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Fix Windows build
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@@ -74,6 +74,7 @@ void ImGuiEngine::Initialize(boo::IGraphicsDataFactory* factory, const boo::SWin
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void ImGuiEngine::Shutdown() {
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ImGui::DestroyContext();
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ShaderDataBinding.reset();
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ShaderPipeline.reset();
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}
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@@ -68,7 +68,7 @@ struct VertToFrag
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float4 col : COLOR0;
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};
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VertToFrag main(in VS_INPUT v)
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VertToFrag main(in VertData v)
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{
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VertToFrag vtf;
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vtf.pos = mul(xf, float4(v.pos.xy, 0.f, 1.f));
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