Initial CBabygoth imps

This commit is contained in:
Phillip Stephens 2018-12-31 00:37:52 -08:00
parent 147a9396c4
commit 4f3c8daf27
22 changed files with 604 additions and 94 deletions

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@ -12,25 +12,6 @@
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</Objective-C>
<Objective-C-extensions>
<file>
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<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Macro" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Typedef" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Enum" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Constant" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Global" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Struct" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="FunctionPredecl" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Function" />
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<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Synthesize" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InitMethod" />
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<extensions>
<pair source="cpp" header="hpp" fileNamingConvention="NONE" />
<pair source="c" header="h" fileNamingConvention="NONE" />

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@ -91,7 +91,7 @@ private:
TLockedToken<CCharacterFactory> x0_charFactory;
CCharacterInfo xc_charInfo;
TLockedToken<CCharLayoutInfo> xcc_layoutData;
TCachedToken<CSkinnedModel> xd8_modelData;
TLockedToken<CSkinnedModel> xd8_modelData;
TLockedToken<CMorphableSkinnedModel> xe4_iceModelData;
std::shared_ptr<CSkinnedModel> xf4_xrayModel;
std::shared_ptr<CSkinnedModel> xf8_infraModel;
@ -214,7 +214,7 @@ public:
std::shared_ptr<CSkinnedModel> GetXRayModel() const { return xf4_xrayModel; }
void SetInfraModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules);
std::shared_ptr<CSkinnedModel> GetInfraModel() const { return xf8_infraModel; }
const TCachedToken<CSkinnedModel>& GetModelData() const { return xd8_modelData; }
const TLockedToken<CSkinnedModel>& GetModelData() const { return xd8_modelData; }
static void PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
const std::experimental::optional<CVertexMorphEffect>& morphEffect,

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@ -557,7 +557,7 @@ void CGroundMovement::MoveGroundCollider_New(CStateManager& mgr, CPhysicsActor&
if (usePrim->GetPrimType() == FOURCC('AABX')) {
const CCollidableAABox& existingAABB = static_cast<const CCollidableAABox&>(*usePrim);
prim.reset(
new CCollidableAABox(zeus::CAABox(existingAABB.GetAABB().min + 0.0001f, existingAABB.GetAABB().max - 0.0001f),
new CCollidableAABox(zeus::CAABox(existingAABB.GetBox().min + 0.0001f, existingAABB.GetBox().max - 0.0001f),
usePrim->GetMaterial()));
usePrim = prim.get();
} else if (usePrim->GetPrimType() == FOURCC('SPHR')) {

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@ -24,7 +24,8 @@ public:
virtual zeus::CAABox CalculateLocalAABox() const;
virtual FourCC GetPrimType() const;
virtual CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const;
const zeus::CAABox& GetAABB() const { return x10_aabox; }
const zeus::CAABox& GetBox() const { return x10_aabox; }
zeus::CAABox& Box() { return x10_aabox; }
static const CCollisionPrimitive::Type& GetType();
static void SetStaticTableIndex(u32 index);

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@ -186,4 +186,23 @@ zeus::CTransform CCollisionActorManager::GetWRLocatorTransform(const CAnimData&
return locXf;
}
std::optional<zeus::CVector3f> CCollisionActorManager::GetDeviation(const CStateManager& mgr, CSegId seg) {
for (const CJointCollisionDescription& desc : x0_jointDescriptions) {
if (desc.GetPivotId() != seg)
continue;
if (TCastToConstPtr<CActor> act = mgr.GetObjectById(x10_ownerId)) {
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(desc.GetCollisionActorId())) {
zeus::CTransform xf = GetWRLocatorTransform(*act->GetModelData()->GetAnimationData(), desc.GetPivotId(),
act->GetTransform(),
zeus::CTransform::Scale(act->GetModelData()->GetScale()));
return {colAct->GetTranslation() - xf.origin};
}
}
}
return {};
}
} // namespace urde

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@ -31,6 +31,7 @@ public:
void SetMovable(CStateManager& mgr, bool movable);
u32 GetNumCollisionActors() const { return x0_jointDescriptions.size(); }
std::optional<zeus::CVector3f> GetDeviation(const CStateManager&, CSegId);
const CJointCollisionDescription& GetCollisionDescFromIndex(u32 i) const { return x0_jointDescriptions[i]; }
static zeus::CTransform GetWRLocatorTransform(const CAnimData& animData, CSegId id, const zeus::CTransform& worldXf,
const zeus::CTransform& localXf);

