mirror of https://github.com/AxioDL/metaforce.git
Fixed wavebuster rendering, plus tiny targeting preference (issue?)
This commit is contained in:
parent
d10e8168ba
commit
4a5f3114b1
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@ -25,8 +25,8 @@ CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType typ
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, x360_busterSwoosh2(g_SimplePool->GetObj("BusterSwoosh2"))
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, x36c_busterSparks(g_SimplePool->GetObj("BusterSparks"))
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, x378_busterLight(g_SimplePool->GetObj("BusterLight"))
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, m_lineRenderer1(CLineRenderer::EPrimitiveMode::LineStrip, 36, nullptr, true)
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, m_lineRenderer2(CLineRenderer::EPrimitiveMode::LineStrip, 36, nullptr, true) {
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, m_lineRenderer1(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, nullptr, true)
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, m_lineRenderer2(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, nullptr, true) {
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x354_busterSwoosh1.GetObj();
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x360_busterSwoosh2.GetObj();
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x36c_busterSparks.GetObj();
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@ -35,6 +35,11 @@ CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType typ
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x388_busterSwoosh2Gen = std::make_unique<CParticleSwoosh>(x360_busterSwoosh2, 0);
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x38c_busterSparksGen = std::make_unique<CElementGen>(x36c_busterSparks);
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x390_busterLightGen = std::make_unique<CElementGen>(x378_busterLight);
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for (size_t i = 0; i < x384_busterSwoosh1Gen->GetSwooshDataCount() - 1; i++) {
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x384_busterSwoosh1Gen->ForceOneUpdate(0.f);
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x388_busterSwoosh2Gen->ForceOneUpdate(0.f);
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}
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}
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void CWaveBuster::Accept(IVisitor& visitor) { visitor.Visit(this); }
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@ -50,14 +55,12 @@ void CWaveBuster::Think(float dt, CStateManager& mgr) {
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}
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x3d0_27_ = false;
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x3d0_28_ = false;
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zeus::CVector3f local_160 = x2e8_originalXf.origin;
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zeus::CVector3f local_184 = x2e8_originalXf.frontVector();
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zeus::CVector3f local_16c = local_184.normalized();
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const zeus::CVector3f beamForward = x2e8_originalXf.frontVector().normalized();
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float dVar17 = 0.f;
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if (!x3d0_25_ && !x3d0_26_) {
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float beamDistance = 25.f;
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if (!x3d0_25_ && !x3d0_26_trackingTarget) {
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TUniqueId uid = kInvalidUniqueId;
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CRayCastResult res = SeekDamageTarget(uid, local_160, local_16c, mgr, dt);
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CRayCastResult res = SeekDamageTarget(uid, x2e8_originalXf.origin, beamForward, mgr, dt);
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if (res.IsValid() && res.GetT() < 25.f) {
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if (TCastToPtr<CActor> act = mgr.ObjectById(uid)) {
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act->Touch(*this, mgr);
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@ -67,13 +70,13 @@ void CWaveBuster::Think(float dt, CStateManager& mgr) {
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x3d0_28_ = true;
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}
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x3d0_27_ = true;
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dVar17 = res.GetT();
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beamDistance = res.GetT();
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}
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}
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if (x2c0_homingTargetId == kInvalidUniqueId || !x3d0_26_) {
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dVar17 = std::max(1.f, dVar17);
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x348_targetPoint = local_160 + (dVar17 * local_16c);
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if (x2c0_homingTargetId == kInvalidUniqueId || !x3d0_26_trackingTarget) {
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beamDistance = std::max(1.f, beamDistance);
