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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -15,15 +15,7 @@ CProjectileWeapon::CProjectileWeapon(const TToken<CWeaponDescription>& wDesc, co
, x10_random(g_GlobalSeed)
, x14_localToWorldXf(localToWorld)
, x74_worldOffset(worldOffset)
, xe4_flags(flags)
, x124_24_active(true)
, x124_25_APSO(false)
, x124_26_AP11(false)
, x124_27_AP21(false)
, x124_28_AS11(false)
, x124_29_AS12(false)
, x124_30_AS13(false)
, x124_31_VMD2(false) {
, xe4_flags(flags) {
CGlobalRandom gr(x10_random);
x124_31_VMD2 = x4_weaponDesc->x10_VMD2;
x124_25_APSO = x4_weaponDesc->x28_APSO;