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DCLN cooking and various bug fixes
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@@ -27,7 +27,7 @@ BOO_GLSL_BINDING_HEAD
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"void main()\n"
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"{\n"
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" vtf.color = colorIn;\n"
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" vtf.uv = uvIn;\n"
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" vtf.uv = uvIn.xy;\n"
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" gl_Position = mvp * vec4(posIn.xyz, 1.0);\n"
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"}\n";
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