Initial Menu preparation

This commit is contained in:
Jack Andersen 2016-01-12 15:31:50 -10:00
parent 54a5abc921
commit 531dafdc68
13 changed files with 634 additions and 134 deletions

View File

@ -18,22 +18,59 @@ public:
private:
Style m_style;
IButtonBinding::MenuStyle m_menuStyle = IButtonBinding::MenuStyle::None;
Zeus::CColor m_textColor;
std::string m_textStr;
std::unique_ptr<TextView> m_text;
SolidShaderVert m_verts[28];
SolidShaderVert m_verts[40];
VertexBufferBinding m_vertsBinding;
RectangleConstraint m_constraint;
int m_nomWidth, m_nomHeight;
bool m_pressed = false;
bool m_hovered = false;
int m_textWidth;
void setInactive();
void setHover();
void setPressed();
void setDisabled();
struct ButtonTarget : View
{
Button& m_button;
bool m_pressed = false;
bool m_hovered = false;
void setInactive();
void setHover();
void setPressed();
void setDisabled();
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseEnter(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
ButtonTarget(ViewResources& res, Button& button) : View(res, button), m_button(button) {}
};
ViewChild<std::unique_ptr<ButtonTarget>> m_buttonTarget;
struct MenuTarget : View
{
Button& m_button;
bool m_pressed = false;
bool m_hovered = false;
void setInactive();
void setHover();
void setPressed();
void setDisabled();
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseEnter(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
MenuTarget(ViewResources& res, Button& button) : View(res, button), m_button(button) {}
};
ViewChild<std::unique_ptr<MenuTarget>> m_menuTarget;
ViewChild<std::unique_ptr<View>> m_modalMenu;
public:
class Resources
@ -53,7 +90,7 @@ public:
RectangleConstraint constraint=RectangleConstraint());
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseEnter(const boo::SWindowCoord&);
void mouseMove(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);

View File

@ -2,7 +2,6 @@
#define SPECTER_CONTROL_HPP
#include "View.hpp"
#include "HECL/CVar.hpp"
namespace Specter
{
@ -26,6 +25,20 @@ struct IButtonBinding : IControlBinding
/** Pass-through up action */
virtual void up(const Button* button, const boo::SWindowCoord& coord) {}
/** Optional style of menu to bind to button */
enum class MenuStyle
{
None, /**< No menu; normal button */
Primary, /**< Menu button replaces normal button */
Auxiliary /**< Menu button placed alongside normal button */
};
/** Informs button which MenuStyle to present to user */
virtual MenuStyle menuStyle(const Specter::Button* button) const {return MenuStyle::None;}
/** Called when user requests menu, Button assumes modal ownership */
virtual std::unique_ptr<View> buildMenu(const Specter::Button* button) {return std::unique_ptr<View>();}
};
struct IFloatBinding : IControlBinding
@ -63,12 +76,6 @@ protected:
IControlBinding* m_controlBinding = nullptr;
public:
Control(ViewResources& res, View& parentView, IControlBinding* controlBinding);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseEnter(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
IControlBinding* setControlBinding(IControlBinding* controlBinding);
};
class ITextInputView : public Control, public boo::ITextInputCallback

View File

@ -317,8 +317,10 @@ public:
const HECL::SystemString& initialPath,
std::function<void(bool, const HECL::SystemString&)> returnFunc);
static std::vector<HECL::SystemString> PathComponents(const HECL::SystemString& path);
static void SyncBookmarkSelections(Table& table, BookmarkDataBind& binding,
const HECL::SystemString& sel);
void navigateToPath(const HECL::SystemString& path);
bool showingHidden() const {return m_showingHidden;}
void setShowingHidden(bool showingHidden)

