mirror of https://github.com/AxioDL/metaforce.git
I am teh dumb, fix CGameArea
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@ -104,7 +104,7 @@ class CGameArea final : public IGameArea {
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zeus::CTransform x3c_invTransform;
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zeus::CTransform x3c_invTransform;
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zeus::CAABox x6c_aabb;
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zeus::CAABox x6c_aabb;
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CAssetId x84_mrea;
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CAssetId x84_mrea;
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s32 x88_areaId;
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CAssetId x88_areaId;
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std::vector<u16> x8c_attachedAreaIndices;
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std::vector<u16> x8c_attachedAreaIndices;
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std::vector<SObjectTag> x9c_deps1;
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std::vector<SObjectTag> x9c_deps1;
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std::vector<SObjectTag> xac_deps2;
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std::vector<SObjectTag> xac_deps2;
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@ -362,8 +362,6 @@ public:
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CGameArea* GetNext() const { return x130_next; }
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CGameArea* GetNext() const { return x130_next; }
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static void WarmupShaders(const SObjectTag& mreaTag);
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static void WarmupShaders(const SObjectTag& mreaTag);
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s32 GetAreaSaveId() const { return x88_areaId; }
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};
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};
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} // namespace urde
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} // namespace urde
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