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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -30,9 +30,9 @@ private:
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int x8_selectedItem = 0;
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int xc_pendingSelection = 0;
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float x10_interp = 1.f;
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bool x14_24_visibleDebug : 1;
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bool x14_25_visibleGame : 1;
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bool x14_26_dirty : 1;
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bool x14_24_visibleDebug : 1 = true;
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bool x14_25_visibleGame : 1 = true;
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bool x14_26_dirty : 1 = true;
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CGuiWidget* x18_basewidget_menu;
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CGuiWidget* x1c_basewidget_menutitle;
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CGuiTextPane* x20_textpane_menu;
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