View File

@ -369,7 +369,7 @@ float CGameCollision::GetMinExtentForCollisionPrimitive(const CCollisionPrimitiv
return 2.f * sphere.GetSphere().radius;
} else if (prim.GetPrimType() == FOURCC('AABX')) {
const CCollidableAABox& aabx = static_cast<const CCollidableAABox&>(prim);
const zeus::CVector3f extent = aabx.GetAABB().max - aabx.GetAABB().min;
const zeus::CVector3f extent = aabx.GetBox().max - aabx.GetBox().min;
float minExtent = std::min(extent.x(), extent.y());
minExtent = std::min(minExtent, extent.z());
return minExtent;

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@ -4,13 +4,13 @@
#include "zeus/CAABox.hpp"
namespace urde {
struct SOBBJointDescription {
struct SOBBJointInfo {
const char* from;
const char* to;
zeus::CVector3f bounds;
};
struct SSphereJointDescription {
struct SSphereJointInfo {
const char* name;
float radius;
};

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@ -31,6 +31,7 @@ public:
const TLockedToken<CModel>& GetModel() const { return x4_model; }
const std::unique_ptr<CBooModel>& GetModelInst() const { return m_modelInst; }
const TLockedToken<CSkinRules>& GetSkinRules() const { return x10_skinRules; }
void SetLayoutInfo(const TLockedToken<CCharLayoutInfo>& inf) { x1c_layoutInfo = inf; }
const TLockedToken<CCharLayoutInfo>& GetLayoutInfo() const { return x1c_layoutInfo; }
void Calculate(const CPoseAsTransforms& pose, const CModelFlags& drawFlags,

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@ -44,7 +44,7 @@ void MP1::CActorContraption::Think(float dt, CStateManager& mgr) {
CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
if (act && act->GetActive())
act->SetTransform(x34_transform * act->GetScaledLocatorTransform(uid.second));
act->SetTransform(x34_transform * act->GetScaledLocatorTransform(uid.second), dt);
}
}

