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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -35,7 +35,7 @@ private:
rstl::reserved_vector<zeus::CVector3f, 10> x384_;
rstl::reserved_vector<zeus::CVector3f, 8> x400_pointCache;
bool x464_24_growingBeam : 1;
bool x464_25_enableTouchDamage : 1;
bool x464_25_enableTouchDamage : 1 = false;
void SetCollisionResultData(EDamageType dType, CRayCastResult& res, TUniqueId id);