CPhazonHealingNodule: Implementation

This commit is contained in:
Luke Street 2020-04-03 03:44:42 -04:00
parent 0bef9104b5
commit 4d48febca2
2 changed files with 176 additions and 13 deletions

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@ -1,6 +1,7 @@
#include "Runtime/MP1/World/CPhazonHealingNodule.hpp" #include "Runtime/MP1/World/CPhazonHealingNodule.hpp"
#include "Runtime/CSimplePool.hpp" #include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp" #include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CPatternedInfo.hpp"
@ -8,16 +9,162 @@ namespace urde::MP1 {
CPhazonHealingNodule::CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info, CPhazonHealingNodule::CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const zeus::CTransform& xf, CModelData&& mData,
const CActorParameters& actParams, const CPatternedInfo& pInfo, const CActorParameters& actParams, const CPatternedInfo& pInfo,
CAssetId particleDescId, std::string str) CAssetId particleDescId, std::string actorLctr)
: CPatterned(ECharacter::PhazonHealingNodule, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, : CPatterned(ECharacter::PhazonHealingNodule, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParams, EKnockBackVariant::Medium) EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParams, EKnockBackVariant::Medium)
, x570_(g_SimplePool->GetObj(SObjectTag{SBIG('ELSC'), particleDescId})) , x570_electricDesc(g_SimplePool->GetObj(SObjectTag{SBIG('ELSC'), particleDescId}))
, x580_(pInfo.GetHealthInfo()) , x580_initialHealthInfo(pInfo.GetHealthInfo())
, x58c_(std::move(str)) { , x58c_actorLctr(std::move(actorLctr)) {
const CMaterialFilter& filter = GetMaterialFilter(); const CMaterialFilter& filter = GetMaterialFilter();
CMaterialList include = filter.GetIncludeList(); CMaterialList include = filter.GetIncludeList();
CMaterialList exclude = filter.GetExcludeList(); CMaterialList exclude = filter.GetExcludeList();
exclude.Add(EMaterialTypes::Character); exclude.Add(EMaterialTypes::Character);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude)); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
} }
void CPhazonHealingNodule::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
switch (msg) {
case EScriptObjectMessage::Decrement:
x568_active = 0;
x57c_particleElectric.reset();
x56c_emitting = false;
break;
case EScriptObjectMessage::Increment:
x568_active = 1;
break;
case EScriptObjectMessage::Reset:
*HealthInfo(mgr) = x580_initialHealthInfo;
break;
case EScriptObjectMessage::Registered:
if (!GetBodyController()->GetActive()) {
GetBodyController()->Activate(mgr);
}
// TODO remove const_cast
*const_cast<CDamageVulnerability*>(GetDamageVulnerability()) = CDamageVulnerability::ImmuneVulnerabilty();
GetKnockBackController().SetAutoResetImpulse(false);
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
AddMaterial(EMaterialTypes::Immovable, mgr);
break;
case EScriptObjectMessage::InitializedInArea:
CPatterned::AcceptScriptMsg(msg, uid, mgr);
for (const auto& conn : GetConnectionList()) {
auto connId = mgr.GetIdForScript(conn.x8_objId);
if (conn.x0_state == EScriptObjectState::Patrol && connId != kInvalidUniqueId &&
conn.x4_msg == EScriptObjectMessage::Activate) {
x56e_connId = connId;
}
}
break;
default:
CPatterned::AcceptScriptMsg(msg, uid, mgr);
break;
}
}
void CPhazonHealingNodule::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None);
SendScriptMsgs(EScriptObjectState::DeathRattle, mgr, EScriptObjectMessage::None);
}
void CPhazonHealingNodule::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
float dt) {
if (type == EUserEventType::EndAction) {
x56c_emitting = false;
x57c_particleElectric.reset();
} else if (type == EUserEventType::BeginAction) {
x56c_emitting = true;
x57c_particleElectric = std::make_unique<CParticleElectric>(x570_electricDesc);
x57c_particleElectric->SetParticleEmission(true);
} else {
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
}
void CPhazonHealingNodule::Faint(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Update) {
if (x588_state == 0) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
x588_state = 2;
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
}
} else if (x588_state == 2 && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
x588_state = 3;
}
} else if (msg == EStateMsg::Activate) {
x588_state = 0;
}
}
void CPhazonHealingNodule::Growth(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Update) {
if (x588_state == 0) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
x588_state = 2;
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
}
} else if (x588_state == 2 && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
x588_state = 3;
}
} else if (msg == EStateMsg::Activate) {
x588_state = 0;
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
}
}
void CPhazonHealingNodule::KnockBack(const zeus::CVector3f& vec, CStateManager& mgr, const CDamageInfo& info,
EKnockBackType type, bool inDeferred, float magnitude) {}
void CPhazonHealingNodule::Lurk(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
}
}
void CPhazonHealingNodule::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
}
}
void CPhazonHealingNodule::Render(const CStateManager& mgr) const {
if (x57c_particleElectric) {
x57c_particleElectric->Render();
}
CPatterned::Render(mgr);
}
void CPhazonHealingNodule::Think(float dt, CStateManager& mgr) {
if (GetActive()) {
CPatterned::Think(dt, mgr);
if (HealthInfo(mgr)->GetHP() <= 0.f) {
x57c_particleElectric.reset();
x56c_emitting = false;
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Patrol"sv);
x568_active = 0;
}
if (x57c_particleElectric) {
UpdateParticleElectric(mgr);
x57c_particleElectric->Update(dt);
}
}
}
void CPhazonHealingNodule::UpdateParticleElectric(CStateManager& mgr) {
if (!x57c_particleElectric) {
return;
}
if (auto entity = static_cast<const CPatterned*>(mgr.GetObjectById(x56e_connId))) {
auto electricityLctrXf = GetLctrTransform("Electricity_LCTR"sv);
auto actorLctrXf = entity->GetLctrTransform(x58c_actorLctr);
x57c_particleElectric->SetOverrideIPos(electricityLctrXf.origin);
x57c_particleElectric->SetOverrideFPos(actorLctrXf.origin);
}
}
} // namespace urde::MP1 } // namespace urde::MP1