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@ -1,44 +1,428 @@
#include "CBabygoth.hpp"
#include "Character/CPASAnimParmData.hpp"
#include "Collision/CCollisionActorManager.hpp"
#include "Collision/CCollisionActor.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp"
#include "World/CPatternedInfo.hpp"
#include "World/CPlayer.hpp"
#include "World/CTeamAiMgr.hpp"
#include "Weapon/CWeapon.hpp"
#include "Weapon/CFlameThrower.hpp"
#include "Weapon/CFlameInfo.hpp"
#include "Particle/CWeaponDescription.hpp"
#include "CStateManager.hpp"
#include "CSimplePool.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CSkinnedModel.hpp"
#include "TCastTo.hpp"
namespace urde::MP1 {
const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
CBabygothData::CBabygothData(CInputStream& in)
: x0_(in.readFloatBig())
, x4_(in.readFloatBig())
, x8_(in)
, xc_(in)
, x28_(in)
, x44_(in)
, x48_(in)
, x4c_(in)
, x68_(in)
, xd0_(in)
, x138_(in)
, x13c_(in)
, x140_(in.readFloatBig())
, x144_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x148_(in)
, x14c_(in)
, x150_(in)
, x154_(in)
, x158_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x15c_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x160_(in.readFloatBig())
, x164_(in.readFloatBig())
, x168_(in.readFloatBig())
, x16c_(in)
, x170_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x174_(in) {}
: x0_(in.readFloatBig())
, x4_(in.readFloatBig())
, x8_(in)
, xc_(in)
, x28_(in)
, x44_(in)
, x48_fireBreathRes(in)
, x4c_fireBreathDamage(in)
, x68_(in)
, xd0_shellVulnerabilities(in)
, x138_(in)
, x13c_(in)
, x140_shellHitPoints(in.readFloatBig())
, x144_shellCrackSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x148_(in)
, x14c_(in)
, x150_(in)
, x154_(in)
, x158_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x15a_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x15c_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x160_(in.readFloatBig())
, x164_(in.readFloatBig())
, x168_(in.readFloatBig())
, x16c_(in)
, x170_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x174_(in) {}
CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
const CBabygothData& babyData)
: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium) {}
: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium)
, x570_babyData(babyData)
, x6ec_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x7d0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x8d0_(x3b4_speed)
, x8f0_boneTracking(*ModelData()->AnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f), false)
, x930_aabox(GetBoundingBox(), GetMaterialList())
, x958_(babyData.x8_, babyData.xc_)
, x984_flameThrowerDesc(babyData.x44_.IsValid() ? g_SimplePool->GetObj({SBIG('WPSC'), babyData.x44_})
: g_SimplePool->GetObj("FlameThrower"sv))
, x98c_(pInfo.GetDamageVulnerability())
, xa00_shellHitPoints(babyData.GetShellHitPoints()) {
TLockedToken<CModel> model = g_SimplePool->GetObj({SBIG('CMDL'), babyData.x138_});
TLockedToken<CSkinRules> skin = g_SimplePool->GetObj({SBIG('CSKR'), babyData.x13c_});
xa08_noShellModel = CToken(
TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
model, skin, x64_modelData->AnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
xa14_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x14c_});
xa20_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x150_});
xa2c_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x154_});
if (x570_babyData.x148_.IsValid())
xa38_ = g_SimplePool->GetObj({SBIG('PART'), babyData.x148_});
xa48_31_ = true;
const_cast<TToken<CWeaponDescription>*>(&x958_.Token())->Lock();
UpdateTouchBounds();
x460_knockBackController.SetEnableFreeze(false);
x460_knockBackController.SetAutoResetImpulse(true);
x460_knockBackController.SetEnableShock(true);
x460_knockBackController.SetEnableExplodeDeath(true);
x8d4_stepBackwardDist =
GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(1), CPASAnimParm::FromEnum(0))) *
GetModelData()->GetScale().y(); // B_backward_sheegoth
xa08_noShellModel->SetLayoutInfo(GetModelData()->GetAnimationData()->GetModelData()->GetLayoutInfo());
MakeThermalColdAndHot();
}
void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Registered) {
switch (msg) {
case EScriptObjectMessage::Registered: {
if (!HasPatrolPath(mgr, 0.f))
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
x450_bodyController->Activate(mgr);
SetupCollisionManager(mgr);
CreateFlameThrower(mgr);
const CBodyStateInfo& bStateInfo = x450_bodyController->GetBodyStateInfo();
float maxSpeed = bStateInfo.GetMaxSpeed();
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(
0.f, maxSpeed <= 0.f ? 1.f : bStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk) / maxSpeed);