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x348_targetPoint = x2e8_originalXf.origin + (beamDistance * beamForward);
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if (!x3d0_25_) {
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const float x = mgr.GetActiveRandom()->Range(-1.f, 1.f);
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const float z = mgr.GetActiveRandom()->Range(-1.f, 1.f);
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@ -90,14 +93,15 @@ void CWaveBuster::Think(float dt, CStateManager& mgr) {
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ResetBeam(true);
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}
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zeus::CVector3f vec = x2c0_homingTargetId != kInvalidUniqueId && x3d0_26_
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zeus::CVector3f vec = x2c0_homingTargetId != kInvalidUniqueId && x3d0_26_trackingTarget
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? GetTransform() * zeus::CTransform::RotateY(x3c4_) * zeus::CVector3f{0.f, -3.f, -1.5f}
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: (GetTranslation() + -1.5f) * GetTransform().basis[1].normalized();
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: (GetTransform().frontVector() * -1.5f) + GetTransform().origin;
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if (x3a0_ >= 0.5f || x2c0_homingTargetId == kInvalidUniqueId) {
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x330_ = x324_;
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x324_ = vec;
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x330_ = x324_bezierC;
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x324_bezierC = vec;
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x3a0_ = 0.5f;
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} else {
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x324_ = x330_ * (1.f - x330_) + vec * (x3a0_ / 0.5f);
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x324_bezierC = x330_ * (1.f - x330_) + vec * (x3a0_ / 0.5f);
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x3a0_ += 0.125f * dt;
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}
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@ -111,12 +115,12 @@ void CWaveBuster::Think(float dt, CStateManager& mgr) {
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}
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}
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x3c8_ += 20.f * dt;
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if (x3c8_ > 1.f) {
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++x3cc_;
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if (x3cc_ > 2)
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x3cc_ = 0;
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x3c8_ = 0.f;
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x3c8_innerSwooshColorT += 20.f * dt;
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if (x3c8_innerSwooshColorT > 1.f) {
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++x3cc_innerSwooshColorIdx;
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if (x3cc_innerSwooshColorIdx > 2)
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x3cc_innerSwooshColorIdx = 0;
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x3c8_innerSwooshColorT = 0.f;
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}
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x38c_busterSparksGen->Update(dt);
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}
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@ -143,8 +147,8 @@ void CWaveBuster::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId senderId,
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// Thermal hot
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xe6_27_thermalVisorFlags = 2;
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x318_ = x2e8_originalXf.origin;
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x324_ = x34_transform.origin;
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x318_bezierB = x2e8_originalXf.origin;
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x324_bezierC = x34_transform.origin;
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x330_ = x34_transform.origin;
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}
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@ -165,7 +169,10 @@ void CWaveBuster::UpdateFx(const zeus::CTransform& xf, float dt, CStateManager&
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}
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x2e8_originalXf = xf;
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x398_ -= std::max(0.f, x398_ - (60.f * dt));
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x398_spiralOffset -= 60.f * dt;
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if (x398_spiralOffset < 0.f) {
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x398_spiralOffset = 2.f * M_PIF;
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}
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x170_projectile.SetVelocity(zeus::CVector3f{0.f, x3d0_25_ ? 1.6f : 0.f, 0.f});
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}
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@ -177,16 +184,16 @@ void CWaveBuster::ResetBeam(bool deactivate) {
