mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 06:27:43 +00:00
RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
This commit is contained in:
@@ -84,15 +84,15 @@ class CParticleSwoosh : public CParticleGen {
|
||||
float x1c4_ = 0.f;
|
||||
float x1c8_ = 0.f;
|
||||
float x1cc_TSPN = 0.f;
|
||||
bool x1d0_24_emitting : 1;
|
||||
bool x1d0_25_AALP : 1;
|
||||
bool x1d0_26_forceOneUpdate : 1;
|
||||
bool x1d0_27_renderGaps : 1;
|
||||
bool x1d0_28_LLRD : 1;
|
||||
bool x1d0_29_VLS1 : 1;
|
||||
bool x1d0_30_VLS2 : 1;
|
||||
bool x1d0_31_constantTex : 1;
|
||||
bool x1d1_24_constantUv : 1;
|
||||
bool x1d0_24_emitting : 1 = true;
|
||||
bool x1d0_25_AALP : 1 = false;
|
||||
bool x1d0_26_forceOneUpdate : 1 = false;
|
||||
bool x1d0_27_renderGaps : 1 = false;
|
||||
bool x1d0_28_LLRD : 1 = false;
|
||||
bool x1d0_29_VLS1 : 1 = false;
|
||||
bool x1d0_30_VLS2 : 1 = false;
|
||||
bool x1d0_31_constantTex : 1 = false;
|
||||
bool x1d1_24_constantUv : 1 = false;
|
||||
|
||||
SUVElementSet x1d4_uvs = {};
|
||||
CTexture* x1e4_tex = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user