View File

@ -1,4 +1,78 @@
#ifndef SPECTER_MENU_HPP
#define SPECTER_MENU_HPP
#include "View.hpp"
#include "TextView.hpp"
#include "ScrollView.hpp"
namespace Specter
{
struct IMenuNode
{
virtual boo::ITexture* icon() const {return nullptr;}
virtual const std::string* text() const {return nullptr;}
virtual size_t subNodeCount() const {return 0;}
virtual IMenuNode* subNode(size_t idx) {return nullptr;}
virtual void activated() {}
};
class Menu : public View
{
IMenuNode* m_rootNode;
IMenuNode* m_thisNode;
std::unique_ptr<Menu> m_subMenu;
std::unique_ptr<TextView> m_headText;
int m_cWidth, m_cHeight;
SolidShaderVert m_verts[16];
VertexBufferBinding m_vertsBinding;
struct ContentView : View
{
ContentView(ViewResources& res, Menu& menu) : View(res, menu) {}
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);
};
std::unique_ptr<ContentView> m_content;
ViewChild<std::unique_ptr<ScrollView>> m_scroll;
struct ItemView : View
{
Menu& m_menu;
std::unique_ptr<TextView> m_textView;
ItemView(ViewResources& res, Menu& menu, const std::string& text);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseEnter(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
};
std::vector<ViewChild<std::unique_ptr<ItemView>>> m_items;
Menu(ViewResources& res, View& parentView, IMenuNode* rootNode, IMenuNode* thisNode);
public:
Menu(ViewResources& res, View& parentView, IMenuNode* rootNode);
void reset(IMenuNode* rootNode);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
void scroll(const boo::SWindowCoord&, const boo::SScrollDelta&);
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);
};
}
#endif // SPECTER_MENU_HPP

View File

@ -8,10 +8,7 @@ namespace Specter
{
class ModalWindow : public View
{
int m_frame = 0;
int m_contentStartFrame = 0;
float m_lineTime = 0.0;
public:
enum class Phase
{
BuildIn,
@ -19,7 +16,14 @@ class ModalWindow : public View
Showing,
BuildOut,
Done
} m_phase = Phase::BuildIn;
};
private:
int m_frame = 0;
int m_contentStartFrame = 0;
float m_lineTime = 0.0;
Phase m_phase = Phase::BuildIn;
int m_width = 0;
int m_height = 0;
@ -64,6 +68,7 @@ public:
bool skipBuildInAnimation();
void close(bool skipAnimation=false);
bool closed() const {return m_phase >= Phase::BuildOut;}
ModalWindow::Phase phase() const {return m_phase;}
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);

View File

@ -1,13 +1,13 @@
#ifndef SPECTER_SCROLLVIEW_HPP
#define SPECTER_SCROLLVIEW_HPP
#include "View.hpp"
#include "Button.hpp"
#include "IViewManager.hpp"
namespace Specter
{
class ViewResources;
class Button;
class ScrollView : public View
{
@ -49,7 +49,10 @@ private:
m_leftName(vm.translateOr("scroll_left", "Scroll Left")),
m_rightName(vm.translateOr("scroll_right", "Scroll Right")) {}
const char* name(const Control* control) const
{return (control == m_sv.m_sideButtons[0].m_view.get()) ? m_leftName.c_str() : m_rightName.c_str();}
{
return (control == reinterpret_cast<Control*>(m_sv.m_sideButtons[0].m_view.get())) ?
m_leftName.c_str() : m_rightName.c_str();
}
void down(const Button* button, const boo::SWindowCoord& coord)
{
if (button == m_sv.m_sideButtons[0].m_view.get())
@ -65,17 +68,7 @@ private:
ViewChild<std::unique_ptr<Button>> m_sideButtons[2];
bool _scroll(const boo::SScrollDelta& scroll);
int scrollAreaWidth() const
{
int ret = subRect().size[0];
if (m_style == Style::SideButtons && m_drawSideButtons)
{
ret -= m_sideButtons[0].m_view->nominalWidth();
ret -= m_sideButtons[1].m_view->nominalWidth();
}
return std::max(0, ret);
}
int scrollAreaWidth() const;
public:
ScrollView(ViewResources& res, View& parentView, Style style);
@ -97,17 +90,7 @@ public:
int nominalWidth() const {return subRect().size[0];}
int nominalHeight() const {return subRect().size[1];}
void setMultiplyColor(const Zeus::CColor& color)
{
View::setMultiplyColor(color);
if (m_style == Style::SideButtons)
{
m_sideButtons[0].m_view->setMultiplyColor(color);
m_sideButtons[1].m_view->setMultiplyColor(color);
}
if (m_contentView.m_view)
m_contentView.m_view->setMultiplyColor(color);
}
void setMultiplyColor(const Zeus::CColor& color);
void think();
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);

