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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -39,7 +39,6 @@ CAuxWeapon::CAuxWeapon(TUniqueId playerId)
x0_missile.GetObj();
xc_flameMuzzle.GetObj();
x18_busterMuzzle.GetObj();
x80_24_isLoaded = false;
InitComboData();
}