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DCLN cooking and various bug fixes

This commit is contained in:
Jack Andersen
2017-10-16 19:51:53 -10:00
parent 4af2d975f4
commit 5149128b60
84 changed files with 23876 additions and 52 deletions

View File

@@ -93,7 +93,7 @@ static const char* LightingShadowGLSL =
" lights[0].angAtt[1] * angDot +\n"
" lights[0].angAtt[0];\n"
" ret += lights[0].color * clamp(angAtt, 0.0, 1.0) * att * clamp(dot(normalize(-delta), mvNormIn.xyz), 0.0, 1.0) *\n"
" texture(extTex0, vtf.extTcgs[0]).r;\n"
" texture(extTex7, vtf.extTcgs[0]).r;\n"
" \n"
" for (int i=1 ; i<" _XSTR(URDE_MAX_LIGHTS) " ; ++i)\n"
" {\n"