View File

@ -23,9 +23,12 @@ Button::Button(ViewResources& res, View& parentView,
: Control(res, parentView, controlBinding),
m_style(style), m_textColor(textColor), m_textStr(text), m_constraint(constraint)
{
m_vertsBinding.initSolid(res, 28, m_viewVertBlockBuf);
m_vertsBinding.initSolid(res, 40, m_viewVertBlockBuf);
commitResources(res);
m_buttonTarget.m_view.reset(new ButtonTarget(res, *this));
m_menuTarget.m_view.reset(new MenuTarget(res, *this));
if (style == Style::Block)
{
m_verts[0].m_color = res.themeData().button1Inactive();
@ -35,14 +38,20 @@ Button::Button(ViewResources& res, View& parentView,
m_verts[4].m_color = res.themeData().button2Inactive();
for (int i=5 ; i<28 ; ++i)
m_verts[i].m_color = res.themeData().button2Inactive();
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
}
else
{
for (int i=0 ; i<4 ; ++i)
m_verts[i].m_color = Zeus::CColor::skClear;
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
for (int i=31 ; i<35 ; ++i)
m_verts[i].m_color = Zeus::CColor::skClear;
}
for (int i=28 ; i<31 ; ++i)
m_verts[i].m_color = m_textColor;
m_vertsBinding.load(m_verts, sizeof(m_verts));
if (controlBinding)
m_menuStyle = controlBinding->menuStyle(this);
m_text.reset(new TextView(res, *this, res.m_mainFont, TextView::Alignment::Center));
setText(m_textStr);
@ -60,7 +69,7 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
m_text->typesetGlyphs(text, textColor);
float pf = rootView().viewRes().pixelFactor();
float width, height;
int width, height;
if (m_style == Style::Block)
{
@ -100,7 +109,9 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
m_verts[26].m_pos.assign(width+1, 1, 0);
m_verts[27].m_pos.assign(width+1, 0, 0);
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
m_textWidth = width;
m_vertsBinding.load(m_verts, sizeof(m_verts));
}
else
{
@ -111,7 +122,30 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
m_verts[2].m_pos.assign(width, -1*pf, 0);
m_verts[3].m_pos.assign(width, -2*pf, 0);
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
int arrowX = width + 5*pf;
m_verts[28].m_pos.assign(arrowX + 4*pf, 1*pf, 0);
m_verts[29].m_pos.assign(arrowX, 5*pf, 0);
m_verts[30].m_pos.assign(arrowX + 8*pf, 5*pf, 0);
m_textWidth = width;
int arrowLineWidth = 7*pf;
if (m_menuStyle != IButtonBinding::MenuStyle::None)
{
width += 13*pf;
if (m_menuStyle == IButtonBinding::MenuStyle::Primary)
{
arrowLineWidth = width;
arrowX = 1*pf;
}
}
m_verts[31].m_pos.assign(arrowX, -1*pf, 0);
m_verts[32].m_pos.assign(arrowX, -2*pf, 0);
m_verts[33].m_pos.assign(arrowX + arrowLineWidth, -1*pf, 0);
m_verts[34].m_pos.assign(arrowX + arrowLineWidth, -2*pf, 0);
m_vertsBinding.load(m_verts, sizeof(m_verts));
}
m_nomWidth = width;
@ -124,109 +158,222 @@ void Button::colorGlyphs(const Zeus::CColor& newColor)
m_text->colorGlyphs(newColor);
}
void Button::setInactive()
void Button::ButtonTarget::setInactive()
{
if (m_style == Style::Block)
if (m_button.m_style == Style::Block)
{
m_verts[0].m_color = rootView().themeData().button1Inactive();
m_verts[1].m_color = rootView().themeData().button2Inactive();
m_verts[2].m_color = rootView().themeData().button1Inactive();
m_verts[3].m_color = rootView().themeData().button2Inactive();
m_verts[4].m_color = rootView().themeData().button2Inactive();
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
m_button.m_verts[0].m_color = rootView().themeData().button1Inactive();
m_button.m_verts[1].m_color = rootView().themeData().button2Inactive();
m_button.m_verts[2].m_color = rootView().themeData().button1Inactive();
m_button.m_verts[3].m_color = rootView().themeData().button2Inactive();
m_button.m_verts[4].m_color = rootView().themeData().button2Inactive();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=0 ; i<4 ; ++i)
m_verts[i].m_color = Zeus::CColor::skClear;