x9f4_mouthLocator = GetModelData()->GetAnimationData()->GetLocatorSegId(skpMouthDamageJoint);
break;
}
case EScriptObjectMessage::Activate:
x928_colActMgr->SetActive(mgr, true);
break;
case EScriptObjectMessage::Deactivate: {
x928_colActMgr->SetActive(mgr, false);
xa49_29_ = false;
RemoveFromTeam(mgr);
break;
}
case EScriptObjectMessage::Deleted: {
x928_colActMgr->Destroy(mgr);
if (x980_flameThrower != kInvalidUniqueId) {
mgr.FreeScriptObject(x980_flameThrower);
x980_flameThrower = kInvalidUniqueId;
}
RemoveFromTeam(mgr);
break;
}
case EScriptObjectMessage::Falling: {
if (!x450_bodyController->IsFrozen()) {
x150_momentum = {0.f, 0.f, -(GetGravityConstant() * GetMass())};
x328_27_onGround = false;
RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
}
return;
}
case EScriptObjectMessage::OnFloor: {
x328_27_onGround = true;
x150_momentum.zeroOut();
AddMaterial(EMaterialTypes::GroundCollider, mgr);
return;
}
case EScriptObjectMessage::Alert: {
xa48_24_isAlert = true;
break;
}
case EScriptObjectMessage::InitializedInArea: {
x6ec_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
x7d0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
break;
}
case EScriptObjectMessage::Touched: {
ApplyContactDamage(uid, mgr);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid))
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject()))
if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId())
xa48_24_isAlert = true;
break;
}
case EScriptObjectMessage::Damage: {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) {
if (IsMouthCollisionActor(uid)) {
TakeDamage({}, 0.f);
} else if (IsShell(uid)) {
TakeDamage({}, 0.f);
if (x56c_ != 3 && x56c_ != 0) {
zeus::CTransform xf = wp->GetTransform();
xf.rotateLocalZ(zeus::degToRad(180.f));
CrackShell(mgr, xa38_, xf, x570_babyData.GetShellCrackSfx(), false);
}
}
KnockBack(GetTransform().frontVector(), mgr, wp->GetDamageInfo(), EKnockBackType::Radius, false,
wp->GetDamageInfo().GetKnockBackPower());
}
}
xa48_24_isAlert = true;
x8e8_ = 0.f;
mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
} else
sub8021d478(mgr, uid);
x400_24_hitByPlayerProjectile = true;
break;
}
case EScriptObjectMessage::SuspendedMove: {
if (x928_colActMgr)
x928_colActMgr->SetMovable(mgr, false);
break;
}
default:
break;
}
CPatterned::AcceptScriptMsg(msg, uid, mgr);
}
void CBabygoth::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
sub8021ec58(dt, mgr);
if (xa49_26_) {
if (sub8023a180(x6e8_teamMgr, mgr) == 0)
sub8021d6e8(mgr);
}
CPatterned::Think(dt, mgr);
if (x450_bodyController->IsElectrocuting())
x8f0_boneTracking.SetActive(false);
sub8021e2c4(dt);
ModelData()->AnimationData()->PreRender();
x8f0_boneTracking.Update(dt);
x8f0_boneTracking.PreRender(mgr, *ModelData()->AnimationData(), GetTransform(), GetModelData()->GetScale(),
*x450_bodyController);
x928_colActMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions(xa49_29_));
xa49_29_ = true;
sub8021e708(mgr);
UpdateParticleEffects(dt, mgr);
TryToGetUp(mgr);
CheckShouldWakeUp(mgr, dt);
if (!x400_25_alive && x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsDying())
ResetProjectileCollision(mgr);
}
const SSphereJointInfo CBabygoth::skSphereJointList[skSphereJointCount] = {
{"L_knee", 1.2f},
{"R_knee", 1.2f},
{"LCTR_SHEMOUTH", 1.7f},
{"Pelvis", 1.2f},
{"butt_LCTR", 0.9f}
};
void CBabygoth::AddSphereCollisionList(const SSphereJointInfo* sphereJointInfo, s32 jointCount,
std::vector<CJointCollisionDescription>& jointList) {
for (s32 i = 0; i < jointCount; ++i) {
CSegId seg = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJointInfo[i].name);
jointList.push_back(CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius,
sphereJointInfo[i].name, 1000.f));
}
}
void CBabygoth::SetupCollisionManager(CStateManager& mgr) {
std::vector<CJointCollisionDescription> joints;
AddSphereCollisionList(skSphereJointList, skSphereJointCount, joints);
x928_colActMgr.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false));
x928_colActMgr->SetActive(mgr, GetActive());
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
TUniqueId id = x928_colActMgr->GetCollisionDescFromIndex(i).GetCollisionActorId();
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(id)) {
colAct->SetDamageVulnerability(x570_babyData.x68_);
if (colAct->GetName().find(skpMouthDamageJoint))
x9f6_ = id;
else if (colAct->GetName().find("Pelvis"sv)) {
x9f8_shellIds.push_back(id);
x300_maxAttackRange = 66;
}
}
}
SetupHealthInfo(mgr);
}
void CBabygoth::SetupHealthInfo(CStateManager& mgr) {
CHealthInfo* thisHealth = HealthInfo(mgr);
x8ec_ = thisHealth->GetHP();
for (const TUniqueId& uid : x9f8_shellIds) {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
CHealthInfo* colHealth = colAct->HealthInfo(mgr);
colHealth->SetHP(x570_babyData.GetShellHitPoints());
