mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-11 00:27:43 +00:00
RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
This commit is contained in:
@@ -20,10 +20,6 @@ CPhazonBeam::CPhazonBeam(CAssetId characterId, EWeaponType type, TUniqueId playe
|
||||
zeus::CVector3f(0.0625f, -0.25f, 0.09375f) * scale.y()) {
|
||||
x21c_phazonVeins = g_SimplePool->GetObj("PhazonVeins");
|
||||
x228_phazon2nd1 = g_SimplePool->GetObj("Phazon2nd_1");
|
||||
x274_24_loaded = false;
|
||||
x274_25_clipWipeActive = true;
|
||||
x274_26_veinsAlphaActive = false;
|
||||
x274_27_phazonVeinsIdx = false;
|
||||
m_aaboxShaderScale.setAABB(x238_aaBoxScale);
|
||||
m_aaboxShaderTranslate.setAABB(x250_aaBoxTranslate);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user