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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -8,7 +8,6 @@
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namespace urde {
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CHudBossEnergyInterface::CHudBossEnergyInterface(CGuiFrame& selHud) {
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x10_24_visible = false;
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x14_basewidget_bossenergystuff = selHud.FindWidget("basewidget_bossenergystuff");
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x18_energybart01_bossbar = static_cast<CAuiEnergyBarT01*>(selHud.FindWidget("energybart01_bossbar"));
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x1c_textpane_boss = static_cast<CGuiTextPane*>(selHud.FindWidget("textpane_boss"));
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