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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -19,9 +19,7 @@ CScriptActorKeyframe::CScriptActorKeyframe(TUniqueId uid, std::string_view name,
, x44_24_looping(looping)
, x44_25_isPassive(isPassive)
, x44_26_fadeOut(fadeOut != 0u)
, x44_27_timedLoop(fadeOut != 0u)
, x44_28_playing(false)
, x44_29_(false) {}
, x44_27_timedLoop(fadeOut != 0u) {}
void CScriptActorKeyframe::Accept(IVisitor& visitor) { visitor.Visit(this); }