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RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers where applicable.
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@@ -14,8 +14,8 @@ class CScriptCameraHintTrigger : public CActor {
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zeus::CVector3f x124_scale;
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bool x130_24_deactivateOnEnter : 1;
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bool x130_25_deactivateOnExit : 1;
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bool x130_26_playerInside : 1;
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bool x130_27_playerWasInside : 1;
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bool x130_26_playerInside : 1 = false;
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bool x130_27_playerWasInside : 1 = false;
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public:
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CScriptCameraHintTrigger(TUniqueId uid, bool active, std::string_view name,
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