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
m_text->colorGlyphs(m_textColor);
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
m_button.m_text->colorGlyphs(m_button.m_textColor);
}
}
void Button::setHover()
void Button::MenuTarget::setInactive()
{
if (m_style == Style::Block)
if (m_button.m_style == Style::Block)
{
m_verts[0].m_color = rootView().themeData().button1Hover();
m_verts[1].m_color = rootView().themeData().button2Hover();
m_verts[2].m_color = rootView().themeData().button1Hover();
m_verts[3].m_color = rootView().themeData().button2Hover();
m_verts[4].m_color = rootView().themeData().button2Hover();
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
m_button.m_verts[28].m_color = rootView().themeData().button1Inactive();
m_button.m_verts[29].m_color = rootView().themeData().button2Inactive();
m_button.m_verts[30].m_color = rootView().themeData().button1Inactive();
m_button.m_verts[31].m_color = rootView().themeData().button2Inactive();
m_button.m_verts[32].m_color = rootView().themeData().button2Inactive();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=0 ; i<4 ; ++i)
m_verts[i].m_color = m_textColor;
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
m_text->colorGlyphs(m_textColor);
for (int i=28 ; i<31 ; ++i)
m_button.m_verts[i].m_color = m_button.m_textColor;
for (int i=31 ; i<35 ; ++i)
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
}
void Button::setPressed()
void Button::ButtonTarget::setHover()
{
if (m_style == Style::Block)
if (m_button.m_style == Style::Block)
{
m_verts[0].m_color = rootView().themeData().button1Press();
m_verts[1].m_color = rootView().themeData().button2Press();
m_verts[2].m_color = rootView().themeData().button1Press();
m_verts[3].m_color = rootView().themeData().button2Press();
m_verts[4].m_color = rootView().themeData().button2Press();
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
m_button.m_verts[0].m_color = rootView().themeData().button1Hover();
m_button.m_verts[1].m_color = rootView().themeData().button2Hover();
m_button.m_verts[2].m_color = rootView().themeData().button1Hover();
m_button.m_verts[3].m_color = rootView().themeData().button2Hover();
m_button.m_verts[4].m_color = rootView().themeData().button2Hover();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=0 ; i<4 ; ++i)
m_verts[i].m_color = m_textColor;
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
m_text->colorGlyphs(m_textColor);
m_button.m_verts[i].m_color = m_button.m_textColor;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
m_button.m_text->colorGlyphs(m_button.m_textColor);
}
}
void Button::setDisabled()
void Button::MenuTarget::setHover()
{
if (m_style == Style::Block)
if (m_button.m_style == Style::Block)
{
m_verts[0].m_color = rootView().themeData().button1Disabled();
m_verts[1].m_color = rootView().themeData().button2Disabled();
m_verts[2].m_color = rootView().themeData().button1Disabled();
m_verts[3].m_color = rootView().themeData().button2Disabled();
m_verts[4].m_color = rootView().themeData().button2Disabled();
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
m_button.m_verts[28].m_color = rootView().themeData().button1Hover();
m_button.m_verts[29].m_color = rootView().themeData().button2Hover();
m_button.m_verts[30].m_color = rootView().themeData().button1Hover();
m_button.m_verts[31].m_color = rootView().themeData().button2Hover();
m_button.m_verts[32].m_color = rootView().themeData().button2Hover();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=28 ; i<31 ; ++i)
m_button.m_verts[i].m_color = m_button.m_textColor;
for (int i=31 ; i<35 ; ++i)
m_button.m_verts[i].m_color = m_button.m_textColor;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
}
void Button::ButtonTarget::setPressed()
{
if (m_button.m_style == Style::Block)
