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Finish CInGameGuiManager
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@@ -71,6 +71,8 @@ public:
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bool IsLoaded() const { return x90_resourcesLoaded; }
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bool ShouldSwitchToMapScreen() const;
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bool ShouldSwitchToInGame() const;
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bool IsTransitioning() const { return x8_curSubscreen != xc_nextSubscreen; }
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float GetHelmetCamYOff() const;
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};
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}
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