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CWallWalker: Simplify CCollisionSurface initializer
Allows it to sit on one line.
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@ -15,8 +15,7 @@ public:
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enum class EWalkerType { Parasite = 0, Oculus = 1, Geemer = 2, IceZoomer = 3, Seedling = 4 };
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enum class EWalkerType { Parasite = 0, Oculus = 1, Geemer = 2, IceZoomer = 3, Seedling = 4 };
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protected:
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protected:
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CCollisionSurface x568_alignNormal =
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CCollisionSurface x568_alignNormal{zeus::CVector3f(), zeus::skForward, zeus::skRight, -1};
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CCollisionSurface(zeus::CVector3f(), zeus::skForward, zeus::skRight, -1);
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CCollidableSphere x590_colSphere;
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CCollidableSphere x590_colSphere;
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float x5b0_collisionCloseMargin;
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float x5b0_collisionCloseMargin;
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float x5b4_alignAngVel;
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float x5b4_alignAngVel;
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