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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 21:07:42 +00:00

More efficient cooked resource loading, AQS audio fixes

This commit is contained in:
Jack Andersen
2017-02-14 20:02:30 -10:00
parent 59406a069b
commit 4e01787e09
12 changed files with 94 additions and 68 deletions

View File

@@ -176,12 +176,6 @@ void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue *gfxQ)
m_vm.m_moviePlayer->DrawFrame();
}
if (m_frame == 300)
g_GameState->GetWorldTransitionManager()->PleaseStopSoon();
//g_GameState->GetWorldTransitionManager()->Update(1.f / 60.f);
//g_GameState->GetWorldTransitionManager()->Draw();
m_vm.m_projManager.mainDraw();
++m_frame;
@@ -415,9 +409,8 @@ bool ViewManager::proc()
m_rootView->draw(gfxQ);
CGraphics::EndScene();
gfxQ->execute();
m_voiceEngine->pumpAndMixVoices();
m_projManager.asyncIdle();
m_mainWindow->waitForRetrace();
m_mainWindow->waitForRetrace(m_voiceEngine.get());
CBooModel::ClearModelUniformCounters();
CGraphics::TickRenderTimings();
return true;