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CTweakPlayer: Call FixupValues
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@ -696,6 +696,8 @@ CTweakPlayer::CTweakPlayer(CInputStream& in) {
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x304_gravityDamageReduction = in.ReadFloat();
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/* x308_phazonDamageReduction */
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x308_phazonDamageReduction = in.ReadFloat();
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FixupValues();
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}
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void CTweakPlayer::PutTo(COutputStream& out) {
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