||||
std::vector<Zeus::CVector3f> x18_keys;
|
||||
public:
|
||||
CVEKeyframeEmitter(CInputStream& in);
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEMultiply : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
std::unique_ptr<CVectorElement> x8_b;
|
||||
public:
|
||||
CVEMultiply(CVectorElement* a, CVectorElement* b)
|
||||
: x4_a(a), x8_b(b) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVERealToVector : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CRealElement> x4_a;
|
||||
public:
|
||||
CVERealToVector(CRealElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
class CVEPulse : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CIntElement> x4_a;
|
||||
std::unique_ptr<CIntElement> x8_b;
|
||||
std::unique_ptr<CVectorElement> xc_c;
|
||||
std::unique_ptr<CVectorElement> x10_d;
|
||||
public:
|
||||
CVEPulse(CIntElement* a, CIntElement* b, CVectorElement* c, CVectorElement* d)
|
||||
: x4_a(a), x8_b(b), xc_c(c), x10_d(d) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
|
@ -88,7 +148,10 @@ public:
|
|||
|
||||
class CVESPOS : public CVectorElement
|
||||
{
|
||||
std::unique_ptr<CVectorElement> x4_a;
|
||||
public:
|
||||
CVESPOS(CVectorElement* a)
|
||||
: x4_a(a) {}
|
||||
bool GetValue(int frame, Zeus::CVector3f& valOut) const;
|
||||
};
|
||||
|
||||
|
|
|
@ -48,6 +48,10 @@ public:
|
|||
virtual bool GetValue(int frame, Zeus::CColor& colorOut) const=0;
|
||||
};
|
||||
|
||||
class CEmitterElement : public IElement
|
||||
{
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __RETRO_IELEMENT_HPP__
|
||||
|
|
Loading…
Reference in New Issue