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Work on projectiles
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19
Runtime/MP1/World/CFlaahgraProjectile.hpp
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19
Runtime/MP1/World/CFlaahgraProjectile.hpp
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#ifndef URDE_CFLAAHGRAPROJECTILE_HPP
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#define URDE_CFLAAHGRAPROJECTILE_HPP
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#include "Weapon/CEnergyProjectile.hpp"
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namespace urde::MP1
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{
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class CFlaahgraProjectile : public CEnergyProjectile
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{
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bool x3d8_bigStrike;
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public:
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CFlaahgraProjectile(bool bigStrike, const TToken<CWeaponDescription>& desc, const zeus::CTransform& xf,
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const CDamageInfo& damage, TUniqueId uid, TAreaId aid, TUniqueId owner);
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};
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}
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#endif // URDE_CFLAAHGRAPROJECTILE_HPP
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