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SetActive(false);
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x3d0_24_firing = false;
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x38c_busterSparksGen->SetParticleEmission(false);
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x398_ = 2.f * M_PIF;
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x398_spiralOffset = 2.f * M_PIF;
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}
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}
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void CWaveBuster::SetNewTarget(TUniqueId id, CStateManager& mgr) {
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x2c0_homingTargetId = id;
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if (id == kInvalidUniqueId) {
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x3d0_26_ = false;
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x3d0_26_trackingTarget = false;
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} else {
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x3d0_26_ = true;
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x3d0_26_trackingTarget = true;
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CSfxManager::AddEmitter(SFXsfx06FF, GetTranslation(), zeus::skZero3f, true, false, 255, kInvalidAreaId);
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mgr.GetRumbleManager().Rumble(mgr, ERumbleFxId::PlayerBump, 0.5f, ERumblePriority::Three);
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}
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@ -199,35 +206,40 @@ void CWaveBuster::RenderParticles() {
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{1.f, 0.f, 0.f, 1.f},
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{0.f, 0.f, 1.f, 1.f},
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}};
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zeus::CTransform CStack152 = x2e8_originalXf.getRotation();
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zeus::CVector3f local_d4 = x2e8_originalXf.origin;
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zeus::CTransform originalRotation = x2e8_originalXf.getRotation();
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x38c_busterSparksGen->SetParticleEmission(true);
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zeus::CColor col = zeus::CColor::lerp(skCols[x3cc_], skCols[x3cc_ + 1], x3c8_);
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float dVar8 = x388_busterSwoosh2Gen->GetSwooshData(x388_busterSwoosh2Gen->GetSwooshDataCount()).x30_irot;
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float dVar9 = x384_busterSwoosh1Gen->GetSwooshData(x384_busterSwoosh1Gen->GetSwooshDataCount()).x30_irot;
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const zeus::CColor col = zeus::CColor::lerp(skCols[x3cc_innerSwooshColorIdx], skCols[x3cc_innerSwooshColorIdx + 1], x3c8_innerSwooshColorT);
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float prevSwoosh2Rot = x388_busterSwoosh2Gen->GetSwooshData(x388_busterSwoosh2Gen->GetSwooshDataCount() - 1).x30_irot;
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float prevSwoosh1Rot = x384_busterSwoosh1Gen->GetSwooshData(x384_busterSwoosh1Gen->GetSwooshDataCount() - 1).x30_irot;
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float t = 0.f;
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for (int i = 0; i < x384_busterSwoosh1Gen->GetSwooshDataCount(); i++) {
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zeus::CVector3f point = zeus::getBezierPoint(GetTranslation(), x324_bezierC, x318_bezierB, x2e8_originalXf.origin, t);
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CParticleSwoosh::SSwooshData& swoosh1 = x384_busterSwoosh1Gen->GetSwooshData(i);
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CParticleSwoosh::SSwooshData& swoosh2 = x388_busterSwoosh2Gen->GetSwooshData(i);
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float fVar1 = 0.f;
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int iVar3 = 0;
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while (iVar3 < x384_busterSwoosh1Gen->GetSwooshDataCount()) {
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float dVar10 = fVar1;
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auto& swoosh1 = x384_busterSwoosh1Gen->GetSwooshData(iVar3);
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auto& swoosh2 = x388_busterSwoosh2Gen->GetSwooshData(iVar3);
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zeus::CVector3f point = zeus::getBezierPoint(GetTranslation(), x324_, x318_, local_d4, fVar1);
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swoosh1.xc_translation = point;
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swoosh2.xc_translation = point;
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swoosh1.x38_orientation = CStack152;
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swoosh2.x38_orientation = CStack152;
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swoosh1.x38_orientation = originalRotation;
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swoosh2.x38_orientation = originalRotation;
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swoosh2.x6c_color = col;
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float dVar6 = swoosh1.x30_irot;
