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More thermal visor fixes; face reflection fix
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@@ -681,7 +681,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
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}
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case UVAnimation::Mode::Model: {
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texMtxOut = CGraphics::g_GXModelMatrix.toMatrix4f();
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texMtxOut[3].zeroOut();
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texMtxOut[3] = zeus::CVector4f(0.f, 0.f, 0.f, 1.f);
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postMtxOut[0].x() = 0.5f;
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postMtxOut[1].y() = 0.f;
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postMtxOut[2].y() = 0.5f;
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