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RuntimeCommonB: Make use of bitfield initializers where applicable

Given that we now target C++20, we can make use of bitfield initializers
where applicable.
This commit is contained in:
Lioncash
2020-04-20 00:57:50 -04:00
parent 2103c38f54
commit 554893ef85
184 changed files with 587 additions and 1117 deletions

View File

@@ -18,8 +18,8 @@ class CScriptActorRotate : public CEntity {
float x40_maxTime;
float x44_currentTime = 0.f;
std::map<TUniqueId, zeus::CTransform> x48_actors;
bool x58_24_updateRotation : 1;
bool x58_25_skipSpiderBallWaypoints : 1;
bool x58_24_updateRotation : 1 = false;
bool x58_25_skipSpiderBallWaypoints : 1 = false;
bool x58_26_updateActors : 1;
bool x58_27_updateOnCreation : 1;