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float dVar7 = swoosh2.x30_irot;
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swoosh1.x30_irot = dVar9;
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swoosh2.x30_irot = dVar8;
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const float curSwoosh1Rot = swoosh1.x30_irot;
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const float curSwoosh2Rot = swoosh2.x30_irot;
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swoosh1.x30_irot = prevSwoosh1Rot;
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swoosh2.x30_irot = prevSwoosh2Rot;
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x38c_busterSparksGen->SetTranslation(point);
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fVar1 = dVar10 + 0.4f;
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++iVar3;
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dVar8 = dVar7;
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dVar9 = dVar6;
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x38c_busterSparksGen->ForceParticleCreation(1);
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t += 0.04f;
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prevSwoosh1Rot = curSwoosh1Rot;
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prevSwoosh2Rot = curSwoosh2Rot;
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}
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x38c_busterSparksGen->SetParticleEmission(false);
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x384_busterSwoosh1Gen->Render(GetActorLights());
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x388_busterSwoosh2Gen->Render(GetActorLights());
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@ -237,29 +249,31 @@ void CWaveBuster::RenderParticles() {
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void CWaveBuster::RenderBeam() {
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const zeus::CTransform inv = x2e8_originalXf.inverse();
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const zeus::CVector3f vecA = inv * x2e8_originalXf.origin;
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const zeus::CVector3f vecB = inv * x318_;
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const zeus::CVector3f vecC = inv * x324_;
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const zeus::CVector3f vecB = inv * x318_bezierB;
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const zeus::CVector3f vecC = inv * x324_bezierC;
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const zeus::CVector3f vecD = inv * GetTranslation();
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float variation = 0.f;
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rstl::reserved_vector<zeus::CVector3f, 36> linePoints; // Used to be L2Cache access
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linePoints.resize(36);
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float spiralRadius = 0.f;
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rstl::reserved_vector<zeus::CVector3f, 36 * 6> linePoints; // Used to be L2Cache access
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linePoints.resize(36 * 6);
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float t = 0.16;
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zeus::CVector3f lastPoint = vecA;
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int splineBaseIndex = 0;
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while (t <= 1.f) {
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const zeus::CVector3f point = zeus::getBezierPoint(vecA, vecB, vecC, vecD, t);
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float angle = 0.f;
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for (size_t i = 0; i < 36; ++i) {
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const float randX = x394_rand.Range(-0.041667f, 0.041667f);
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const float randZ = x394_rand.Range(-0.041667f, 0.041667f);
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const float offX = variation * std::cos(angle + x398_) + randX;
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const float offZ = variation * std::sin(angle + x398_) + randZ;
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const float d = angle / (2.f * M_PIF);
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linePoints[i] = lastPoint * (1.f - d) + point * d + zeus::CVector3f{offX, 0.f, offZ};
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const float offX = spiralRadius * std::cos(angle + x398_spiralOffset) + randX;
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const float offZ = spiralRadius * std::sin(angle + x398_spiralOffset) + randZ;
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const float angleRad = angle / (2.f * M_PIF);
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linePoints[i + splineBaseIndex] = lastPoint * (1.f - angleRad) + point * angleRad + zeus::CVector3f{offX, 0.f, offZ};
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angle += zeus::degToRad(10.f);
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}
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variation = 0.25f;
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spiralRadius = 0.25f;
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t += 0.16;
