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More efficient cooked resource loading, AQS audio fixes

This commit is contained in:
Jack Andersen
2017-02-14 20:02:30 -10:00
parent 59406a069b
commit 4e01787e09
12 changed files with 94 additions and 68 deletions

View File

@@ -18,8 +18,8 @@ class CAnimationParameters;
class CFluidUVMotion;
class CCameraShakeData;
using FScriptLoader = std::function<CEntity*(CStateManager& mgr, CInputStream& in,
int propCount, const CEntityInfo& info)>;
typedef CEntity*(*FScriptLoader)(CStateManager& mgr, CInputStream& in,
int propCount, const CEntityInfo& info);
class ScriptLoader
{