colHealth->SetKnockbackResistance(thisHealth->GetKnockbackResistance());
colAct->SetDamageVulnerability(x570_babyData.GetShellDamageVulnerability());
}
}
xa00_shellHitPoints = x570_babyData.GetShellHitPoints();
}
void CBabygoth::CreateFlameThrower(CStateManager& mgr) {
if (x980_flameThrower != kInvalidUniqueId)
return;
x980_flameThrower = mgr.AllocateUniqueId();
mgr.AddObject(new CFlameThrower(x984_flameThrowerDesc, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
CFlameInfo(6, 4, x570_babyData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f), {},
EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(), x980_flameThrower,
GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None, x570_babyData.x16c_,
x570_babyData.x170_, x570_babyData.x174_));
}
void CBabygoth::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
if (colAct->GetHealthInfo(mgr)->GetHP() > 0.f && colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) {
if (xa48_28_) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), x570_babyData.x28_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
xa48_28_ = false;
x420_curDamageRemTime = x424_damageWaitTime;
} else if (x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
}
}
void CBabygoth::RemoveFromTeam(urde::CStateManager& mgr) {
if (x6e8_teamMgr == kInvalidUniqueId)
return;
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x6e8_teamMgr)) {
if (teamMgr->IsPartOfTeam(GetUniqueId()))
teamMgr->RemoveTeamAiRole(GetUniqueId());
}
}
void CBabygoth::CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool) {
}
void CBabygoth::sub8021d478(CStateManager&, TUniqueId) {
}
void CBabygoth::Shock(CStateManager& mgr, float duration, float damage) {
if (x9f8_shellIds.empty())
return;
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f8_shellIds[0])) {
EVulnerability vuln = colAct->GetDamageVulnerability()->GetVulnerability(CWeaponMode::Wave(), false);
if (vuln == EVulnerability::Weak) {
x450_bodyController->SetElectrocuting(1.5f * duration);
x3f0_pendingShockDamage = 1.5f * damage;
} else if (vuln == EVulnerability::Normal) {
x450_bodyController->SetElectrocuting(duration);
x3f0_pendingShockDamage = damage;
}
}
}
void CBabygoth::UpdateTouchBounds() {
zeus::CAABox bounds({-1.5f, -1.5f, 0.f}, {1.5f, 1.5f, 2.f});
SetBoundingBox(bounds);
x930_aabox.Box() = bounds;
}
void CBabygoth::sub8021ec58(float dt, CStateManager& mgr) {
if (x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Crouch ||
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return;
auto dev = x928_colActMgr->GetDeviation(mgr, x9f4_mouthLocator);
if (dev) {
const CPlayer& pl = mgr.GetPlayer();
if (GetModelData()->GetBounds().intersects(pl.GetBoundingBox())) {
if (dev->magnitude() > 0.9f * GetModelData()->GetScale().y()) {
zeus::CVector3f posDiff = GetTranslation() - pl.GetTranslation();
zeus::CVector3f xpos = GetTransform().transposeRotate(
(posDiff.dot(dev->magnitude() - 0.9f * GetModelData()->GetScale().y() * (*dev).normalized()) /
posDiff.magSquared()) * posDiff);
ApplyImpulseWR(GetMoveToORImpulseWR(xpos, dt), zeus::CAxisAngle::sIdentity);
}
}
}
}
s32 CBabygoth::sub8023a180(TUniqueId, CStateManager&) {
return 0;
}
void CBabygoth::sub8021d6e8(CStateManager& mgr) {
}
void CBabygoth::sub8021e2c4(float dt) {
if (x8d8_ > 0.f)
x8d8_ -= dt * (xa49_28_ ? 2.f : 1.f);
if (x8e4_ > 0.f)
x8e4_ -= dt * (xa49_28_ ? 2.f : 1.f);
if (x8e0_ > 0.f)
x8e0_ -= dt;
if (x8e8_ < x570_babyData.x168_)
x8e8_ += dt;
}
void CBabygoth::sub8021e708(CStateManager&) {
}
void CBabygoth::UpdateParticleEffects(float dt, CStateManager& mgr) {
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower))) {
if (!flame->GetActive())
return;
flame->SetTransform(GetLctrTransform(skpMouthDamageJoint), dt);
}
}
void CBabygoth::TryToGetUp(CStateManager& mgr) {
if (!x400_25_alive || x450_bodyController->GetFallState() == pas::EFallState::Zero || xa49_24_)
return;
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUp"sv);
}
bool CBabygoth::CheckShouldWakeUp(CStateManager& mgr, float dt) {
if (!xa48_30_)
return false;
xa48_24_isAlert = x400_24_hitByPlayerProjectile && mgr.GetActiveRandom()->Float() < (0.5f * dt);
return xa48_24_isAlert;
}
void CBabygoth::ResetProjectileCollision(CStateManager& mgr) {
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
const auto& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(desc.GetCollisionActorId())) {
act->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
}
}
}
void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
xa48_30_ = xa48_24_isAlert = false;
x400_24_hitByPlayerProjectile = false;
x8e8_ = 0.f;
} else if (msg == EStateMsg::Deactivate) {
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
}
}
} // namespace urde::MP1