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lastPoint = point;
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splineBaseIndex += 36;
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}
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g_Renderer->SetModelMatrix(x2e8_originalXf);
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m_lineRenderer1.Reset();
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@ -283,15 +297,16 @@ CRayCastResult CWaveBuster::SeekDamageTarget(TUniqueId& uid, const zeus::CVector
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CRayCastResult physRes;
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CRayCastResult actRes;
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RayCastTarget(mgr, physId, actId, pos, dir, 25.f, physRes, actRes);
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if (actRes.IsValid() && ApplyDamageToTarget(physId, actRes, physRes, res, mgr, dt)) {
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uid = actId;
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return actRes;
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}
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if (physRes.IsValid() && ApplyDamageToTarget(actId, actRes, physRes, res, mgr, dt)) {
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uid = physId;
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return physRes;
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}
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if (actRes.IsValid() && ApplyDamageToTarget(physId, actRes, physRes, res, mgr, dt)) {
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uid = actId;
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return actRes;
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}
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return res;
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}
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@ -315,16 +330,16 @@ bool CWaveBuster::ApplyDamageToTarget(TUniqueId damagee, const CRayCastResult& a
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void CWaveBuster::UpdateTargetSeek(float dt, CStateManager& mgr) {
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TUniqueId uid = kInvalidUniqueId;
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SeekTarget(dt, uid, mgr);
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if (x2c0_homingTargetId == kInvalidUniqueId && !x3d0_26_ &&
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if (x2c0_homingTargetId == kInvalidUniqueId && !x3d0_26_trackingTarget &&
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(GetTranslation() - x2e8_originalXf.origin).magSquared() > 625.f) {
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x3d0_25_ = false;
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} else if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2c0_homingTargetId)) {
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zeus::CVector3f vec = zeus::skForward;
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if (GetViewAngleToTarget(vec, *act) <= zeus::degToRad(90.f) && x3d0_26_) {
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if (GetViewAngleToTarget(vec, *act) <= zeus::degToRad(90.f) && x3d0_26_trackingTarget) {
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x3d0_25_ = false;
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} else {
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x2c0_homingTargetId = kInvalidUniqueId;
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x3d0_26_ = false;
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x3d0_26_trackingTarget = false;
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}
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}
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}
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@ -333,8 +348,8 @@ void CWaveBuster::UpdateTargetDamage(float dt, CStateManager& mgr) {
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if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(x2c0_homingTargetId)) {
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const CHealthInfo* hInfo = act->GetHealthInfo(mgr);
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if (hInfo != nullptr && hInfo->GetHP() > 0.f) {
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x33c_ = act->GetAimPosition(mgr, 0.f);
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SetTranslation(x33c_);
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x33c_homingTargetPoint = act->GetAimPosition(mgr, 0.f);
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SetTranslation(x33c_homingTargetPoint);
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mgr.ApplyDamage(GetUniqueId(), x2c0_homingTargetId, GetOwnerId(), CDamageInfo(x12c_curDamageInfo, dt), xf8_filter,
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zeus::skZero3f);
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return;
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@ -383,7 +398,7 @@ bool CWaveBuster::UpdateBeamFrame(CStateManager& mgr, float dt) {
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x3ac_ += x3a4_ * dt;
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x3b0_ += x3b4_ * dt;
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x3c4_ += x3bc_ * dt;
