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More efficient cooked resource loading, AQS audio fixes
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@@ -19,13 +19,6 @@ private:
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EProjection xf8_proj;
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union
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{
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struct
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{
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float xfc_fov;
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float x100_aspect;
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float x104_znear;
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float x108_zfar;
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};
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struct
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{
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float xfc_left;
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@@ -35,6 +28,13 @@ private:
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float x10c_znear;
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float x110_zfar;
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};
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struct
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{
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float xfc_fov;
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float x100_aspect;
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float x104_znear;
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float x108_zfar;
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};
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};
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public:
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CGuiCamera(const CGuiWidgetParms& parms, float left, float right,
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