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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -16,9 +16,7 @@ CScriptCameraHintTrigger::CScriptCameraHintTrigger(TUniqueId uid, bool active, s
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, xe8_obb(xf, scale)
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, x124_scale(scale)
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, x130_24_deactivateOnEnter(deactivateOnEnter)
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, x130_25_deactivateOnExit(deactivateOnExit)
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, x130_26_playerInside(false)
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, x130_27_playerWasInside(false) {}
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, x130_25_deactivateOnExit(deactivateOnExit) {}
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void CScriptCameraHintTrigger::Accept(IVisitor& visitor) { visitor.Visit(this); }
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