{
m_button.m_verts[0].m_color = rootView().themeData().button1Press();
m_button.m_verts[1].m_color = rootView().themeData().button2Press();
m_button.m_verts[2].m_color = rootView().themeData().button1Press();
m_button.m_verts[3].m_color = rootView().themeData().button2Press();
m_button.m_verts[4].m_color = rootView().themeData().button2Press();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=0 ; i<4 ; ++i)
m_verts[i].m_color = Zeus::CColor::skClear;
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
Zeus::CColor dimText = m_textColor;
m_button.m_verts[i].m_color = m_button.m_textColor;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
m_button.m_text->colorGlyphs(m_button.m_textColor);
}
}
void Button::MenuTarget::setPressed()
{
if (m_button.m_style == Style::Block)
{
m_button.m_verts[28].m_color = rootView().themeData().button1Press();
m_button.m_verts[29].m_color = rootView().themeData().button2Press();
m_button.m_verts[30].m_color = rootView().themeData().button1Press();
m_button.m_verts[31].m_color = rootView().themeData().button2Press();
m_button.m_verts[32].m_color = rootView().themeData().button2Press();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=28 ; i<31 ; ++i)
m_button.m_verts[i].m_color = m_button.m_textColor;
for (int i=31 ; i<35 ; ++i)
m_button.m_verts[i].m_color = m_button.m_textColor;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
}
void Button::ButtonTarget::setDisabled()
{
if (m_button.m_style == Style::Block)
{
m_button.m_verts[0].m_color = rootView().themeData().button1Disabled();
m_button.m_verts[1].m_color = rootView().themeData().button2Disabled();
m_button.m_verts[2].m_color = rootView().themeData().button1Disabled();
m_button.m_verts[3].m_color = rootView().themeData().button2Disabled();
m_button.m_verts[4].m_color = rootView().themeData().button2Disabled();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
for (int i=0 ; i<4 ; ++i)
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
Zeus::CColor dimText = m_button.m_textColor;
dimText[3] *= 0.5;
m_text->colorGlyphs(dimText);
m_button.m_text->colorGlyphs(dimText);
}
}
void Button::MenuTarget::setDisabled()
{
if (m_button.m_style == Style::Block)
{
m_button.m_verts[28].m_color = rootView().themeData().button1Disabled();
m_button.m_verts[29].m_color = rootView().themeData().button2Disabled();
m_button.m_verts[30].m_color = rootView().themeData().button1Disabled();
m_button.m_verts[31].m_color = rootView().themeData().button2Disabled();
m_button.m_verts[32].m_color = rootView().themeData().button2Disabled();
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
else
{
Zeus::CColor dimText = m_button.m_textColor;
dimText[3] *= 0.5;
for (int i=28 ; i<31 ; ++i)
m_button.m_verts[i].m_color = dimText;
for (int i=31 ; i<35 ; ++i)
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
}
}
void Button::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
Control::mouseDown(coord, button, mod);
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
m_buttonTarget.mouseDown(coord, button, mod);
m_menuTarget.mouseDown(coord, button, mod);
}
void Button::ButtonTarget::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
m_pressed = true;
setPressed();
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
static_cast<IButtonBinding&>(*m_controlBinding).down(this, coord);
if (m_button.m_controlBinding)
static_cast<IButtonBinding&>(*m_button.m_controlBinding).down(&m_button, coord);
}
void Button::MenuTarget::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
m_pressed = true;
setPressed();
if (m_hovered)
{
Log.report(LogVisor::Info, "button menu '%s' activated", m_button.m_textStr.c_str());
if (m_button.m_controlBinding)
{
m_button.m_modalMenu.m_view = static_cast<IButtonBinding&>(*m_button.m_controlBinding).buildMenu(&m_button);