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@ -6,19 +6,35 @@
namespace urde::MP1 { namespace urde::MP1 {
class CPhazonHealingNodule : public CPatterned { class CPhazonHealingNodule : public CPatterned {
private: private:
int x568_ = 0; int x568_active = 0;
u8 x56c_ = 0; bool x56c_emitting = false;
TUniqueId x56e_ = kInvalidUniqueId; TUniqueId x56e_connId = kInvalidUniqueId;
TCachedToken<CElectricDescription> x570_; TCachedToken<CElectricDescription> x570_electricDesc;
std::unique_ptr<CParticleElectric> x57c_; // was rstl::rc_ptr std::unique_ptr<CParticleElectric> x57c_particleElectric; // was rstl::rc_ptr
CHealthInfo x580_; CHealthInfo x580_initialHealthInfo;
int x588_ = 0; // not init in ctr int x588_state = 0; // not init in ctr; same as CElitePirate::EState?
std::string x58c_; std::string x58c_actorLctr;
// u32 x59c_; // u32 x59c_;
public: public:
CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParams, const CPatternedInfo& pInfo, CModelData&& mData, const CActorParameters& actParams, const CPatternedInfo& pInfo,
CAssetId particleDescId, std::string str); CAssetId particleDescId, std::string actorLctr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
void Render(const CStateManager& mgr) const override;
void Think(float dt, CStateManager& mgr) override;
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
void KnockBack(const zeus::CVector3f& vec, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
bool inDeferred, float magnitude) override;
void Lurk(CStateManager& mgr, EStateMsg msg, float dt) override;
void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
private:
void UpdateParticleElectric(CStateManager& mgr);
}; };
} // namespace urde::MP1 } // namespace urde::MP1