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x318_ = x2e8_originalXf * zeus::CTransform::RotateY(x3ac_) *
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x318_bezierB = x2e8_originalXf * zeus::CTransform::RotateY(x3ac_) *
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zeus::CVector3f(0.f, 2.f, 1.5f * ((x2c0_homingTargetId == kInvalidUniqueId ? 1.f : 1.25f) - x3b0_ * x3b0_));
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return viewAngle > zeus::degToRad(90.f);
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}
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@ -411,27 +426,28 @@ void CWaveBuster::RayCastTarget(CStateManager& mgr, TUniqueId& physId, TUniqueId
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length = 100000.f;
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}
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float prevT = length;
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float nearestPhysT = length;
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float nearestActorT = length;
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for (TUniqueId uid : nearList) {
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if (const TCastToConstPtr<CPhysicsActor> pAct = mgr.GetObjectById(uid)) {
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CRayCastResult res =
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pAct->GetCollisionPrimitive()->CastRay(start, end, length, xf8_filter, pAct->GetPrimitiveTransform());
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if (!res.IsValid() || res.GetT() >= length) {
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if (!res.IsValid() || res.GetT() >= nearestPhysT) {
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continue;
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}
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actorRes = res;
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actId = pAct->GetUniqueId();
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prevT = res.GetT();
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nearestPhysT = res.GetT();
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} else if (const TCastToConstPtr<CActor> act = mgr.GetObjectById(uid)) {
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if (auto bounds = act->GetTouchBounds()) {
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CCollidableAABox collidableBox{*bounds, GetMaterialList()};
|
||||
CCollidableAABox collidableBox(*bounds, act->GetMaterialList());
|
||||
CRayCastResult res = collidableBox.CastRay(start, end, length, xf8_filter, zeus::CTransform{});
|
||||
if (!res.IsValid() || res.GetT() >= prevT) {
|
||||
if (!res.IsValid() || res.GetT() >= nearestActorT) {
|
||||
continue;
|
||||
}
|
||||
actorRes = res;
|
||||
actId = act->GetUniqueId();
|
||||
prevT = res.GetT();
|
||||
nearestActorT = res.GetT();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -452,7 +468,7 @@ CRayCastResult CWaveBuster::SeekTarget(float dt, TUniqueId& uid, CStateManager&
|
|||
if (uid == kInvalidUniqueId || uid != x2c0_homingTargetId) {
|
||||
x2c0_homingTargetId = kInvalidUniqueId;
|
||||
} else {
|
||||
x3d0_26_ = true;
|
||||
x3d0_26_trackingTarget = true;
|
||||
CSfxManager::AddEmitter(SFXsfx06FF, res.GetPoint(), zeus::skZero3f, true, false, 255, kInvalidAreaId);
|
||||
}
|
||||
}
|
||||
|
@ -460,4 +476,4 @@ CRayCastResult CWaveBuster::SeekTarget(float dt, TUniqueId& uid, CStateManager&
|
|||
return res;
|
||||
}
|
||||
|
||||
} // namespace metaforce
|
||||
} // namespace metaforce
|
||||
|
|
|
@ -13,10 +13,12 @@ namespace metaforce {
|
|||
|
||||
class CWaveBuster : public CGameProjectile {
|
||||
zeus::CTransform x2e8_originalXf;
|
||||
zeus::CVector3f x318_;
|
||||
zeus::CVector3f x324_;
|
||||
// Wavebuster is rendered as a cubic bezier
|
||||
// points A & D are at the arm cannon and endpoint/target respectively
|
||||
zeus::CVector3f x318_bezierB;
|
||||
zeus::CVector3f x324_bezierC;
|
||||
zeus::CVector3f x330_;
|
||||
zeus::CVector3f x33c_;
|
||||
zeus::CVector3f x33c_homingTargetPoint;
|
||||
zeus::CVector3f x348_targetPoint;
|
||||
TCachedToken<CSwooshDescription> x354_busterSwoosh1;
|
||||
TCachedToken<CSwooshDescription> x360_busterSwoosh2;
|
||||
|
@ -27,7 +29,7 @@ class CWaveBuster : public CGameProjectile {
|
|||
std::unique_ptr<CElementGen> x38c_busterSparksGen;
|
||||
std::unique_ptr<CElementGen> x390_busterLightGen;
|
||||
CRandom16 x394_rand{99};
|
||||
float x398_ = 2.f * M_PIF;
|
||||
float x398_spiralOffset = 2.f * M_PIF;
|
||||
float x39c_ = 0.5f;
|
||||
float x3a0_ = 0.5f;
|
||||
float x3a4_ = 0.f;
|
||||
|
@ -39,13 +41,13 @@ class CWaveBuster : public CGameProjectile {
|
|||
float x3bc_ = 0.f;
|
||||
float x3c0_ = 0.f;
|
||||
float x3c4_ = 0.f;
|
||||
float x3c8_ = 0.f;
|
||||
u32 x3cc_ = 0;
|
||||
bool x3d0_24_firing : 1;
|
||||
bool x3d0_25_ : 1;
|
||||
bool x3d0_26_ : 1;
|
||||
bool x3d0_27_ : 1;
|
||||
bool x3d0_28_ : 1;
|
||||
float x3c8_innerSwooshColorT = 0.f;
|
||||
u32 x3cc_innerSwooshColorIdx = 0;
|
||||
bool x3d0_24_firing : 1 = true;
|
||||
bool x3d0_25_ : 1 = true;
|
||||
bool x3d0_26_trackingTarget : 1 = false;
|
||||
bool x3d0_27_ : 1 = false;
|
||||
bool x3d0_28_ : 1 = true;
|
||||
CLineRenderer m_lineRenderer1;
|
||||
CLineRenderer m_lineRenderer2;
|
||||
|
||||
|
|
Loading…
Reference in New Issue