updateSize();
}
}
}
void Button::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
Control::mouseUp(coord, button, mod);
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
m_buttonTarget.mouseUp(coord, button, mod);
m_menuTarget.mouseUp(coord, button, mod);
}
void Button::ButtonTarget::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
if (m_pressed)
{
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
static_cast<IButtonBinding&>(*m_controlBinding).up(this, coord);
if (m_button.m_controlBinding)
static_cast<IButtonBinding&>(*m_button.m_controlBinding).up(&m_button, coord);
if (m_hovered)
{
Log.report(LogVisor::Info, "button '%s' activated", m_textStr.c_str());
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
static_cast<IButtonBinding&>(*m_controlBinding).activated(this, coord);
Log.report(LogVisor::Info, "button '%s' activated", m_button.m_textStr.c_str());
if (m_button.m_controlBinding)
static_cast<IButtonBinding&>(*m_button.m_controlBinding).activated(&m_button, coord);
}
m_pressed = false;
}
@ -236,9 +383,33 @@ void Button::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, b
setInactive();
}
void Button::mouseEnter(const boo::SWindowCoord& coord)
void Button::MenuTarget::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
m_pressed = false;
if (m_hovered)
setHover();
else
setInactive();
}
void Button::mouseMove(const boo::SWindowCoord& coord)
{
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
m_buttonTarget.mouseMove(coord);
m_menuTarget.mouseMove(coord);
}
void Button::ButtonTarget::mouseEnter(const boo::SWindowCoord& coord)
{
m_hovered = true;
if (m_pressed)
setPressed();
else
setHover();
}
void Button::MenuTarget::mouseEnter(const boo::SWindowCoord& coord)
{
Control::mouseEnter(coord);
m_hovered = true;
if (m_pressed)
setPressed();
@ -248,7 +419,19 @@ void Button::mouseEnter(const boo::SWindowCoord& coord)
void Button::mouseLeave(const boo::SWindowCoord& coord)
{
Control::mouseLeave(coord);
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
m_buttonTarget.mouseLeave(coord);
m_menuTarget.mouseLeave(coord);
}
void Button::ButtonTarget::mouseLeave(const boo::SWindowCoord& coord)
{
m_hovered = false;
setInactive();
}
void Button::MenuTarget::mouseLeave(const boo::SWindowCoord& coord)
{
m_hovered = false;
setInactive();
}
@ -260,10 +443,38 @@ void Button::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
float pf = rootView().viewRes().pixelFactor();
if (m_style == Style::Block)
textRect.location[1] += 7 * pf;
textRect.location[0] += m_nomWidth / 2;
textRect.size[0] = m_nomWidth;
textRect.location[0] += m_textWidth / 2;
textRect.size[0] = m_textWidth;
textRect.size[1] = m_nomHeight;
m_text->resized(root, textRect);
if (m_style == Style::Block)
{
m_buttonTarget.m_view->resized(root, sub);
}
else
{
if (m_menuStyle == IButtonBinding::MenuStyle::Primary)
{
boo::SWindowRect targetRect = sub;
targetRect.size[0] = m_nomWidth;
targetRect.size[1] = m_nomHeight;
m_menuTarget.m_view->resized(root, targetRect);
}
else
{
boo::SWindowRect targetRect = sub;
targetRect.size[0] = m_textWidth + 3*pf;
targetRect.size[1] = m_nomHeight;
m_buttonTarget.m_view->resized(root, targetRect);
targetRect.location[0] += targetRect.size[0];
targetRect.size[0] = 15*pf;
m_menuTarget.m_view->resized(root, targetRect);
}
}
if (m_modalMenu.m_view)
m_modalMenu.m_view->resized(root, sub);
}
void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
@ -274,8 +485,18 @@ void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
if (m_style == Style::Block)
gfxQ->draw(0, 28);
else
{
gfxQ->draw(0, 4);
if (m_menuStyle != IButtonBinding::MenuStyle::None)
{
gfxQ->draw(28, 3);
gfxQ->draw(31, 4);
}
}
m_text->draw(gfxQ);
if (m_modalMenu.m_view)
m_modalMenu.m_view->draw(gfxQ);
}
}

