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Lots of CPlayer implementations

This commit is contained in:
Jack Andersen
2017-06-11 18:23:34 -10:00
parent 46c70ecf11
commit 4f33422423
50 changed files with 940 additions and 245 deletions

View File

@@ -26,7 +26,7 @@ struct CTweakPlayerGun : ITweakPlayerGun
Value<float> x34_;
Value<float> x38_;
Value<float> x3c_;
Value<float> x40_;
Value<float> x40_gunNotFiringTime;
Value<float> x44_;
Value<float> x48_;
Value<zeus::CVector3f> x4c_;
@@ -59,6 +59,7 @@ struct CTweakPlayerGun : ITweakPlayerGun
float GetX30() const { return x30_; }
float GetX34() const { return x34_; }
float GetX38() const { return x38_; }
float GetGunNotFiringTime() const { return x40_gunNotFiringTime; }
float GetRichochetDamage(atUint32 type) const
{
switch (type)