View File

@ -1,23 +1,31 @@
#pragma once
#include <Runtime/Collision/CJointCollisionDescription.hpp>
#include "World/CPatterned.hpp"
#include "World/CPathFindSearch.hpp"
#include "Weapon/CProjectileInfo.hpp"
#include "Character/CBoneTracking.hpp"
namespace urde {
class CCollisionActorManager;
class CWeaponDescription;
}
namespace urde::MP1 {
class CBabygothData {
struct CBabygothData {
float x0_;
float x4_;
CAssetId x8_;
CDamageInfo xc_;
CDamageInfo x28_;
CAssetId x44_;
CAssetId x48_;
CDamageInfo x4c_;
CAssetId x48_fireBreathRes;
CDamageInfo x4c_fireBreathDamage;
CDamageVulnerability x68_;
CDamageVulnerability xd0_;
CDamageVulnerability xd0_shellVulnerabilities;
CAssetId x138_;
CAssetId x13c_;
float x140_;
s16 x144_;
float x140_shellHitPoints;
s16 x144_shellCrackSfx;
CAssetId x148_;
CAssetId x14c_;
CAssetId x150_;
@ -37,20 +45,142 @@ public:
CAssetId GetShellModelResId() const;
void GetFireballDamage() const;
CAssetId GetFireballResID() const;
const CDamageVulnerability& GetShellDamageVulnerability() const;
void GetSHellHitPoints() const;
void GetFireballAttackVariance() const;
void GetFireballAttackTime() const;
void GetFireBreathDamage() const;
CAssetId GetFireBreathResId() const;
CAssetId GetFireBreathResId() const { return x48_fireBreathRes; }
CDamageInfo GetFireBreathDamage() const { return x4c_fireBreathDamage; }
const CDamageVulnerability& GetShellDamageVulnerability() const { return xd0_shellVulnerabilities; }
float GetShellHitPoints() const { return x140_shellHitPoints; }
s16 GetShellCrackSfx() { return x144_shellCrackSfx; }
};
class CBabygoth : public CPatterned {
class CBabygoth final : public CPatterned {
public:
enum class EPathFindMode {
Zero,
One
};
private:
static constexpr s32 skSphereJointCount = 5;
static const SSphereJointInfo skSphereJointList[skSphereJointCount];
static const std::string_view skpMouthDamageJoint;
u32 x568_ = -1;
u32 x56c_ = 0;
CBabygothData x570_babyData;
TUniqueId x6e8_teamMgr = kInvalidUniqueId;
CPathFindSearch x6ec_;
CPathFindSearch x7d0_;
EPathFindMode x8b4_pathFindMode;
zeus::CVector3f x8b8_;
zeus::CVector3f x8c4_;
float x8d0_;
float x8d4_stepBackwardDist = 0.f;
float x8d8_ = 0.f;
float x8dc_ = 0.f;
float x8e0_ = 0.f;
float x8e4_ = 0.f;
float x8e8_ = 0.f;
float x8ec_ = 0.f;
CBoneTracking x8f0_boneTracking;
std::unique_ptr<CCollisionActorManager> x928_colActMgr;
CCollidableAABox x930_aabox;
CProjectileInfo x958_;
TUniqueId x980_flameThrower = kInvalidUniqueId;
TToken<CWeaponDescription> x984_flameThrowerDesc;
CDamageVulnerability x98c_;
CSegId x9f4_mouthLocator;
TUniqueId x9f6_ = kInvalidUniqueId;
rstl::reserved_vector<TUniqueId, 1> x9f8_shellIds;
float xa00_shellHitPoints;
u32 xa04_ = 1;
TLockedToken<CSkinnedModel> xa08_noShellModel;
TToken<CGenDescription> xa14_;
TToken<CGenDescription> xa20_;
TToken<CGenDescription> xa2c_;
TLockedToken<CGenDescription> xa38_; // Used to be an optional, not necessary in URDE
union {
struct {
bool xa48_24_isAlert : 1;
bool xa48_25_ : 1;
bool xa48_26_ : 1;
bool xa48_27_ : 1;
bool xa48_28_ : 1;
bool xa48_29_ : 1;
bool xa48_30_ : 1;
bool xa48_31_ : 1;
bool xa49_24_ : 1;
bool xa49_25_ : 1;
bool xa49_26_ : 1;
bool xa49_27_ : 1;
bool xa49_28_ : 1;
bool xa49_29_ : 1;
};
u32 _dummy = 0;
};
void AddSphereCollisionList(const SSphereJointInfo*, s32, std::vector<CJointCollisionDescription>&);
void SetupCollisionManager(CStateManager&);
void SetupHealthInfo(CStateManager&);
void CreateFlameThrower(CStateManager&);
void ApplyContactDamage(TUniqueId, CStateManager&);
void RemoveFromTeam(CStateManager&);
bool IsMouthCollisionActor(TUniqueId uid) { return x9f6_ == uid; }
bool IsShell(TUniqueId uid) {
for (TUniqueId shellId : x9f8_shellIds) {
if (shellId == uid)
return true;
}
return false;
}
void CrackShell(CStateManager&, const TLockedToken<CGenDescription>&, const zeus::CTransform&, s16, bool);
void sub8021d478(CStateManager&, TUniqueId);
void sub8021ec58(float, CStateManager&);
s32 sub8023a180(TUniqueId, CStateManager&);
void sub8021d6e8(CStateManager&);
void sub8021e2c4(float);
void sub8021e708(CStateManager&);
void UpdateParticleEffects(float, CStateManager&);
void TryToGetUp(CStateManager& mgr);
bool CheckShouldWakeUp(CStateManager&, float);
void ResetProjectileCollision(CStateManager&);
void UpdateTouchBounds();
public:
DEFINE_PATTERNED(Babygoth)
CBabygoth(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, const CActorParameters&, const CBabygothData&);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
CPatterned::PreRender(mgr, frustum);
xb4_drawFlags.x1_matSetIdx = u8(xa04_);
}
void Think(float, CStateManager&);
float GetGravityConstant() const { return 10.f * 24.525f; }
void SetPathFindMode(EPathFindMode mode) { x8b4_pathFindMode = mode; }
const CCollisionPrimitive* GetCollisionPrimitive() const { return &x930_aabox; }
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f& v1, const zeus::CVector3f& v2,
const CWeaponMode& wMode, EProjectileAttrib attrib) const {
if (wMode.GetType() == EWeaponType::Ice)
return EWeaponCollisionResponseTypes::None;
if (x56c_ != 3)
return EWeaponCollisionResponseTypes::Unknown66;
return CPatterned::GetCollisionResponseType(v1, v2, wMode, attrib);
}
void TakeDamage(const zeus::CVector3f&, float) {
if (x400_25_alive)
x428_damageCooldownTimer = 0.33f;
}
void Shock(CStateManager&, float, float);
void Crouch(CStateManager&, EStateMsg, float);
bool SpotPlayer(CStateManager& mgr, float arg) {
if (xa48_24_isAlert)
return true;
return CPatterned::SpotPlayer(mgr, arg);
}
bool InPosition(CStateManager&, float) {
return (x8b8_ - GetTranslation()).magSquared() < 9.f;
}
};
} // namespace urde::MP1