View File

@ -6,29 +6,6 @@ namespace Specter
Control::Control(ViewResources& res, View& parentView,
IControlBinding* controlBinding)
: View(res, parentView), m_controlBinding(controlBinding) {}
IControlBinding* Control::setControlBinding(IControlBinding* controlBinding)
{
IControlBinding* ret = m_controlBinding;
m_controlBinding = controlBinding;
return ret;
}
void Control::mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey)
{
}
void Control::mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey)
{
}
void Control::mouseEnter(const boo::SWindowCoord&)
{
}
void Control::mouseLeave(const boo::SWindowCoord&)
{
}
std::recursive_mutex ITextInputView::m_textInputLk;

View File

@ -10,7 +10,7 @@ static LogVisor::LogModule Log("Specter::FileBrowser");
#define BROWSER_MIN_WIDTH 600
#define BROWSER_MIN_HEIGHT 300
static std::vector<HECL::SystemString> PathComponents(const HECL::SystemString& path)
std::vector<HECL::SystemString> FileBrowser::PathComponents(const HECL::SystemString& path)
{
std::vector<HECL::SystemString> ret;
HECL::SystemString sPath = path;

View File

@ -0,0 +1,168 @@
#include "Specter/Menu.hpp"
#include "Specter/RootView.hpp"
#include "Specter/ViewResources.hpp"
namespace Specter
{
Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode)
: View(res, parentView)
{
m_vertsBinding.initSolid(res, 16, m_viewVertBlockBuf);
commitResources(res);
m_headText.reset(new TextView(res, *this, res.m_mainFont));
m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator));
m_content.reset(new ContentView(res, *this));
m_scroll.m_view->setContentView(m_content.get());
reset(rootNode);
}
void Menu::reset(IMenuNode* rootNode)
{
m_rootNode = rootNode;
m_thisNode = rootNode;
ViewResources& res = rootView().viewRes();
for (int i=0 ; i<16 ; ++i)
m_verts[i].m_color = res.themeData().tooltipBackground();
m_vertsBinding.load(m_verts, sizeof(m_verts));
setBackground(Zeus::CColor::skBlue);
m_subMenu.reset();
const std::string* headText = rootNode->text();
m_headText->typesetGlyphs(headText?*headText:"", rootView().themeData().uiText());
float pf = rootView().viewRes().pixelFactor();
m_cWidth = m_headText->nominalWidth() + 10*pf;
m_cHeight = 22*pf;
size_t subCount = rootNode->subNodeCount();
m_items.clear();
if (subCount)
{
m_items.reserve(subCount);
for (size_t i=0 ; i<subCount ; ++i)
{
IMenuNode* node = rootNode->subNode(i);
const std::string* nodeText = node->text();
m_items.emplace_back();
ViewChild<std::unique_ptr<ItemView>>& item = m_items.back();
if (nodeText)
{
item.m_view.reset(new ItemView(res, *this, *nodeText));
m_cWidth = std::max(m_cWidth, int(item.m_view->m_textView->nominalWidth() + 10*pf));
}
m_cHeight += 22*pf;
}
}
}
Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode, IMenuNode* thisNode)
: View(res, parentView), m_rootNode(rootNode), m_thisNode(thisNode)
{
m_vertsBinding.initSolid(res, 16, m_viewVertBlockBuf);
commitResources(res);
m_headText.reset(new TextView(res, *this, res.m_mainFont));
m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator));
