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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -27,8 +27,8 @@ class CHudMissileInterface {
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float x50_missileIconAltDeplete = 0.f;
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float x54_missileIconIncrement = 0.f;
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bool x58_24_missilesActive : 1;
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bool x58_25_visibleDebug : 1;
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bool x58_26_visibleGame : 1;
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bool x58_25_visibleDebug : 1 = true;
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bool x58_26_visibleGame : 1 = true;
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bool x58_27_hasArrows : 1;
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bool x58_28_notXRay : 1;
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CGuiWidget* x5c_basewidget_missileicon;
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