View File

@ -31,9 +31,9 @@ CNewIntroBoss::CNewIntroBoss(TUniqueId uid, std::string_view name, const CEntity
void CNewIntroBoss::Accept(IVisitor& visitor) { visitor.Visit(this); }
static const SSphereJointDescription skSphereJoints[] = {{"Head_1", 1.5f}, {"Tail_1", 1.5f}};
static const SSphereJointInfo skSphereJoints[] = {{"Head_1", 1.5f}, {"Tail_1", 1.5f}};
static const SOBBJointDescription skOBBJoints[] = {
static const SOBBJointInfo skOBBJoints[] = {
{"Pelvis", "Spine_3", {4.f, 1.f, 4.f}},
{"Spine_3", "Tail_1", {2.f, 1.f, 2.f}},
{"Tail_1", "Tail_2", {1.f, 1.f, 1.f}},
@ -88,12 +88,12 @@ void CNewIntroBoss::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
jointCollisions.reserve(15);
const CAnimData* animData = GetModelData()->GetAnimationData();
for (const SSphereJointDescription& joint : skSphereJoints) {
for (const SSphereJointInfo& joint : skSphereJoints) {
CSegId seg = animData->GetLocatorSegId(joint.name);
jointCollisions.push_back(CJointCollisionDescription::SphereCollision(seg, joint.radius, joint.name, 0.001f));
}
for (const SOBBJointDescription& joint : skOBBJoints) {
for (const SOBBJointInfo& joint : skOBBJoints) {
CSegId from = animData->GetLocatorSegId(joint.from);
CSegId to = animData->GetLocatorSegId(joint.to);
jointCollisions.push_back(CJointCollisionDescription::OBBAutoSizeCollision(

View File

@ -7,8 +7,7 @@
#include "TCastTo.hpp"
#include "CSeedling.hpp"
namespace urde {
namespace MP1 {
namespace urde::MP1 {
CSeedling::CSeedling(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
@ -25,7 +24,7 @@ CSeedling::CSeedling(TUniqueId uid, std::string_view name, const CEntityInfo& in
, x722_25_curNeedleCluster(false) {
const_cast<TToken<CWeaponDescription>*>(&x6c0_projectileInfo.Token())->Lock();
CreateShadow(false);
SetKeepInThermalVisor();
MakeThermalColdAndHot();
}
void CSeedling::Accept(IVisitor& visitor) { visitor.Visit(this); }
@ -220,5 +219,4 @@ void CSeedling::MassiveDeath(CStateManager& mgr) {
CPatterned::MassiveDeath(mgr);
}
} // namespace MP1
} // namespace urde
}

View File

@ -4,8 +4,7 @@
#include "World/CPathFindSearch.hpp"
#include "Weapon/CProjectileInfo.hpp"
namespace urde {
namespace MP1 {
namespace urde::MP1 {
class CSeedling : public CWallWalker {
static const std::string skNeedleLocators[2][6];
CPathFindSearch x5d8_searchPath;
@ -42,5 +41,4 @@ public:
bool ShouldAttack(CStateManager&, float);
void MassiveDeath(CStateManager&);
};
} // namespace MP1
} // namespace urde

View File

@ -47,7 +47,7 @@ CSpankWeed::CSpankWeed(TUniqueId uid, std::string_view name, const CEntityInfo&
x460_knockBackController.SetAutoResetImpulse(false);
}
static const SSphereJointDescription kArmCollision[] = {{"Arm_4", 1.5f}, {"Arm_6", 1.f}, {"Arm_7", 1.f},
static const SSphereJointInfo kArmCollision[] = {{"Arm_4", 1.5f}, {"Arm_6", 1.f}, {"Arm_7", 1.f},
{"Arm_8", 1.f}, {"Arm_9", 1.f}, {"Arm_11", 1.f},
{"Swoosh_LCTR", 1.5f}};
@ -72,7 +72,7 @@ void CSpankWeed::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CState
std::vector<CJointCollisionDescription> joints;
joints.reserve(12);
for (const SSphereJointDescription& joint : kArmCollision) {
for (const SSphereJointInfo& joint : kArmCollision) {
CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId(joint.name);
if (id != 0xFF)
joints.push_back(CJointCollisionDescription::SphereCollision(id, joint.radius, joint.name, 0.001f));