m_content.reset(new ContentView(res, *this));
m_scroll.m_view->setContentView(m_content.get());
}
Menu::ItemView::ItemView(ViewResources& res, Menu& menu, const std::string& text)
: View(res, menu), m_menu(menu)
{
commitResources(res);
m_textView.reset(new Specter::TextView(res, *this, res.m_mainFont));
m_textView->typesetGlyphs(text, res.themeData().uiText());
}
void Menu::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::ContentView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::ItemView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::ContentView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::ItemView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Menu::mouseMove(const boo::SWindowCoord& coord)
{
}
void Menu::ContentView::mouseMove(const boo::SWindowCoord& coord)
{
}
void Menu::ItemView::mouseEnter(const boo::SWindowCoord& coord)
{
}
void Menu::mouseLeave(const boo::SWindowCoord& coord)
{
}
void Menu::ContentView::mouseLeave(const boo::SWindowCoord& coord)
{
}
void Menu::ItemView::mouseLeave(const boo::SWindowCoord& coord)
{
}
void Menu::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll)
{
}
void Menu::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
boo::SWindowRect rect = sub;
View::resized(root, rect);
}
void Menu::ContentView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
}
void Menu::draw(boo::IGraphicsCommandQueue* gfxQ)
{
View::draw(gfxQ);
}
void Menu::ContentView::draw(boo::IGraphicsCommandQueue* gfxQ)
{
View::draw(gfxQ);
}
}

View File

@ -1,6 +1,7 @@
#include "Specter/MessageWindow.hpp"
#include "Specter/ViewResources.hpp"
#include "Specter/RootView.hpp"
#include "Specter/Menu.hpp"
namespace Specter
{

View File

@ -1,6 +1,7 @@
#include "Specter/ScrollView.hpp"
#include "Specter/ViewResources.hpp"
#include "Specter/RootView.hpp"
#include "Specter/Button.hpp"
namespace Specter
{
@ -84,6 +85,17 @@ bool ScrollView::_scroll(const boo::SScrollDelta& scroll)
return false;
}
int ScrollView::scrollAreaWidth() const
{
int ret = subRect().size[0];
if (m_style == Style::SideButtons && m_drawSideButtons)
{
ret -= m_sideButtons[0].m_view->nominalWidth();
ret -= m_sideButtons[1].m_view->nominalWidth();
}
return std::max(0, ret);
}
void ScrollView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
if (m_style == Style::SideButtons && m_drawSideButtons)
@ -157,6 +169,18 @@ void ScrollView::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta&
updateSize();
}
void ScrollView::setMultiplyColor(const Zeus::CColor& color)
{
View::setMultiplyColor(color);
if (m_style == Style::SideButtons)
{
m_sideButtons[0].m_view->setMultiplyColor(color);
m_sideButtons[1].m_view->setMultiplyColor(color);
}
if (m_contentView.m_view)
m_contentView.m_view->setMultiplyColor(color);
}
void ScrollView::think()
{
m_consecutiveIdx = (m_consecutiveIdx+1) % 16;

View File

@ -1,6 +1,7 @@
#include "Specter/Table.hpp"
#include "Specter/ViewResources.hpp"
#include "Specter/RootView.hpp"
#include "Specter/ScrollView.hpp"
namespace Specter
{