View File

@ -10,7 +10,7 @@ const zeus::CVector3f CFlameThrower::kLightOffset(0, 3.f, 2.f);
CFlameThrower::CFlameThrower(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const CFlameInfo& flameInfo, const zeus::CTransform& xf, EMaterialTypes matType,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aId, TUniqueId owner,
EProjectileAttrib attribs, u32 w2, s16 sId, u32 w3)
EProjectileAttrib attribs, CAssetId w2, s16 sId, CAssetId w3)
: CGameProjectile(false, wDesc, name, wType, xf, matType, dInfo, uid, aId, owner, kInvalidUniqueId, attribs, false,
zeus::CVector3f(1.f), {}, -1, false)
, x2e8_(xf)
@ -19,7 +19,7 @@ CFlameThrower::CFlameThrower(const TToken<CWeaponDescription>& wDesc, std::strin
void CFlameThrower::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CFlameThrower::SetTransform(const zeus::CTransform& xf) { x2e8_ = xf; }
void CFlameThrower::SetTransform(const zeus::CTransform& xf, float) { x2e8_ = xf; }
void CFlameThrower::Reset(CStateManager&, bool) {}

View File

@ -23,10 +23,10 @@ public:
CFlameThrower(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const CFlameInfo& flameInfo, const zeus::CTransform& xf, EMaterialTypes matType,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aId, TUniqueId owner, EProjectileAttrib attribs,
u32 w2, s16 sId, u32 w3);
CAssetId w2, s16 sId, CAssetId w3);
void Accept(IVisitor& visitor);
void SetTransform(const zeus::CTransform& xf);
void SetTransform(const zeus::CTransform& xf, float);
void Reset(CStateManager&, bool);
void Fire(const zeus::CTransform&, CStateManager&, bool);
bool GetX400_25() const { return x400_25; }

View File

@ -17,6 +17,7 @@ public:
void SetHP(float hp) { x0_health = hp; }
float GetHP() const { return x0_health; }
float GetKnockbackResistance() const { return x4_knockbackResistance; }
void SetKnockbackResistance(float r) { x4_knockbackResistance = r; }
};
} // namespace urde

View File

@ -376,11 +376,6 @@ public:
bool CanLongJump() const { return x328_26_longJump; }
bool IsMakingBigStrike() const { return x402_28_isMakingBigStrike; }
void SetKeepInThermalVisor() {
x403_24_keepThermalVisorState = true;
xe6_27_thermalVisorFlags = 1 | 2;
}
// region Casting Functions
template <class T>

View File

@ -58,9 +58,10 @@ public:
static std::pair<bool, u32> HasCorrectParameterCount(CInputStream& in);
float GetDetectionHeightRange() const { return x10_detectionHeightRange; }
const CHealthInfo& GetHealthInfo() const { return x54_healthInfo; }
const CDamageVulnerability& GetDamageVulnerability() const { return x5c_damageVulnerability; }
float GetHalfExtent() const { return xc4_halfExtent; }
float GetHeight() const { return xc8_height; }
const CHealthInfo& GetHealthInfo() const { return x54_healthInfo; }
zeus::CVector3f GetBodyOrigin() const { return xcc_bodyOrigin; }
CAnimationParameters& GetAnimationParameters() { return xec_animParams; }
const CAnimationParameters& GetAnimationParameters() const { return xec_animParams; }

View File

@ -1536,10 +1536,10 @@ void CPlayer::ProcessInput(const CFinalInput& input, CStateManager& mgr) {
if (x2f8_morphBallState == EPlayerMorphBallState::Unmorphed && x4a0_failsafeTest->Passes()) {
auto* prim = static_cast<const CCollidableAABox*>(GetCollisionPrimitive());
zeus::CAABox tmpAABB(prim->GetAABB().min - 0.2f, prim->GetAABB().max + 0.2f);
zeus::CAABox tmpAABB(prim->GetBox().min - 0.2f, prim->GetBox().max + 0.2f);
CCollidableAABox tmpBox(tmpAABB, prim->GetMaterial());
CPhysicsActor::Stop();
zeus::CAABox testBounds = prim->GetAABB().getTransformedAABox(x34_transform);
zeus::CAABox testBounds = prim->GetBox().getTransformedAABox(x34_transform);
zeus::CAABox expandedBounds(testBounds.min - 3.f, testBounds.max + 3.f);
CAreaCollisionCache cache(expandedBounds);
CGameCollision::BuildAreaCollisionCache(mgr, cache);